Token-Operated Game Machine
Abstract
The present invention provides a token-operated game machine capable of increasing players who continuously play without stopping playing the game even when the foreign shape object falls into the token dropping groove. A token-operated game machine, in which tokens on a token placed face are dropped into a dropping groove by reciprocating a pushing-out member, includes a foreign-shape-object supplying unit for supplying a foreign shape object onto the token placed face; a physical drawing unit for carrying out a drawing in which a winning object is decided from a plurality of drawing objects, when the foreign shape object is dropped into the token dropping groove, by moving the fallen foreign shape object itself or another foreign shape object; a pattern-information generating unit for generating pattern information indicating a drawing object pattern using part or all of the plurality of the drawing objects; a display unit for displaying a pattern image based on the pattern information; a storage unit for storing a plurality of winning objects that are decided by the drawings carried out at the physical drawing unit; a decision unit for carrying out a decision whether a pattern of plural winning objects on the drawing object pattern indicated by the pattern information corresponds to a specific pattern or hot, based on the plurality of winning objects stored in the storage unit; and a benefit awarding unit for awarding a benefit on a condition that the decision thin decides such that the pattern of the plural winning objects corresponds to the specific pattern.
Claims
exact text as granted — not AI-modified1 . A token-operated game machine, comprising:
a token placed base having a token placed face on which many tokens are placed; a token pushing-out member that moves in a reciprocating manner relatively with respect to the token placed face along part thereof such that tokens on the part of the token placed face are pushed out toward another part of the token placed face; a token dropping groove into which tokens enter when the tokens are pushed out outside the token placed face by tokens pushed out with the token pushing-out member; a foreign-shape-object supplying unit for supplying a foreign shape object having a shape different from the token, onto the token placed face; a physical drawing unit for carrying out a drawing in which a winning object is decided from a plurality of drawing objects, when the foreign shape object falls into the token dropping groove, by moving the fallen foreign shape object itself or another foreign shape object; a pattern-information generating unit for generating pattern information indicating a drawing object pattern using part or all of the plurality of the drawing objects; a display unit for displaying a pattern image in which a plurality of drawing object images respectively corresponding to the drawing objects, which are included in the drawing object pattern indicated by the pattern information generated by the pattern-information generating unit, are arranged based on the pattern information; a storage unit for storing a plurality of winning objects that are decided based on the drawings carried out by the physical drawing unit; a decision unit for carrying out a decision whether a pattern of plural winning objects on the drawing object pattern indicated by the pattern information corresponds to a specific pattern or not, based on the plurality of winning objects stored in the storage unit; and a benefit awarding unit for awarding a benefit on a condition that the decision unit decides such that the pattern of the plural winning objects corresponds to the specific pattern.
2 . The token-operated game machine according to claim 1 ,
wherein the foreign shape object is a spherical object.
3 . The token-operated game machine according to claim 1 , further comprising:
a token sending-out unit for sending out a token into the play field including the token placed face when a token is inserted into a token inserting port; a passage-opening forming member, which is arranged inside the play field, for forming a token passage opening through which a token is allowed to pass; a token detecting unit for detecting the token that passes through the token passage opening; and a supply drawing unit for carrying out a drawing for deciding whether the foreign shape object is supplied by the foreign-shape-object supplying unit or not on the condition that the token is detected by the token detecting unit, wherein the foreign-shape-object supplying unit supplies the foreign shape object onto the token placed face on the condition that a drawing result indicating that the foreign shape object is supplied by the drawing of the supply drawing unit, is obtained.
4 . The token-operated game machine according to claim 2 , further comprising:
a token sending-out unit for sending out a token into the play field including the token placed face when a token is inserted into a token inserting port; a passage-opening forming member, which is arranged inside the play field, for forming a token passage opening through which a token is allowed to pass; a token detecting unit for detecting the token that passes through the token passage opening; and a supply drawing unit for carrying out a drawing for deciding whether the foreign shape object is supplied by the foreign-shape-object supplying unit or not on the condition that the token is detected by the token detecting unit, wherein the foreign-shape-object supplying unit supplies the foreign shape object onto the token placed face on the condition that a drawing result indicating that the foreign shape object is supplied by the drawing of the supply drawing unit, is obtained.
