US2010148444A1PendingUtilityA1
Matchplay
Est. expiryDec 16, 2028(~2.4 yrs left)· nominal 20-yr term from priority
Inventors:John C. Bollinger
A63F 3/0005A63F 2001/0425A63F 3/02
53
PatentIndex Score
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Claims
Abstract
The purpose of the current invention, MATCHPLAY™, is to bring to the thrill of Match Play competition indoors so that avid golfers can compete on rainy days, in the cold, in the dark, or when bored at home, work or school. Another purpose of MATCHPLAY™ is to provide card players with an entertaining game that combines skill and luck.
Claims
exact text as granted — not AI-modified1 . A deck of 52 cards comprising:
(a) 3 suits, said suits consist of a Par 3 suit, a Par 4 suit, and a Par 5 suit; (b) the Par 3 suit consists of 12 cards; (c) the Par 4 suit consists of 28 cards; (d) the Par 5 suit consists of 12 cards.
2 . Each card of claim 1 has at least one side with indicia, said indicia represent a Par suit and a point value, where the point value represents a number of strokes.
3 . A method of playing a card game using the deck of cards in claim 2 comprising:
(a) shuffling the deck of cards; (b) distributing 6 cards, from the shuffled deck, to both a first player and to a second player; (c) the first player and the second player arranging the distributed cards in the indicia down position, in 3 columns of 2, where each column represents a hole in golf and 3 columns represent a round; (d) placing the top card of the remaining deck, indicia showing, in a separate pile, known as the discard pile; (e) placing the remaining deck top card, indicia down, is a separate pile, known as the play deck.
4 . The method of claim 3 further comprises a method to determine whether the first player or the second player is first to play, said method to determine first to play comprises:
(a) the first player and the second player turning over their first column of cards so that the indicia is showing; (b) the first player and the second player summing the stroke value indicia on their respective first column of cards; (c) the player having the lower stroke value indicia playing first.
5 . The method of claim 4 further comprising a player choosing a card from the discard pile or the remaining deck, said card can be used to replace one of player's existing 6 cards however, said player cannot view indicia of any face down cards prior to making a determination whether to replace the existing card.
6 . The method of claim 5 comprises placing discarded cards in the discard pile of claim 2 .
7 . The method of claim 6 further comprises a player carding the first hole; when said player cards his/her hole, he/she can no longer improve the first hole.
8 . The method of claim 7 further comprises the first player and the second player taking turns in succession until at least one round is completed.
9 . The method of claim 8 where the round is completed when either the first player or the second player initiates the end of a round, said initiating the end of a round comprises a player revealing his/her last indicia down card.
10 . The player who does not initiate the end of the round of claim 9 , must make one more play to improve his/her hand; said player can choose to take a card from the discard pile or a card from the deck.
11 . If the player of claim 10 takes a card from the deck, he/she may discard it without exchanging it for a card in his/her hand and must play any cards remaining with unrevealed indicia.
12 . The method of claim 8 where the winner of the most recent single hole victory is the first to play the next round.
13 . A method scoring the card game of claim 8 comprising the steps of:
(a) averaging the stroke indicia of the two vertical cards for a hole; (b) rounding the score up to the next whole number if the averaged score is not a whole number; (c) the player with the lower stroke indicia on a hole wins that hole when that score hole is a qualifying hole with two cards of matching Par suit; (d) the player that wins the most holes at the end of a predetermine number of rounds wins.
14 . A means to keep score of the card game of claim 8 comprising the steps of:
(a) selecting a scorecard; (b) listing the first player and the second player vertically; (c) marking indicia for the number of holes to be played horizontally; (d) marking the score of the second player relative to the first player horizontally below the second player's name as (−1), when the first player wins the hole; (e) marking the score of the second player relative to the first player horizontally below the second player as (+1), when the second player wins the hole; (e) marking the score of the second player relative to the first player horizontally below the second player's name as an (E), when the first player and the second player are tied in the match; (f) marking the match score after any tied hole, the match score would remain the same as was marked after the previous hole; (g) marking the score of the second player relative to the first player, horizontally below the second player's name as an (E), when neither the first player nor the second player have a qualifying hands.
15 . The method of claim 8 is implemented on computer readable medium so that it can be used on a stand alone computer, gaming system, intranet, internet, cell phone, iPhone™, PDA, amongst others.
16 . A means to market/brand the deck of cards of claim 1 comprising branding the deck of cards so that at least one side has indicia showing and at least one advertiser's brand, logo, message, or a combination thereof, amongst others.
17 . The advertiser of claim 16 commissions the manufacturer of MATCHPLAY™ for said branding.
18 . A means to market/brand the computer readable medium of claim 15 , comprising branding the deck, playing field, surrounding screen or combination thereof, amongst others and showing at least one advertiser's brand, logo, message, or a combination thereof, amongst others.
19 . The advertiser of claim 18 commissions the manufacturer of MATCHPLAY™ for said branding.Join the waitlist — get patent alerts
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