Interactive systems and methods for reactive martial arts fitness training
Abstract
This invention relates to systems and methods for a martial arts training station which includes an impact target having one or more impact sensors measuring workout performance data such as a position, direction, timing, velocity and force of impacts generated by a user. The training station also includes a reactive coach application which provides a workout routine for the user, receives workout performance data, and reactively modify the workout routine based on the received workout data. The reactive coach application also reactively providing motivational feedback. This motivational feedback is dynamically adjusted to the effectiveness of the motivational feedback as measured by the user's compliance and/or improvement of the user's performance. In some embodiments, the training station communicates with other training stations via a reactive coach server over a local area network and/or a wide area network, thereby enabling the user to compete against other users.
Claims
exact text as granted — not AI-modified1 . A martial arts fitness machine comprising:
an impact target having one or more sensors disposed to collect user input with respect to hit direction, impact g-force, hit timing, and hit location on the impact target; a base pad having one or more pressure switches disposed to calculate velocity of a kick, foot location, weight, user location, kick impact estimation, and kick start/completion; a computer disposed to collect data from sensors and pressure switches, operatively coupled to a reactive virtual coach monitor application disposed to evaluate a user's progress, injuries and workout/regimen recommendations; and a frame disposed to hold the impact target.
2 . The martial arts fitness machine of claim 1 wherein the fitness machine is networked to a competing martial arts fitness machine via a reactive coach server, and wherein a user working out on the fitness machine is interactively competing with a competitor working out on the competing martial arts fitness machine.
3 . The martial arts fitness machine of claim 1 further comprising a motion sensing camera configured to track movement and position of the user.
4 . The martial arts fitness machine of claim 1 wherein the computer monitors calories burned by the user.Join the waitlist — get patent alerts
Track US2011172060A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.