US2010167818A1PendingUtilityA1

Game machine

Assignee: ARUZE CORPPriority: Jan 16, 2006Filed: Dec 22, 2006Published: Jul 1, 2010
Est. expiryJan 16, 2026(expired)· nominal 20-yr term from priority
G07F 17/32
53
PatentIndex Score
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Cited by
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References
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Claims

Abstract

The gaming machine according to the present invention is a gaming machine provided with a speaker capable of outputting a sound that is inputted into an external device having a microphone and that enables the device to execute a specific effect when it is determined in the device that the sound includes a specific sound based upon specific data, the gaming machine including: a first memory that stores specific data indicating a specific sound that triggers the external device to execute the specific effect; and a controller, the controller programmed to execute the processing of (a) extracting the specific data from the first memory, and (b) outputting, as triggered by satisfaction of a prescribed condition, a sound based upon the extracted specific data from the speaker.

Claims

exact text as granted — not AI-modified
1 . A gaming machine provided with a speaker capable of outputting a sound that is inputted into an external device having a microphone and that enables said device to execute a specific effect when it is determined in said device that the sound includes a specific sound based upon specific data, said gaming machine comprising:
 a first memory that stores specific data indicating a specific sound that triggers said external device to execute the specific effect; and   a controller,   said controller programmed to execute the processing of   (a) extracting the specific data from said first memory, and   (b) outputting, as triggered by satisfaction of a prescribed condition, a sound based upon the extracted specific data from said speaker.   
   
   
       2 . The gaming machine according to  claim 1 , wherein
 said first memory stores specific data showing a waveform of a specific sound that triggers said external device to execute a specific effect.   
   
   
       3 . The gaming machine according to  claim 1 , wherein
 said first memory stores specific data showing a waveform of a specific inaudible sound.   
   
   
       4 . The gaming machine according to  claim 2 , further comprising a second memory that stores identification data for identifying a gaming machine installed in a game parlor, wherein
 said first memory stores specific data showing a specific waveform corresponding to said identification data.   
   
   
       5 . The gaming machine according to  claim 3 , further comprising a second memory that stores identification data for identifying a gaming machine installed in a game parlor, wherein
 said first memory stores specific data showing a specific waveform corresponding to said identification data.   
   
   
       6 . The gaming machine according to  claim 4 , further comprising an interface for inputting the identification data. 
   
   
       7 . The gaming machine according to  claim 5 , further comprising an interface for inputting the identification data. 
   
   
       8 . A gaming machine provided with a speaker capable of outputting a sound that is inputted into an external device having a microphone and that enables said device to execute a specific effect when it is determined in said device that the sound includes a specific voice based upon specific data, said gaming machine comprising:
 a first memory that stores specific data indicating a specific voice that triggers said external device to execute the specific effect; and   a controller,   said controller programmed to execute the processing of   (a) extracting the specific data from said first memory, and   (b) outputting, as triggered by satisfaction of a prescribed condition, a voice based upon the extracted specific data from said speaker.

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