5 . The token-operated game machine according to claim 1 , further comprising:
a plurality of stations, each of which has at least the token placed base, the token pushing-out member, the token dropping groove and the foreign-shape-object supplying unit, wherein the pattern-information generating unit generates the individual pattern information so that at least a piece of the pattern information corresponds to each station, the display unit displays, by each station, the pattern images concerning the pattern information corresponding to each station, the storage unit stores the winning objects by each station, the winning objects stored, by each station, are winning objects that are decided by the drawings carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of the own station, the decision unit carries out the decisions by each station based on the winning objects stored by each station in the storage unit, the benefit awarding unit awards the benefit, in the condition that the decision unit makes a decision that the pattern corresponds to the specific pattern, to the station concerning the decision, the storage unit stores the winning object, which is decided by the drawing carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of one station, relating to not only the one station but also another station, when a predetermined condition is satisfied.
6 . The token-operated game machine according to claim 2 , further comprising:
a plurality of stations, each of which has at least the token placed base, the token pushing-out member, the token dropping groove and the foreign-shape-object supplying unit, wherein the pattern-information generating unit generates the individual pattern information so that at least a piece of the pattern information corresponds to each station, the display unit displays, by each station, the pattern images concerning the pattern information corresponding to each station, the storage unit stores the winning objects by each station, the winning objects stored, by each station, are winning objects that are decided by the drawings carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of the own station, the decision unit carries out the decisions by each station based on the winning objects stored by each station in the storage unit, the benefit awarding unit awards the benefit, in the condition that the decision unit makes a decision that the pattern corresponds to the specific pattern, to the station concerning the decision, the storage unit stores the winning object, which is decided by the drawing carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of one station, relating to not only the one station but also another station, when a predetermined condition is satisfied.
7 . The token-operated game machine according to claim 3 , further comprising:
a plurality of stations, each of which has at least the token placed base, the token pushing-out member, the token dropping groove and the foreign-shape-object supplying unit, wherein the pattern-information generating unit generates the individual pattern information so that at least a piece of the pattern information corresponds to each station, the display unit displays, by each station, the pattern images concerning the pattern information corresponding to each station, the storage unit stores the winning objects by each station, the winning objects stored, by each station, are winning objects that are decided by the drawings carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of the own station, the decision unit carries out the decisions by each station based on the winning objects stored by each station in the storage unit, the benefit awarding unit awards the benefit, in the condition that the decision unit makes a decision that the pattern corresponds to the specific pattern, to the station concerning the decision, the storage unit stores the winning object, which is decided by the drawing carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of one station, relating to not only the one station but also another station, when a predetermined condition is satisfied.
8 . The token-operated game machine according to claim 4 , further comprising:
a plurality of stations, each of which has at least the token placed base, the token pushing-out member, the token dropping groove and the foreign-shape-object supplying unit, wherein the pattern-information generating unit generates the individual pattern information so that at least a piece of the pattern information corresponds to each station, the display unit displays, by each station, the pattern images concerning the pattern information corresponding to each station, the storage unit stores the winning objects by each station, the winning objects stored, by each station, are winning objects that are decided by the drawings carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of the own station, the decision unit carries out the decisions by each station based on the winning objects stored by each station in the storage unit, the benefit awarding unit awards the benefit, in the condition that the decision unit makes a decision that the pattern corresponds to the specific pattern, to the station concerning the decision, the storage unit stores the winning object, which is decided by the drawing carried out by the physical drawing unit when the foreign shape object falls into the token dropping groove of one station, relating to not only the one station but also another station, when a predetermined condition is satisfied.Join the waitlist — get patent alerts
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