Game of social introduction
Abstract
Disclosed herein is a game of social interaction, the game including a plurality of participants. The participants include at least one host and a plurality of invitees. In an exemplary embodiment, the following steps for carrying out the game, the host selecting from a universe of people, a finite number of players, inviting the finite number of players to a social event, creating an event, which will be generally pleasing to the players; assigning a card to player, each card relative to a pre-determined topic; a first guest reading his/her card aloud, inviting social intercourse based upon the card which is read aloud; a second guest reading his/her card aloud; and repeating the inviting social intercourse and reading steps until each of the players at the event has had the opportunity to read and receive social intercourse based upon their card, whereby upon introduction of each player and social discourse is initiated and the ice is broken so that normal social intercourse can begin.
Claims
exact text as granted — not AI-modified1 . A game of social interaction using a deck of playing cards, the game comprising the following steps:
inviting a select group of persons to a social gathering; creating a gathering; providing a deck of playing cards defining a deck of unused playing cards; assigning a card to each guest, each card relative to a pre-determined topic; a first guest reading his/her card aloud; inviting social discourse based upon the card read aloud; a second guest reading his/her card; and repeating the inviting social discourse and reading steps until each of the guests at the gathering has had the opportunity to read and receive social intercourse based upon their card, whereby upon introduction of each guest, social discourse is initiated and the ice is broken so that normal social intercourse can begin and whereupon the deck includes cards that have been used.
2 . The game as set forth in claim 1 , wherein prior to the inviting step there is the additional step of selecting a gathering theme.
3 . The game as set forth in claim 2 , wherein each card distributed is based upon the selected theme.
4 . The game as set forth in claim 3 , wherein the theme is a wedding anniversary.
5 . The game as set forth in claim 3 , wherein the theme is a sweet sixteen.
6 . The game as set forth in claim 3 , wherein the theme is Star Wars
7 . The game as set forth in claim 1 , wherein each guest's card is pre-placed prior to the gathering.
8 . The game as set forth in claim 1 , wherein each guest's card is pre-placed in a convenient location for the guest prior to the gathering.
9 . The game as set forth in claim 1 , wherein each guest's card is pre-placed in a convenient location prior to the gathering.
10 . The game as set forth in claim 1 , wherein each guest's card is randomly selected.
11 . The game as set forth in claim 1 , wherein each guest's card is non-randomly selected based upon some significant personality trait of the guest.
12 . The game as set forth in claim 1 , wherein the gathering takes place at a dinning table prior to and commencement with a meal.
13 . The game as set forth in claim 1 , wherein the game takes place at a dinning table and wherein the card is placed under a dinning plate.
14 . The game as set forth in claim 1 , wherein the social discourse is limited to a short period of time.
15 . The game as set forth in claim 14 , wherein the social discourse is limited to a short period of time.
16 . The game as set forth in claim 15 , wherein the social discourse is limited to 10 minutes.
17 . The game as set forth in claim 1 , wherein the game includes a plurality of participants and wherein there is at least one host and the rest are invitees.Join the waitlist — get patent alerts
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