Didactical Game Kit and Method for Teaching Yoga as a Gymnastic Discipline
Abstract
The present invention refers to a kit for a didactical game, to teach yoga as a gymnastic and recreational discipline, and to a game method for teaching using said kit. The kit of the invention comprises a plurality of packs of playing cards or cards with printed human figures in the different postures corresponding to said gymnastic discipline, an inscription with the name of said posture, a reference number, and optionally an indicative sign of the posture lateral symmetry; a pack of playing cards or cards with a printed question on each one referred to said gymnastic discipline or to human health, anatomy, physiology and hygiene aspects, and its corresponding correct answer; a playing surface which comprises, in printed form, a plurality of pathways, made up each of them of a succession of boxes from a start box towards a finish box; a plurality of markers, which comprise pieces to identify each of the players on said board, and a random numbers generator device together with a teaching instructions book of said gymnastic discipline which comprises written instructions and illustrations for the implementation of said postures of said gymnastic discipline, being its pages numbered according to said playing cards or cards reference numbers of said plurality of packs. The invention also refers to a game method which employs the mentioned kit to teach yoga as a gymnastic discipline.
Claims
exact text as granted — not AI-modified1 . A kit for a didactical game, to teach yoga as a gymnastic discipline, the kit comprising:
(a) A plurality of packs which comprise each of a plurality of playing cards or cards with printed human figures on their obverse-sides in the different postures corresponding to said gymnastic discipline, an inscription with the name of said posture, a reference number, and optionally an indicative sign of the posture lateral symmetry, i.e. postures which should be performed twice, towards each one of the sides; distinguishing each one of the packs of said plurality of packs by means of a corresponding color on the back of the playing cards or cards; (b) A pack which comprises a plurality of playing cards or cards with a printed question on each one referred to said gymnastic discipline or to human health, anatomy, physiology and hygiene aspects, and its corresponding correct answer; distinguishing said pack by means of its corresponding color on the back of the playing cards or cards; (c) A playing surface which comprises in printed form a plurality of pathways, made up each of them of a succession of boxes comprising, on the initial pathway, and intermediate pathways, a plurality of start boxes, of transit boxes, and of jump boxes to other pathways, and in the final pathway, a plurality of transit boxes towards a single finish box, being each one of the boxes colored with an identical color to the distinctive colors of the packs, and being the boxes colors distributed irregularly throughout the pathways; (d) A plurality of markers, which comprise pieces to identify each of the players on said board; (e) A random numbers generator device; and (f) A teaching instructions book of said gymnastic discipline which comprises written instructions and illustrations for the implementation of said postures of said gymnastic discipline, being its pages or explanations numbered according to said playing cards or cards reference numbers of said plurality of packs.
2 . A kit according to claim 1 , wherein said human figures are individual figures.
3 . A kit according to claim 1 , wherein said human figures are group figures.
4 . A kit according to claim 1 , wherein said indicative sign of the posture lateral symmetry is a horizontal double arrow.
5 . A kit according to claim 1 , wherein said correct answer is within a list of possible answers to said question.
6 . A kit according to claim 1 , wherein said playing surface comprises a folding tabletop game.
7 . A kit according to claim 1 , wherein said random numbers generator device is selected from dices, roulette, teetotum, or electronic device.
8 . A kit according to claim 1 , wherein the instructions book exhibits the pages or the illustrations numbered according to said reference number contained in said playing cards or cards.
9 . A didactical game method for teaching yoga as a gymnastic discipline, the method comprises:
a. Arranging a playing surface which comprises in printed form, a plurality of pathways, made up each of them of a succession of boxes, comprising, on the initial pathway, and intermediate pathways, a plurality of start boxes, of transit boxes, and of jump boxes to other pathways, and in the final pathway, a plurality of transit boxes towards a single finish box, being each of the boxes colored with one of a plurality of colors, and being the boxes colors irregularly distributed throughout the pathways; b. Arranging face down the following playing cards or cards packs:
(i). A pack which comprises a plurality of playing cards or cards with a printed question on each one referred to said gymnastic discipline or to human health, anatomy, physiology and hygiene aspects, and its corresponding correct answer; distinguishing said pack by means of a color on the back of the playing cards or cards which is identical to one of the colors of said box;
(ii). A plurality of packs which comprise each a plurality of playing cards or cards with printed human figures on their obverse-sides in the different postures corresponding to said gymnastic discipline, an inscription with the name of said posture, a reference number, and optionally an indicative sign of the posture lateral symmetry, i.e. postures which should be performed twice, towards each one of the sides; distinguishing each pack be means of a color on the back of the playing cards or cards which is identical to one of the colors of said boxes;
in such a way that there are arranged at least as many packs as colors encompass said pathways boxes of the playing surface;
c. Arranging a marker, which comprises an identification piece, for each of the players on said board, in any of the start boxes chosen by each player, from one of said pathways of said playing surface; d. For each player, by turn, generating a number by means of a random numbers generator device, preferably between 1, and 6, moving forward the marker through the pathway the boxes quantity equal to the obtained number; e. Selecting a playing card or card from the pack whose color corresponds to the color of the box where the marker is situated; f. If the playing card or card selected by the player corresponds to the ones containing a human figure in gymnastic posture, the player will mimic said gymnastic posture by consulting, if desired, a teaching instructions book which comprises written instructions and illustrations for the implementation of said postures of said gymnastic discipline, being its pages or explanations numbered according to said playing cards or cards reference numbers of said plurality of packs; g. If the playing card or card selected by the player corresponds to the ones containing a question referred to said gymnastic discipline or to human health, anatomy, physiology and hygiene aspects, and its corresponding correct answer, the player will give said card to another player for reading said question, and verifying the correct answer; h. If the result of stage f) or stage g) is positive, i.e. if the proof is passed, the player will leave his/her marker on the corresponding box until a new turn, otherwise, he/she will move back the marker up to the box where its was previously situated; i. Repeating successively stages d) to h) on the initial pathway until situate his/her marker in some of the jump boxes designed for the passage towards the following pathway; j. Repeating again stages d) to i) in the following pathways until any player be able to situate his/her marker on the finish box of the final pathway, which player will be designated as winner of the game.
10 . The method of claim 9 , wherein it further comprises, on the stages f), and g), the presence of a coordinator who is not participating as a player, to act as a guide, and to verify of the correctness of said gymnastic discipline posture, and of the answer to said question, respectively.
11 . The method of claim 9 , wherein it comprises an additional final stage in which all of the players perform a joint activity of said gymnastic discipline for the game to be over.Join the waitlist — get patent alerts
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