"Non-wagering Game for Reallocating Collectible and Hobby-Related Items"
Abstract
A game apparatus where players contribute hobby items to be reallocated. The game apparatus is comprised of a plurality of player game boards, each different from all others and including thereon a combination of randomized words arranged in rows and columns, each randomized word pertaining to a hobby; a plurality of terminology disks, each different from all others and containing one of the randomized words; and a plurality of marker disks in which one terminology disk is selected and the players use a marker disk to cover the corresponding word on his or her player game board. When one of the player game boards is covered by the marker disks in a pre-designated pattern (such as a designated line, shape, or four-corner configuration), that player collects the hobby items contributed by the players.
Claims
exact text as granted — not AI-modified1 . A non-wagering game apparatus for reallocating hobby items comprised of:
one or more game objects; one or more hobby items to be reallocated by players; a set of game instructions for having an objective of reallocating said one or more hobby items utilizing said one or more game objects.
2 . The non-wagering game apparatus for reallocating hobby items of claim 1 , wherein said set of game instructions specify that a player who has won a round must refrain from participating in a subsequent round so that hobby items are reallocated evenly among the participants.
3 . The non-wagering game apparatus for reallocating hobby items of claim 1 , wherein said one or more hobby items to be reallocated is selected from a group consisting of beads, coins, buttons, stamps, thimbles, trading cards, rocks, seashells, bobbleheads, seeds, Beanie Babies® and Matchbox® cars.
4 . The non-wagering game apparatus for reallocating hobby items of claim 1 wherein said game objects are selected from a group consisting of cards, boards, dice, hobby items, containers, chips, markers, electronic gaming components and representational objects.
5 . The non-wagering game apparatus for reallocating hobby items of claim 4 wherein said game objects are designed to visually represent the hobby to which said hobby items are related.
6 . A non-wagering game apparatus for reallocating hobby items comprised of:
a plurality of player game boards, each of said plurality of player game boards different from all others, and each including thereon a combination of randomized words arranged in a plurality of rows and a plurality of columns, each of said randomized words pertaining to a hobby; at least one hobby item, wherein said at least one hobby item is contributed by a player; a plurality of terminology disks, each of said plurality of terminology disks different from all others, and each containing one of said randomized words; and a plurality of marker disks, wherein one of said plurality of terminology disks is selected and one of said randomized words appearing on each of said plurality of player game boards corresponding to said randomized word on said plurality of terminology disks is covered using one of said plurality of marker disks, and when one of said plurality of player game boards is covered with a plurality of marker disks forming a pre-designated pattern, at least one item to be traded or reallocated is collection, said at least one item to be reallocated is related to said hobby.
7 . The non-wagering game apparatus of claim 6 , wherein said apparatus further includes an object suitable for mixing said plurality of terminology disks and for withdrawing at least one of said plurality of terminology disks at a time.
8 . The non-wagering game apparatus of claim 6 , wherein said at least one hobby item to be reallocated is selected from a group consisting of beads, coins, buttons, stamps, thimbles, trading cards, rocks, seashells, bobbleheads, seeds, Beanie Babies® and Matchbox® cars.
9 . The non-wagering game apparatus of claim 6 , wherein said game boards and said terminology disks are optimized so that hobby items are reallocated evenly among the participants.
10 . The non-wagering game apparatus of claim 6 , wherein said game boards further include a written set of instructions containing rules pursuant to which hobby items are reallocated evenly among the participants.
11 . The non-wagering game apparatus of claim 6 , wherein said plurality of player game boards appears as computer screen interfaces, and said randomized words are determined by a computer algorithm.
12 . A gaming method for reallocating hobby items consisting of:
each player identifying a hobby item to be traded; designating the said hobby item to be traded by placing it in a pot; following a set of game instructions wherein at least one game object is used to randomly select a recipient of said pot; repeating said set of game instructions until a plurality of said hobby items has been reallocated.
13 . The gaming method of claim 12 , wherein said hobby items to be traded is selected from a group consisting of beads, coins, buttons, stamps, thimbles, trading cards, rocks, seashells, bobbleheads, seeds, Beanie Babies® and Matchbox® cars.
14 . The gaming method of claim 12 wherein said at least one game object is selected from a group consisting of cards, boards, dice, hobby items, containers, chips, markers, electronic gaming components and representational objects.
15 . The gaming method of claim 12 , wherein said set of game instructions specify that a player who has won a round must refrain from participating in a subsequent round so that hobby items are reallocated evenly among the participants.Join the waitlist — get patent alerts
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