US2010072703A1PendingUtilityA1

Modified Chess Game

Assignee: SAMANIEGO ANTONIO GASCONPriority: Sep 22, 2008Filed: Sep 22, 2008Published: Mar 25, 2010
Est. expirySep 22, 2028(~2.2 yrs left)· nominal 20-yr term from priority
A63F 3/02
30
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Claims

Abstract

An extended chess game comprising a board divided into a first area, the Spirit World, consisting of all squares on the border forming a square ring and a second area, the Cardinal World, consisting of all the squares enclosed by the Spirit World. The pieces comprise conventional chess pieces, non-conventional chess pieces that are present at the beginning of the game and non-conventional chess pieces that are not present on the board at the beginning of the game. The rules allow the pieces to change color, to move from the Spirit World to the Cardinal World and vice versa, to kill members pieces of their own color, to move in lock step, two at the time, to come back to life after they have been killed by an opponent's piece, to be cloned, and to acquire abilities of belonging to pieces that have been killed.

Claims

exact text as granted — not AI-modified
1 . An extended chess game for two players comprising:
 a) a playing board consisting of an array of black and white squares alternatively arranged as on a chess board, divided into two areas:
 i) first area referenced to as the Spirit World consisting of all said squares on the border of said array, said Spirit World forming a square ring; 
 ii) second area referenced to as the Cardinal World consisting of all said squares that are enclosed by said spirit World; 
   b) a set of playing pieces of two different color to represent said two players, said playing pieces being of three kinds:
 i) a first kind comprising conventional chess pieces; 
 ii) a second kind comprising non-conventional chess pieces that are present at the beginning of the game; and 
 iii) a third kind comprising non-conventional chess pieces that are not present on said board at the beginning of the game; 
   c) a set of rules allowing playing pieces:
 i) to change color; 
 ii) to move from said Spirit World to said Cardinal World and vice versa, 
 iii) to kill members pieces of their own color; 
 iv) to move in lock step, two at the time; 
 v) to come back to life after they have been killed by an opponent's piece; 
 vi) to be cloned; 
 vii) to acquire abilities of belonging to pieces that have been killed. 
   
   
   
