Cheat-prevention electronic card game system
Abstract
A cheat-prevention electronic card game system includes a host adapted for generating multiple virtual playing cards, slave units respectively connected to the host and corresponding one respective player and adapted for receiving the virtual playing cards and displaying the virtual playing cards for viewing by the respective players, a mechanical arm connected to the host and controllable by to deal face-up real playing cards to the players, and a security device connected to the host and adapted for receiving the virtual playing cards and printing a confidential sheet before start of the game. The confidential sheet carries the data of the virtual playing cards so that the players can pick up the confidential sheet and check the data after the end of the game. By means of arranging the jobs of the slave units and the mechanical arm properly, the system saves much the card dealing time without loosing the sense like being on the spot and the sense of game reality. The use of the sale units with the security device assures game fairness.
Claims
exact text as granted — not AI-modified1 . A cheat-prevention electronic card game system, comprising:
a host adapted for generating multiple virtual playing cards; a plurality of slave units respectively connected to said host and corresponding one respective player and adapted for receiving said virtual playing cards and displaying said virtual playing cards for viewing by the respective players; a mechanical arm connected to said host and controllable by said host to deal a plurality of real playing cards to be opened to every player; and a security device connected to said host and adapted for receiving said virtual playing cards and printing a confidential sheet before start of the game, said confidential sheet carrying the data of said virtual playing card for enabling the players to check the data after the end of the game.
2 . The cheat-prevention electronic card game system as claimed in claim 1 , wherein said security device comprises a transparent housing; said confidential sheet is a sheet of paper carrying the data of said virtual playing card in an encrypted condition.
3 . The cheat-prevention electronic card game system as claimed in claim 1 , wherein said host comprises a random number generator adapted for generating said virtual playing cards by random.
4 . The cheat-prevention electronic card game system as claimed in claim 1 , wherein the number of said real playing cards is smaller than the number of said virtual playing cards.
5 . The cheat-prevention electronic card game system as claimed in claim 1 , wherein each said virtual playing card has a respective check code; the data of each said virtual playing card in said confidential sheet is located on the location indicated by the respective check code.Join the waitlist — get patent alerts
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