US2010248816A1PendingUtilityA1
Validation scheduling in a wagering game machine
Est. expiryMay 15, 2027(~0.8 yrs left)· nominal 20-yr term from priority
G07F 17/32G07F 17/3232
55
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Claims
Abstract
A computerized wagering game system includes a gaming module comprising gaming code which is operable to present a wagering game on which monetary value can be wagered, and a validation module. The validation module is operable to validate two or more queues of data, and to dynamically adjust validation speed of each queue based on an estimated completion time.
Claims
exact text as granted — not AI-modified1 . A computerized wagering game system, comprising:
a wagering game module operable to present a wagering game upon which monetary value can be wagered; and a validation module operable to validate data stored within the wagering game machine via two or more independent validation queues, such that each of the two or more queues is operable to concurrently and independently validate queued data, and where each of the two or more queues is further operable to queue two or more data elements for validation.
2 . The computerized wagering game system of claim 1 , wherein at least two of the two or more validation queues are associated with different types of data storage media.
3 . The computerized wagering game system of claim 1 , wherein at least two of the two or more validation queues are associated with different data types.
4 . The computerized wagering game system of claim 1 , wherein at least two of the two or more validation queues have independently determined target completion times.
5 . The computerized wagering game system of claim 1 , wherein a validation speed of at least one of the two or more validation queues is dynamically adjustable to provide for completion of the data at approximately a target completion time.
6 . The computerized wagering game system of claim 1 , the validation module further operable to use statistical validation completion times to estimate the relationship between the validation speed and completion time of a queue.
7 . A method of operating a computerized wagering game system, comprising:
using the computerized wagering game system, validating data stored within the wagering game machine via two or more independent validation queues, such that each of the two or more queues is operable to concurrently and independently validate queued data, and where each of the two or more queues is further operable to queue two or more data elements for validation.
8 . The method of operating a computerized wagering game system of claim 7 , wherein at least two of the two or more validation queues are associated with different types of data storage media.
9 . The method of operating a computerized wagering game system of claim 7 , wherein at least two of the two or more validation queues are associated with different data types.
10 . The method of operating a computerized wagering game system of claim 7 , wherein at least two of the two or more validation queues have independently determined target completion times.
11 . The method of operating a computerized wagering game system of claim 7 , wherein a validation speed of at least one of the two or more validation queues is dynamically adjustable to provide for completion of the data at approximately a target completion time.
12 . The method of operating a computerized wagering game system of claim 7 , further comprising using statistical validation completion times to estimate the relationship between the validation speed and completion time of a queue.
13 . A computerized wagering game system, comprising:
a wagering game module operable to present a wagering game upon which monetary value can be wagered; and a validation module operable to validate software stored within the wagering game machine, and further operable to dynamically adjust a validation speed based on a target validation completion time.
14 . The computerized wagering game system of claim 13 , wherein the validation speed is dynamically adjusted to ensure completion of the validation before the target validation completion time.
15 . The computerized wagering game system of claim 13 , wherein the validation speed is dynamically adjusted to ensure completion of the validation at approximately the target validation completion time.
16 . The computerized wagering game system of claim 13 , wherein a validation speed is dynamically adjusted independently for each of two or more separate validation queues.
17 . The computerized wagering game system of claim 13 , wherein the validation speed is dynamically adjusted to manage the duty cycle of a hard disk drive containing data being validated.
18 . A method of operating a computerized wagering game system, comprising:
using a processor of the computerized wagering game system to:
validate software stored within the computerized wagering game system; and
dynamically adjust a validation speed based on a target validation completion time.
19 . The method of operating a computerized wagering game system of claim 18 , wherein the validation speed is dynamically adjusted to ensure completion of the validation before the target validation completion time.
20 . The method of operating a computerized wagering game system of claim 18 , wherein the validation speed is dynamically adjusted to ensure completion of the validation at approximately the target validation completion time.
21 . The method of operating a computerized wagering game system of claim 18 , wherein the validation speed is dynamically adjusted independently for each of two or more separate validation queues.
22 . The method of operating a computerized wagering game system of claim 18 , wherein the validation speed is dynamically adjusted to manage the duty cycle of a hard disk drive containing an image being validated.
23 . A machine-readable medium comprising instructions, which when executed by a machine, cause the machine to:
validate data stored within the machine via two or more independent validation queues, such that each of the two or more queues is operable to concurrently and independently validate queued data, and where each of the two or more queues is further operable to queue two or more data elements for validation.Join the waitlist — get patent alerts
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