       2 . An extended chess game as in  claim 1  wherein:
 a) said playing board forms a 14 by 14 array, said 14×14 array consisting of horizontal rows and vertical columns defining an orthogonal coordinate system having an X axis along the direction of said rows and a Y axis along the direction of said column, said Cardinal World comprising an area within itself referenced to as Stonehenge, consisting of the central four squares, and said Spirit World comprising within itself four special locations, called the Four Corners, and consisting of the four corners of said square ring formed by said Spirit World;   b) said first kind of playing pieces which can move approximately as in conventional chess, said first kind of playing pieces consisting of:
 i) a King; 
 ii) a Queen; 
 iii) two Bishops; 
 iv) two Knights; 
 v) two Rooks; and 
 vi) six Pawns; 
   c) said second kind of playing pieces comprising:
 i) one referenced to as the “Prince,” 
 ii) one referenced to as the “Princesa,” 
 iii) one referenced to as “Merlin,” 
 iv) one referenced to as “Lancelot,” 
 v) six referenced to as “Mercenary Pawns”; and 
 vi) one referenced to as the “Black Knight;” and 
   d) said third kind of playing pieces comprising:
 i) at least one referenced to as “Guardian pawn”; 
 ii) one referenced to as the “Bastard Prince”; 
 iii) one referenced to as the “Cesa”; 
 iv) one referenced to as the “Black Knight”; 
 v) one referenced to as the “Dragon”; and 
 vi) one referenced to as the “Horseman of the Apocalypse”; 
   e) starting positions for said pieces of said first and second kinds, comprising the first two rows of said Cardinal World for the first of said players and the last two rows of said Cardinal world for the second of said players, said coordinate system being relative to each said player such that for each said player, said X axis points to the right, and said Y axis points towards opposite player;   f) said set of rules comprising moving rules, said moving rules defining for each said piece as the set of all its possible movements, each said movement representing a change in position, said change in said Cardinal World being describable in relation to said XY coordinate system, according to a tuple notation (x,y) such that said x symbolizes the value of the component of said change along said X axis, and said y symbolizes the value of the component of said change along said Y axis, said x and said y only able to take values that restrict the position of a piece within said Cardinal World, and said moving rules being applied symmetrically in the four quarters defined by (x>0,y>0), (x>0,y<0), (x<0,y>0), and (x<0,y<0) and furthermore, for said quarter (x>0,y>0), said rules comprising:
 i) allowing said King to move in said Cardinal World according to set ((0,1), (1,0), (1,1); 
 ii) allowing said Queen to move in said Cardinal World according to set ((0,x), (x,0), (x,x)); 
 iii) allowing said Bishops to move in said Cardinal World according to set (x,x); 
 iv) allowing said Knights to move in said Cardinal World in L patterns described by the set ((2,3), (3,2), (3,4) and (4,3)); 
 v) allowing said Rooks to move in said Cardinal World according to set ((0,x), (x,0); 
 vi) allowing each one of said Pawns to move in said Cardinal World according to the set ((0,1), (0,2); 
 vii) allowing said Prince to move in said Cardinal World according to the set ((1,y), (x,1)); 
 viii) allowing said Princesa to move in said Cardinal World according to the set ((x+1,x−1), (x−1,x+1)); 
 ix) allowing said Merlin to move in said Cardinal World according to the set (x+1,x), (x,x+1)) and furthermore allowing said Merlin to move in said Spirit World in a straight line; 
 x) allowing said Lancelot to move in said Cardinal World according to the set ((u,v)) where 0≦u≦5 and 0≦v≦5) and by leaping over other said pieces as in checkers; 
 xi) allowing said Mercenary Pawns to move in said Cardinal World according to the set ((0,1), (0,2), (0,3), (0,4)); 
 xii) allowing said Black Knight to move in said Cardinal World according to the set ((0,3), (1,2), (1,4), (2,3), (3,0), (2,1), (4,1), (3,2)) and furthermore, allowing said Black Knight to move in said Spirit World by sliding to a position diametrically opposed to its starting position. 
 xiii) allowing said at least one Guardian pawns to move in said Cardinal World according to the set ((0,1), (0,2), (0,3), (0,4), (1,1), (2,2), (3,3), (4,4)) as well as to bounce the edges of said Cardinal World; 
 xiv) allowing said Bastard Prince to move in said Cardinal World according to the set ((1,y), (x,1)); 
 xv) allowing said Cesa to move in said Cardinal World according to the set ((x+1,x−1), (x−1,x+1)); 
 xvi) allowing said Dragon to move in said Cardinal World according to the set ((0,x), (x,0); and 
 xvii) allowing said Horseman of the Apocalypse to acquire the movement ability of said pieces it has killed; 
   g) said set of rules comprising killing rules comprising:
 i) allowing said King to kill in said Cardinal World at the locations it can reach according to set ((0,1), (1,0), (1,1); 
 ii) allowing said Queen to kill in said Cardinal World at the locations it can reach according to set ((0,x), (x,0), (x,x)); 
 iii) allowing said Bishops to kill in said Cardinal World at the locations is can reach according to set (x,x); 
 iv) allowing said Knights to kill in said Cardinal World at the locations it can reach according to the set ((2,3), (3,2), (3,4) and (4,3)); 
 v) allowing said Rooks to kill in said Cardinal World at the locations it can reach according to set ((0,x), (x,0); 
 vi) allowing each one of said Pawns to kill in said Cardinal World according to the set ((1,1), (1,2); 
 vii) allowing said Prince to kill in said Cardinal World at the locations it can reach according to the set ((1,y), (x,1)); 
 viii) allowing said Princesa to kill in said Cardinal World at the locations it can reach according to the set ((x+1,x−1), (x−1,x+1)); 
 ix) allowing said Merlin to kill in said Cardinal World at the locations it can reach according to the set (x+1,x), (x,x+1)) and furthermore allowing said Merlin to kill in said Spirit World by sliding through opposite pieces; 
 x) allowing said Lancelot to kill in said Cardinal World at the locations it can reach according to the set ((u,v)) where 0≦u≦5 and 0≦v≦5) and by leaping over other said pieces as in checkers; 
 xi) allowing said Mercenary Pawns to kill in said Cardinal World at the locations they can reach according to the set ((0,1), (0,2), (0,3), (0,4)); 
 xii) allowing said Black Knight to kill in said Cardinal World at locations it can reach according to the set ((0,3), (1,2), (1,4), (2,3), (3,0), (2,1), (4,1), (3,2)) and allowing the Black Knight to kill in said Spirit World at locations it can reach in said Spirit World; 
 xiii) allowing said Guardian pawns to kill in said Cardinal World at the locations they can reach according to the set ((0,1), (0,2), (0,3), (0,4), (1,1), (2,2), (3,3), (4,4)) as well as by bouncing the edges of said Cardinal World; 
 xiv) allowing said Bastard Prince to kill in said Cardinal World at the locations it can reach according to the set ((1,y), (x,1)); 
 xv) allowing said Cesa to kill in said Cardinal World at the location it can reach according to the set ((x+1,x−1), (x−1,x+1)); 
 xvi) allowing said Dragon to kill in said Cardinal World at the locations it can kill according to the set ((0,x), (x,0); and 
 xvii) allowing said Horseman of the Apocalypse to kill at the location it can reach. 
   
