US2010140871A1PendingUtilityA1
Interactive game for intimate communications
Est. expiryDec 9, 2028(~2.4 yrs left)· nominal 20-yr term from priority
Inventors:Patrice Bodo Nouma
A63F 9/18A63F 1/04
30
PatentIndex Score
0
Cited by
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References
0
Claims
Abstract
Disclosed is a game adapted to be played by means of hard copy cards, or their electronic equivalent on computers or other electronic devices and designed to enhance communication between players, lovers, dating couples or people in intimate relationships in a manner that is open, fun, uninhibited, and for dating couples, romantic.
Claims
exact text as granted — not AI-modified1 . A card game for enhancing communication between at least one presenting player and at least one reading player in a close or intimate relationship, said game comprising a plurality of regular cards and a set of non-regular cards, said regular cards comprising a front side and a back side, said back side having scripted thereon for enunciation by the reading player, questions or answers reasonably calculated to elicit revealing verbal response from the presenting player, and wherein the non-regular cards comprising a front side and a back side, also have scripted on their back side, a game privilege, or a game mandate, or an indulgence or an advantage accruing to the presenting player.
2 . The card game of claim 1 , wherein the non-regular cards comprise at least one sudden death game-ending card, the presentation of which brings a game session to an automatic end.
3 . The card game of claim 1 , wherein the non-regular cards comprise at least one defeasible game-ending card, the presentation of which invites the opposing player holding a non-regular card conferring the privilege to defeat a game-ending card to exercise that privilege.
4 . The card game of claim 1 , wherein the non-regular cards comprise at least one privilege card, the presentation of which confers a game privilege accruing to the presenting player to be exercised at the presenting player's discretion.
5 . The card game of claim 1 , wherein the non-regular cards comprise at least one mandate card, the presentation of which confers a written mandate to the presenting player which may or may not be detrimental to the presenting party.
6 . The card game of claim 1 , wherein the non-regular cards comprise at least one indulgence card, the presentation of which invites a stated or unstated indulgence from the reading player to the presenting player.
7 . The card game of claim 6 , where the indulgence card served by the presenting player has scripted thereon, a privilege to request an indulgence that may be declined by the reading player holding a privilege card that confers the power to decline performing an indulgence.
8 . The card game of claim 6 , where the indulgence card served by the presenting party has scripted thereon, a privilege to request an indulgence that may not be declined by the reading player.
9 . The card game of claim 1 , wherein the back side of the regular and non-regular cards also comprise a graphics element.
10 . The card game of claim 1 , wherein the front side of the regular and non-regular cards look the same.
11 . The card game of claim 1 , wherein the front side of the regular cards look different from the front side of the non-regular cards.
12 . The card game of claim 1 , wherein the front side of the non-regular cards look different depending on whether it is a privilege, a mandate, an indulgence card or otherwise confers a game advantage to the presenting player.
13 . The card game of claim 1 , further comprising at least one set of non-regular cards selected from the group consisting of “Did You Know,” “Quotation,” “Short story,” and “Joke” cards designed to inject insight, humor, entertain, further liven or accentuate the game experience.
14 . The card game of claim 1 , packaged into audience-appropriate versions wherein the scripts on the regular and non-regular cards are closely tailored to meet the communication needs of the target audience.
15 . The card game of claim 1 , wherein the scripts on the back side of the regular cards comprise at least one of the following formats: only questions; questions and multiple choice answers; only answers inviting a question as response.
16 . An electronic card game for enhancing communication between players in a close or intimate relationships, said game comprising a plurality of regular electronic cards, and a set of non-regular electronic cards, said regular electronic cards comprising a front side and a back side, said back side revealable by an electronic event performed by a presenting player and said back side scripted thereon, questions or answers reasonably calculated to elicit revealing verbal response from the presenting player, and wherein the non-regular electronic cards comprising a front side and a back side, also have scripted on their back sides, a game privilege, or a game mandate, or an indulgence or an advantage accruing to the presenting player.
17 . The electronic card game of claim 16 , wherein the non-regular electronic cards comprise at least one sudden death game-ending card, the presentation of which brings a game session to an automatic end.
18 . The electronic card game of claim 16 , wherein the non-regular electronic cards comprise at least one defeasible game-ending card, the presentation of which invites the opposing player holding a non-regular electronic card conferring the privilege to defeat a game-ending electronic card to exercise that privilege.
19 . The electronic card game of claim 16 , wherein the non-regular electronic cards comprise at least one privilege card, the presentation of which confers a game privilege to the presenting player to be exercised at the presenting player's discretion.
20 . The electronic card game of claim 16 , wherein the non-regular electronic cards comprise at least one mandate card, the presentation of which confers a written mandate to the presenting player which may or may not be detrimental to the presenting party.
21 . The electronic card game of claim 16 , wherein the non-regular cards comprise at least one indulgence card, the presentation of which invites a stated or unstated indulgence accruing to the presenting player.
22 . The electronic card game of claim 16 , where the indulgence card served by the presenting player has thereon, a privilege to request an indulgence that may be declined by the reading player holding a privilege card that confers the power to decline performing an indulgence.
23 . The electronic card game of claim 16 , wherein the electronic indulgence card served by the presenting party has scripted thereon, a privilege to request an indulgence that may not be declined by the reading player.
24 . The electronic card game of claim 16 , wherein the back side of the regular and non-regular cards also comprise an animated or nonanimated graphics element.
25 . The electronic card game of claim 16 , further comprising a set of non-regular cards selected from the group consisting of “Did You Know,” “Quotation,” “Short story,” and “Joke” cards designed to inject insight, humor, entertain, further liven or accentuate the game experience.
26 . The electronic card game of claim 16 , packaged into user-electable, audience-appropriate versions wherein the scripts on the regular and non-regular cards are closely tailored to meet the communication needs of the target audience.
27 . The electronic card game of claim 16 , wherein the scripts on the back side of the regular cards comprise at least one of the following formats: only questions; questions and multiple choice answers; only answers inviting a question as response.
28 . The electronic card game of claim 16 , wherein a game session is accompanied by player electable music score.Join the waitlist — get patent alerts
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