Method of Competitive Marksmanship and Game Therefore
Abstract
The method of competitive marksmanship includes the steps of providing a first shooter with a first designated target system having a first target composition, the composition including various graphic elements. Respective selectable rule-based values are, in accordance with rules, assigned for respective graphic elements of the first target composition. A second shooter is provided with a second designated target system, the system having a second target composition, visually different from the first composition, and the target composition also including various graphic elements. Each respective graphic element of the second target composition is then assigned a rule-based respective value. As the game progresses, and in accordance with variations of the game, there is calculated a progressive accumulation of values resultant of a successful scoring of hits upon elements of the target composition of each shooter's respective designated target system, until a winner is declared.
Claims
exact text as granted — not AI-modified1 - 20 . (canceled)
21 . A method of competitive marksmanship between at least two shooters shooting at dissimilar and distinct targets, comprising the steps of:
(a) providing a first shooter with a first target of a first multiplicity of first graphic elements; (b) providing a second shooter with a second target of a second multiplicity of second graphic elements, each of the second graphic elements being dissimilar and visually different from each of the first graphic elements; (c) selecting target categories for the first target and the second target selected from a group consisting of: separate full force targets with the first target separate from and adjacent to the second target, a single split image target with the first target and the second target split on the single image target, and a single mixed target with the first graphic elements interspersed and mixed together with the second graphic elements in the single mixed target; (d) selecting engagement rules for the first shooter and the second shooter selected from the group consisting of: unlimited time and shots for firing at the first target and the second target, a pre-determined amount of time and unlimited shots for firing at the first target and the second target, and a pre-determined number of shots for firing at the first target and the second target; and (e) determining a winner based on the first shooter and the second shooter engaging the first target and the second target after selecting one of the selected categories and selecting one of the engagement rules.
22 . The method of claim 21 , wherein the steps of providing the first shooter with the first target and providing the second shooter with the second step include the steps of:
selecting one of the first graphic elements and the second graphic elements to be selected from the group consisting of circles and non-circles, and selecting another one of the first and the second graphic elements to be selected from the group consisting of the non-circles and the circles, so that the first graphic elements being the circles has the second graphic elements being the non-circles, and so that the first graphic elements being the non-circles has the second graphic elements being the circles.
23 . The method of claim 21 , wherein the steps of providing the first shooter with the first target and providing the second shooter with the second step include the steps of:
selecting one of the first graphic elements and the second graphic elements to be selected from the group consisting of allied military forces images and enemy military forces images, the allied military forces images being dissimilar and visually different from the enemy military forces images, and selecting another one of the first and the second graphic elements to be selected from the group consisting of the enemy military forces images and the allied military forces images, so that the first graphic elements being the allied military forces images has the second graphic elements being the enemy military forces images, and so that the first graphic elements being the enemy military forces images has the second graphic elements being the allied military forces images.
24 . The method of claim 24 , wherein the allied military forces images and enemy military forces images are selected from the group consisting of allied and enemy aircraft, allied and enemy tanks, and allied and enemy vessels.
25 . The method of claim 21 , wherein the step of determining the winner includes the steps of:
determining the winner from the unlimited time and shots for firing at the first target and the second target until one shooter eliminates all respective graphic elements; determining the winner from the a pre-determined amount of time and unlimited shots for firing at the first target and the second target when greatest accumulate hit value in the pre-determined amount of time occurs; determining the winner in the pre-determined number of shots when highest accumulation of hit value after the pre-determined number of shots has been exhausted.
26 . The method of claim 21 , wherein the first and the second graphic elements in the single split image target comprise less elements than the first and the second graphic elements the separate full force targets.
27 . The method of claim 21 , wherein the category of the separate full force targets includes the first shooter and the second shooter each being in different firing positions or different firing lanes.
28 . The method of claim 21 , wherein the category of the single image target includes the first shooter and the second shooter each sharing the same firing position or the same firing lane.
29 . The method of claim 21 , wherein the category of the single mixed target includes the first shooter and the second shooter each sharing the same firing position or the same firing lane.
