US2011003633A1PendingUtilityA1

Amusement game

Assignee: MATAHARI STUDIOS PTY LTDPriority: Nov 8, 2006Filed: Sep 17, 2010Published: Jan 6, 2011
Est. expiryNov 8, 2026(~0.3 yrs left)· nominal 20-yr term from priority
G07F 17/32G07F 17/3244
27
PatentIndex Score
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Cited by
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Claims

Abstract

The present invention relates to a win method for use in an amusement game, and an amusement game 10 that utilises the win method. In each play or attempt of the game the player has the choice of trying for a major prize 33 or vending a minor prize 32 . If they opt for the minor prize 32 , the minor prize is vended and the game ends 36 . If they opt for the major prize 33 the game continues. If they win the major prize 34 , a major prize is vended 35 and the game ends 36 . If they do not win the major prize and it is not the last attempt 37 , the game continues. They have the option of trying for the major prize again 33 or opting for the minor prize 32 . On the last attempt 37 , if the player opts for a major prize and loses, they do not win any prize and the game ends 36.

Claims

exact text as granted — not AI-modified
1 - 22 . (canceled) 
     
     
         23 . A method for determining when to dispense a prize to a user of an amusement game, the method comprising the steps of:
 i) receiving input indicating whether the user wants to win a major prize or a minor prize;   ii) if the received input indicates the user wants to win the minor prize, operate a dispenser of the amusement game to dispense the minor prize;   iii) if the received input indicates the user wants to win the major prize:
 a) generate game play; 
 b) if the game play outcome corresponds to a user winning the major prize, operating the dispenser of the amusement game to dispense a major prize; 
 c) if the game play outcome does not correspond to a user winning the major prize, determining whether the user is allowed a further attempt to win a prize; 
 d) if the user is allowed a further attempt to win a prize, reiterating steps i)-iii); 
 e) if the user is not allowed a further attempt to win a prize, terminate game play. 
   
     
     
         24 . A method according to  claim 23 , wherein the step of determining that the user is allowed a further attempt to win a prize comprises determining that the number of times the user has attempted to win a prize is below a threshold number. 
     
     
         25 . A method according to  claim 23 , wherein the step of determining that the user is allowed a further attempt to win a prize comprises determining that a predetermined period of time has not elapsed. 
     
     
         26 . A method according to  claim 23 , wherein a major prize is more desirable than a minor prize. 
     
     
         27 . A method according to  claim 23 , wherein in step d) for at least one reiteration the method includes reiterating step iii) only.

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