US2010197374A1PendingUtilityA1
Fantasy football system and method
Individually held — no corporate assignee on recordPriority: Jan 30, 2009Filed: Jan 25, 2010Published: Aug 5, 2010
Est. expiryJan 30, 2029(~2.5 yrs left)· nominal 20-yr term from priority
Inventors:Eric R Koivisto
A63F 13/812A63F 13/335A63F 13/12A63F 13/798A63F 13/46A63F 13/30
15
PatentIndex Score
0
Cited by
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Claims
Abstract
An on-line, multi-player internet based application that is adapted for playing fantasy football in the trenches, i.e., for playing fantasy football in a way that accounts for the values associated with the contributions to the overall game made by the special units and players who fight in the trenches, that is, the linemen and special team players.
Claims
exact text as granted — not AI-modified1 . A method for playing and determining a winner of a fantasy football game played on multi-player, internet-based computer implemented application including:
creating a fantasy football league having one or more divisions; creating 6, 8, 10 or 12 teams per division; assigning a predetermined number of players per team with substitutes permitted at all positions; creating a starting line-up for each team; the starting line-up including:
an offensive line;
a defensive line;
a field goal unit;
a kickoff team;
a punting unit;
a defensive secondary and, a defensive special team; scoring the game on a first level on a basis of pre-designated values for first downs, ball control, efficiency, protecting a quarterback and moving the ball across the field of play to provide a first level score; scoring the game on a second level on a basis of getting the team on offense into the end-zone when the team on offense is within 20-yards from either goal line to provide a second level score; scoring the game on a third level on a basis of penalties, time of possession of the football, pre-designated game changing moments and coaching decisions to provide a third level score; and, adding the first level score, the second level score and the third level score to determine the winner of the fantasy football game.
2 . A method for playing a fantasy football game played on multi-player, internet-based computer implemented application including:
creating a fantasy football league having one or more divisions creating 6, 8, 10 or 12 teams per division; assigning a predetermined number of players per team with substitutes permitted at all positions; creating a starting line-up for each team; the starting line-up including:
an offensive line;
a defensive line;
a field goal unit;
a kickoff team;
a punting unit;
a defensive secondary and, a defensive special team; and, scoring the game on a first level on a basis of pre-designated values for first downs, ball control, efficiency, protecting a quarterback and moving the ball across the field of play to provide a first level score.
3 . The method of claim 2 further including scoring the game on a second level on a basis of getting the team on offense into the end-zone when the team on offense is within 20-yards from either goal line to provide a second level score.
4 . The method of claim 2 further including scoring the game on a third level on a basis of penalties, time of possession of the football, pre-designated game changing moments and coaching decisions to provide a third level score.
5 . An on-line, multi-player internet based application for playing a fantasy football games that accounts for values associated with the contributions made by special units and linemen comprising:
a database, an internet browser, a user interface, a system processor and a communication application adapted to communicate among and between the database, browser, user interface and system processor; a real-time data source adapted to provide real-time professional football statistics and data to the application; an internet hosting provider adapted to support multiple concurrent user connections to the application; a scoring module adapted to access said real-time data source and process pre-determined football game logic; and, said pre-determined football game logic including pre-designated values for first downs, ball control, efficiency, protecting a quarterback and moving the ball across the field of play to provide a first level score for a first football team and a second football team.
6 . The application of claim 5 wherein said pre-determined game logic including pre-designated values for the first team when the first team is on offense and advances the football into the end-zone when the first team is within 20-yards from either goal line.
7 . The application of claim 5 wherein said pre-determined game logic including pre-designated values for penalties.
8 . The application of claim 5 wherein said pre-determined game logic including pre-designated values for time of possession of the football.
9 . The application of claim 5 wherein said pre-determined game logic including pre-designated values for pre-designated game changing moments.
10 . The application of claim 5 wherein said pre-determined game logic including pre-designated values for coaching decisions.Join the waitlist — get patent alerts
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