US2011309578A1PendingUtilityA1

High Roll Dice Casino Table Game

Individually held — no corporate assignee on recordPriority: Mar 15, 2010Filed: Mar 15, 2011Published: Dec 22, 2011
Est. expiryMar 15, 2030(~3.6 yrs left)· nominal 20-yr term from priority
G07F 17/32
34
PatentIndex Score
0
Cited by
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References
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Claims

Abstract

A method of playing a dice game on a game surface using ten dice including a dice throw box, said game surface having a first wagering area for wagering on the highest ranking and number of like kind indicia dice resulting from a first dice roll, a second wagering area for wagering on the actual number of like kind indicia dice that will result from the first dice roll, and a third wagering area for indicating an intent to be eligible to wager on the results of a second dice roll, in which on each roll of the dice players can play a wager that a “jackpot” payout will result.

Claims

exact text as granted — not AI-modified
1 . A casino table game comprising:
 a. a set of ten like dice;   b. a game layout including for each player a game station including first wagering zone, a second wagering zone, and a third wagering zone;   c. said first wagering zone including a plurality of wagering spots where players can place bets on the highest number and highest ranking like kind indicia of said ten dice that will land facing upwardly upon a first roll of said set of ten dice;   d. said second wagering zone including a plurality of wagering spots where players can place bets on the actual number of said highest number and highest ranking like indicia dice that will result from said first roll of ten dice; and   e. said third wagering zone including a wagering spot whereby players upon making a bet on said third zone wagering spot will potentially be eligible to bet on the outcome of said second roll in said second wagering zone.   
     
     
         2 . A casino table game in accordance with  claim 1  additionally comprising a recessed dice throw box in which said dice are rolled. 
     
     
         3 . A casino table game in accordance with  claim 2  in which if the wagered number of highest ranking and highest number of like indicia dice that will result from the first dice roll is greater than the actual number, and if the player made a bet in said third wagering zone, the player will be eligible to bet on the outcome of the second dice roll. 
     
     
         4 . A casino table game in accordance with  claim 3  in which if the wagered number of highest ranking and highest number of like indicia dice that will result from the first dice roll is equal to or less than the actual number, and if the player made a bet in said third wagering zone, the player will not be eligible to bet on the outcome of the second dice roll. 
     
     
         5 . A casino table game in accordance with  claim 4  in which the second wagering zone includes a wagering spot in which players can place a wager during any dice roll to potentially win a lottery sized payout. 
     
     
         6 . A casino table game in accordance with  claim 4  in which bets made in either the first or second wagering zones must be an equal wager. 
     
     
         7 . A casino table game in accordance with  claim 4  in which said game includes a progressive jackpot. 
     
     
         8 . A casino table game in accordance with  claim 4  in which the wagering spot in said third wagering zone is adapted to be illuminated when a bet is placed on said wagering spot, and said wagering spot remains illuminated until the entire game is ended or until game play for the player is determined to be ended. 
     
     
         9 . A casino table game in accordance with  claim 7  in which at least a portion of any wagers made in the third is allocated to said progressive jackpot. 
     
     
         10 . A method of playing a dice game on a game surface using ten dice including a dice throw box having a first wagering area for wagering on the highest ranking and number of like kind indicia dice resulting from a first dice roll, a second wagering area for wagering on the actual number of like kind indicia dice that will result from the first dice roll, and a third wagering area for indicating an intent to be eligible to wager on the results of a second dice roll and wagering on the additional number of like kind dice that will result from the second dice roll, the method comprising the following steps:
 a. receiving at least one wager on the game surface from each player in the first wagering area, wagering in an initial roll of the ten dice on the highest ranking and highest number of like kind indicia dice that will result from said initial roll, and in addition optionally receiving at least one wager in the second wagering area wagering on the actual number of highest ranking and highest number of like kind indicia dice that will result from the initial dice roll, and in addition optionally receiving a wager in said third wagering zone making the player potentially eligible for betting on a second dice roll;   b. making the initial dice roll by rolling the ten dice in the dice throw box;   c. determining the group of highest ranking and highest number of like kind indicia dice resulting from the first roll, and removing said dice from further game play;   d. resolving said at least one wager from each player made in the first wagering area, including collecting losing wagers and paying out winning wagers according to a payout schedule,   e. resolving any wagers made in the second wagering area, including collecting losing wagers and paying out winning wagers according to a payout schedule, and for those players who made a wager in the third wagering area determining if any of the wagers made on the actual number of highest ranking and highest number of like kind indicia dice resulting from the first roll is greater than the actual number, in which case any such wagers are left on the game surface, and collecting any wagers made in the third wagering area;   f. rolling the remaining dice not removed from game play a second time in the dice box;   g. determining if any of dice rolled in the second roll match the highest ranking and highest number of like kind indicia resulting from the first roll; and   h. resolving any wagers made on the results of the second dice roll, including collecting losing wagers and paying out all winning wagers.   
     
     
         11 . The method of playing a dice table game as in  claim 10  in which at least one of the players made two or more wagers in either the first or second wagering zones. 
     
     
         12 . The method of playing a dice table game as in  claim 10  in which at least one of the players made two or more wagers in both the first and second wagering zones. 
     
     
         13 . The method of playing a dice table game as in  claim 10  in which during steps (c) or (g) the dice are moved to a dice sorting area, and the highest ranking and highest number indicia dice are then moved to a separate display area. 
     
     
         14 . The method of playing a dice table game as in  claim 10  in which during the steps of wagering on the results of the first or second roll, any player can place a wager which if successful said player will receive a jackpot payout.

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