   
   
       3 . An extended chess game as in  claim 2  wherein said playing board comprises a playing board means, said set of playing pieces comprises a set of playing pieces means and said set of playing rules comprises a set of rules means. 
   
   
       4 . An extended chess game as in  claim 1  wherein said playing board comprises a playing board means, said set of playing pieces comprises a set of playing pieces means and said set of rules comprises a set of playing rules means. 
   
   
       5 . An extended chess game wherein said playing board comprises a playing board means, said set of playing pieces comprises a set of playing pieces means and said set of rules comprises a set of playing rules means. 
   
   
       6 . An extended chess game as in  claim 1  wherein:
 a) said playing board forms a square array, said array consisting of horizontal rows and vertical columns defining an orthogonal coordinate system having an X axis along the direction of said rows and a Y axis along the direction of said column, said Cardinal World comprising an area within itself referenced to as Stonehenge, consisting of the central four squares, and said Spirit World comprising within itself four special locations, called the Four Corners, and consisting of the four corners of said square ring formed by said Spirit World;   b) said first kind of playing pieces which can move approximately as in conventional chess, said first kind of playing pieces consisting of:
 i) a King; 
 ii) a Queen; 
 iii) two Bishops; 
 iv) two Knights; 
 v) two Rooks; and 
 vi) a number of Pawns; 
   c) starting positions for said pieces of said first and second kinds, comprising the first two rows of said Cardinal World for the first of said players and the last two rows of said Cardinal world for the second of said players, said coordinate system being relative to each said player such that for each said player, said X axis points to the right, and said Y axis points towards opposite player;   d) said set of rules comprising moving rules, said moving rules defining for each said piece as the set of all its possible movements, each said movement representing a change in position, said change in said Cardinal World being describable in relation to said XY coordinate system, according to a tuple notation (x,y) such that said x symbolizes the value of the component of said change along said X axis, and said y symbolizes the value of the component of said change along said Y axis, said x and said y only able to take values that restrict the position of a piece within said Cardinal World, and said moving rules being applied symmetrically in the four quarters defined by (x>0,y>0), (x>0,y<0), (x<0,y>0), and (x<0,y<0) and furthermore, for said quarter (x>0,y>0), said rules comprising:
 i) allowing said King to move in said Cardinal World according to set ((0,1), (1,0), (1,1); 
 ii) allowing said Queen to move in said Cardinal World according to set ((0,x), (x,0), (x,x)); 
 iii) allowing said Bishops to move in said Cardinal World according to set (x,x); 
 iv) allowing said Knights to move in said Cardinal World in L patterns described by the set ((2,3), (3,2), (3,4) and (4,3)); 
 v) allowing said Rooks to move in said Cardinal World according to set ((0,x), (x,0); 
 vi) allowing each one of said Pawns to move in said Cardinal World according to the set ((0,1), (0,2); 
   e) said set of rules comprising killing rules comprising:
 i) allowing said King to kill in said Cardinal World at the locations it can reach according to set ((0,1), (1,0), (1,1); 
 ii) allowing said Queen to kill in said Cardinal World at the locations it can reach according to set ((0,x), (x,0), (x,x)); 
 iii) allowing said Bishops to kill in said Cardinal World at the locations is can reach according to set (x,x); 
 iv) allowing said Knights to kill in said Cardinal World at the locations it can reach according to the set ((2,3), (3,2), (3,4) and (4,3)); 
 v) allowing said Rooks to kill in said Cardinal World at the locations it can reach according to set ((0,x), (x,0); 
 vi) allowing each one of said Pawns to kill in said Cardinal World according to the set ((1,1), (1,2); 
   
   
   
       7 . An extended game as in  claim 6  wherein said playing board forms a 14 by 14 array. 
   
   
       8 . An extended game as in  claim 6  wherein second kind of playing pieces comprise a Prince and said rules comprise allowing said Prince to move in said Cardinal World according to the set ((1,y), (x,1)) and furthermore, wherein said killing rules comprise allowing said Prince to kill in said Cardinal World at the locations it can reach according to the set ((1,y), (x,1)). 
   
   
       9 . An extended game as in  claim 6  wherein second kind of playing pieces comprise a Princesa and said rules comprise allowing said Princesa to move in said Cardinal World according to the set ((x+1,x−1), (x−1,x+1)) and furthermore, wherein said killing rules comprise allowing said Princesa to kill in said Cardinal World at the locations it can reach according to the set ((x+1,x−1), (x−1,x+1)). 
   
