US2010279753A1PendingUtilityA1
System and method for fantasy interactive sports game
Individually held — no corporate assignee on recordPriority: Apr 30, 2009Filed: Apr 30, 2010Published: Nov 4, 2010
Est. expiryApr 30, 2029(~2.8 yrs left)· nominal 20-yr term from priority
G07F 17/3272G07F 17/32
26
PatentIndex Score
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Claims
Abstract
The invention is a statistics based fantasy style interactive sports game of a predetermined duration that may be played in a bar or restaurant or over the internet. Each game takes place during a fixed time period (such as one hour), before which players choose a number of athletes from one or more sports that will be playing during that time period. During the course of the hour a player is awarded points for plays completed by selected athletes. At the end of the hour, the game player with the most points wins.
Claims
exact text as granted — not AI-modified1 . A system for enabling a plurality of players to play a fantasy sports game over a predetermined time interval, comprising:
a. a game implemented with software for playing the game on a computer readable medium on one or more computers, the game having a plurality of players, each player having a team of a plurality of athletes in contests; and b. correlating points earned by the athletes for the team with the statistics of the athletes in contests scheduled to be played; wherein the game is played through a predetermined time interval.
2 . The system of claim 1 , wherein the player may sign up to play a game for a predefined period of play starting immediately and then the player will be placed in a tournament of a pre-determined size along with one or more additional players playing during the same predefined period of play, wherein a player with the highest score wins the tournament.
3 . The system of claim 2 , wherein a plurality of players playing in overlapping time intervals are grouped into a single tournament, and a winner is determined from the grouped players.
4 . The system of claim 1 , wherein the athletes are chosen from at least two teams.
5 . The system of claim 1 , wherein the contests comprise a plurality of sports.
6 . The system of claim 1 , wherein the player accesses the software via a network.
7 . The system of claim 1 , wherein the predetermined time interval is measured without regard to the end of the contests used in the game.
8 . The system of claim 1 , further comprising a kiosk for providing the player access to the game at a location.
9 . The system of claim 8 , wherein the kiosk is in electronic communication with a plurality of displays at the location.
10 . The system of claim 8 , wherein the kiosk comprises a dispenser for a voucher for a winning player.
11 . The system of claim 1 , wherein a list of available athletes for the player to select for the team is preselected.
12 . The system of claim 1 , wherein the software is accessible on player hardware.
13 . The system of claim 1 , wherein the player lists the athletes on the team in order of points earned.
14 . A method for providing a fantasy sports game to be played by players over a predetermined time interval, comprising the steps of:
a. accessing software for playing a game on a computer readable medium on one or more computers, the game having a plurality of players, each player having a team of a plurality of athletes in contests; and b. correlating points earned by the athletes for the team with the statistics of the athletes in the contests for the predetermined time interval.
15 . The method of claim 14 , wherein a plurality of players playing in overlapping time intervals are grouped into a single tournament, and a winner is determined from the grouped players.
16 . The method of claim 14 , wherein the athletes are from at least two different teams.
17 . The method of claim 14 , wherein the contests comprise at least two different sports.
18 . The method of claim 14 , wherein the player is able to access the game via a player device over a network.
19 . The method of claim 14 , wherein the predetermined time interval is measured without regard to the end of the contests used in the game.
20 . The method of claim 14 , wherein the player lists the athletes on the team in order of points earned.
21 . A device for enabling a plurality of players to play a fantasy sports game over a predetermined time interval, comprising:
a. software for playing a game on a computer readable medium, the game having a plurality of players, each player having a team of a plurality of athletes in contests; and b. correlating points earned by the athletes for the team with the statistics of the athletes in the contests scheduled to be played;
wherein the game is played through the predetermined time interval.
22 . The device of claim 21 , wherein the athletes are from at least two different teams.
23 . The device of claim 21 , wherein the contests are at least two different sports.
24 . The device of claim 21 , wherein the predetermined time interval is measured without regard to the end of the contests used in the game.
25 . The device of claim 21 , wherein a plurality of players playing in overlapping time intervals are grouped into a single tournament, and a winner is determined from the grouped players.Join the waitlist — get patent alerts
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