US2010181720A1PendingUtilityA1
Action Figure Battle Game with Movement Mechanisms
Est. expiryMar 8, 2026(expired)· nominal 20-yr term from priority
Inventors:Mark BartholdTyler KenneyBrian YuBenjamin BlaggErich WeidetzScott Hart DermanJeannie HardieChristopher M. Lawrence
A63F 2003/00719A63F 3/00697A63F 3/00075A63F 2003/00725A63F 3/00A63F 9/0252A63H 13/06A63F 2009/0265
40
PatentIndex Score
0
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Claims
Abstract
Various embodiments of an action figure battle game including figures with movement mechanisms are disclosed. A method for playing an action figure battle game, the game involving a first action figure and a second action figure, each of the first action figure and the second action figure having its own movement function and its own attack function is also disclosed.
Claims
exact text as granted — not AI-modified1 . A method for playing an action figure battle game, the game involving a first action figure and a second action figure, each of the first action figure and the second action figure having its own movement function and its own attack function, the method comprising the steps of:
reviewing a game piece identifying an objective to be performed using one of the first action figure and the second action figure; performing the action identified on the game piece; and determining the result of a successful performance of the action identified on the game piece.
2 . The method of claim 1 , wherein the performing the action includes utilizing one of the first action figure and the second action figure to attack an action figure of another player.
3 . The method of claim 1 , wherein the performing the action includes attempting to position one of the first action figure and the second action figure at a predetermined location on a play mat.
4 . The method of claim 1 , further comprising:
selectively altering one of the movement function and the attack function of one of the first action figure and the second action figure during game play.
5 . The method of claim 1 , wherein the performing the action includes performing the action with the first action figure, the attack function of the first action figure being different than the attack function of the second action figure, the method further comprising the steps of:
substituting the second action figure for the first action figure already in play.
6 . A method of playing an action figure battle game, the method comprising the steps of:
providing a plurality of action figures having movement and attack functions; providing a set of rules; and providing an objective card having a game specific objective and a scoring portion.
7 . The method of claim 6 , wherein the action figures includes a first action figure and a second action figure, the game specific objective involves using the first action figure to attack the second action figure.
8 . The method of claim 7 , wherein the objective card is a first objective card, and the game includes at least one environment, the method further comprises the step of:
providing a second objective card, the second objective card having a game specific objective different than the objective on the first objective card, the game specific objective of the second objective card involves using one of the first action figure and the second action figure to interact with at least one environment.
9 . The method of claim 8 , further comprising:
providing a plurality of enhanced play elements, each enhanced play element being related to changing a function or use of one of the action figures so as to provide a different function or use.
10 . The method of claim 9 , wherein each of the first action figure and the second action figure includes a base having a receptacle formed therein, the method further comprising:
inserting the enhanced play element into the receptacle in the base of one of the first action figure and the second action figure.Join the waitlist — get patent alerts
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