30 . A method of competitive marksmanship between at least two shooters shooting at dissimilar and distinct targets, comprising the steps of:
(a) providing a first shooter with a first target of a first multiplicity of first graphic elements; (b) providing a second shooter with a second target of a second multiplicity of second graphic elements, each of the second graphic elements being dissimilar and visually different from each of the first graphic elements; (c) selecting target categories for the first target and the second target selected from a group consisting of separate full force targets with the first target separate from and adjacent to the second target, a single split image target with the first target and the second target split on the single image target, and a single mixed target with the first graphic elements interspersed and mixed together with the second graphic elements in the single mixed target,
wherein the first and the second graphic elements in the single split image target comprise less elements than the first and the second graphic elements the separate full force targets,
wherein the category of the separate full force targets includes the first shooter and the second shooter each being in different firing positions or different firing lanes,
wherein the category of the single image target and the category of the single mixed target each includes the first shooter and the second shooter each sharing the same firing position or the same firing lane,
(d) selecting engagement rules for the first shooter and the second shooter selected from the group consisting of: unlimited time and shots for firing at the first target and the second target until one shooter eliminates all respective graphic elements to be declared a winner, a pre-determined amount of time and unlimited shots for firing at the first target and the second target wherein greatest accumulate hit value in the pre-determined amount of time is a winner, and a pre-determined number of shots wherein highest accumulation of hit value is a winner after the pre-determined number of shots has been exhausted; and (e) determining a winner based on the first shooter and the second shooter engaging the first target and the second target after selecting one of the selected categories and selecting one of the engagement rules.
31 . The method of claim 30 , wherein the steps of providing the first shooter with the first target and providing the second shooter with the second step include the steps of:
selecting one of the first graphic elements and the second graphic elements to be selected from the group consisting of circles and non-circles, and selecting another one of the first and the second graphic elements to be selected from the group consisting of the non-circles and the circles, so that the first graphic elements being the circles has the second graphic elements being the non-circles, and so that the first graphic elements being the non-circles has the second graphic elements being the circles.
32 . The method of claim 30 , wherein the steps of providing the first shooter with the first target and providing the second shooter with the second step include the steps of:
selecting one of the first graphic elements and the second graphic elements to be selected from the group consisting of allied military forces images and enemy military forces images, the allied military forces images being dissimilar and visually different from the enemy military forces images, and selecting another one of the first and the second graphic elements to be selected from the group consisting of the enemy military forces images and the allied military forces images, so that the first graphic elements being the allied military forces images has the second graphic elements being the enemy military forces images, and so that the first graphic elements being the enemy military forces images has the second graphic elements being the allied military forces images.
33 . The method of claim 32 , wherein the allied military forces images and enemy military forces images are selected from the group consisting of allied and enemy aircraft, allied and enemy tanks, and allied and enemy vessels.
34 . A system for competitive marksmanship between at least two shooters, shooting at dissimilar and distinct targets, comprising:
(a) a first target having a first multiplicity of first graphic elements adapted for a first shooter; (b) a second target of a second multiplicity of second graphic elements adapted for a second shooter, each of the second graphic elements being dissimilar and visually different from each of the first graphic elements; (c) target categories for the first target and the second target selected from a group consisting of: separate full force targets with the first target separate from and adjacent to the second target, a single split image target with the first target and the second target split on the single image target, and a single mixed target with the first graphic elements interspersed and mixed together with the second graphic elements in the single mixed target; (d) engagement rules for the first shooter and the second shooter, the engagement rules selected from the group consisting of: unlimited time and shots for firing at the first target and the second target until one shooter eliminates all respective graphic elements to be declared a winner, a pre-determined amount of time and unlimited shots for firing at the first target and the second target wherein greatest accumulate hit value in the pre-determined amount of time is a winner, and a pre-determined number of shots wherein highest accumulation of hit value is a winner after the pre-determined number of shots has been exhausted.
35 . The system of claim 34 , wherein the first and the second graphic elements in the single split image target comprise less elements than the first and the second graphic elements the separate full force targets.
36 . The system of claim 34 , wherein the category of the separate full force targets includes the first shooter and the second shooter each being in different firing positions or different firing lanes.
37 . The system of claim 34 , wherein the category of the single image target and the category of the single mixed target each includes the first shooter and the second shooter each sharing the same firing position or the same firing lane.
38 . The system of claim 34 , wherein the system includes paper targets.
39 . The system of claim 34 , wherein the system includes digital targets.Join the waitlist — get patent alerts
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