   
       10 . An extended game as in  claim 6  wherein second kind of playing pieces comprise “Merlin” and said rules comprise allowing said Merlin to move in said Cardinal World according to the set (x+1,x), (x,x+1)) and furthermore allowing said Merlin to move in said Spirit World in a straight line and furthermore, wherein said killing rules comprise allowing said Merlin to kill in said Cardinal World at the locations it can reach according to the set (x+1,x), (x,x+1)) and furthermore allowing said Merlin to kill in said Spirit World by sliding through opposite pieces. 
   
   
       11 . An extended game as in  claim 6  wherein second kind of playing pieces comprise “Lancelot” and said rules comprise allowing said Lancelot to move in said Cardinal World according to the set ((u,v)) where 0≦u≦5 and 0≦v≦5) and by leaping over other said pieces as in checkers and furthermore wherein said killing rules allowing said Lancelot kill in said Cardinal World at the locations it can reach according to the set ((u,v)) where 0≦u≦5 and 0≦v≦5) and by leaping over other said pieces as in checkers. 
   
   
       12 . An extended game as in  claim 6  wherein second kind of playing pieces comprise Mercenary Pawns and said rules comprise allowing said Mercenary Pawns to move in said Cardinal World according to the set ((0,1), (0,2), (0,3), (0,4)) and wherein comprise killing rules allowing said Mercenary Pawns to kill in said Cardinal World at the locations they can reach according to the set ((0,1), (0,2), (0,3), (0,4)). 
   
   
       13 . An extended game as in  claim 6  wherein second kind of playing pieces comprise a “Black Knight”, and said rules comprise allowing said Black Knight to move in said Cardinal World according to the set ((0,3), (1,2), (1,4), (2,3), (3,0), (2,1), (4,1), (3,2)) and furthermore, allowing said Black Knight to move in said Spirit World by sliding to a position diametrically opposed to its starting position and furthermore wherein said killing rules comprise allowing said Black Knight to kill in said Cardinal World at locations it can reach according to the set ((0,3), (1,2), (1,4), (2,3), (3,0), (2,1), (4,1), (3,2)) and allowing the Black Knight to kill in said Spirit World at locations it can reach in said Spirit World. 
   
   
       14 . An extended game as in  claim 6  wherein third kind of playing pieces comprise at least one Guardian pawn, and said rules comprise allowing said at least one Guardian Pawn to move in said Cardinal World according to the set ((0,1), (0,2), (0,3), (0,4), (1,1), (2,2), (3,3), (4,4)) as well as to bounce the edges of said Cardinal World and furthermore wherein said killing rules allowing said Guardian pawns to kill in said Cardinal World at the locations they can reach according to the set ((0,1), (0,2), (0,3), (0,4), (1,1), (2,2), (3,3), (4,4)) as well as by bouncing the edges of said Cardinal World. 
   
   
       15 . An extended game as in  claim 6  wherein third kind of playing pieces comprise a Bastard Prince and said rules comprise allowing said Bastard Prince to move in said Cardinal World according to the set ((1,y), (x,1)), and furthermore said killing rules allowing said Bastard Prince to kill in said Cardinal World at the locations it can reach according to the set ((1,y), (x,1)). 
   
   
       16 . An extended game as in  claim 6  wherein third kind of playing pieces comprise a Cesa, and said rules comprise allowing said Cesa to move in said Cardinal World according to the set ((x+1,x−1), (x−1,x+1)) and furthermore, wherein said killing rules comprise allowing said Cesa to kill in said Cardinal World at the location it can reach according to the set ((x+1,x−1), (x−1,x+1)). 
   
   
       17 . An extended game as in  claim 6  wherein third kind of playing pieces comprise a Dragon, said rules comprise allowing said Dragon to move in said Cardinal World according to the set ((0,x), (x,0), and furthermore, wherein said killing rules comprise allowing said Dragon to kill in said Cardinal World at the locations it can kill according to the set ((0,x), (x,0). 
   
   
       18 . An extended game as in  claim 6  wherein third kind of playing pieces comprise a Horseman of the Apocalypse, said rules allowing said Horseman to acquire the movement ability of said pieces it has killed and furthermore, wherein said killing rules allowing said Horseman of the Apocalypse to kill at the location it can reach. 
   
   
       19 . An extended game as in  claim 6  wherein said rules define identical playing pieces as pieces capable of the same motion, and furthermore said rules allow, in case of stalemate or tie, a number of said identical pieces to move at each turn. 
   
   
       20 . An extended game as in  claim 6  wherein said rules allow a number of said playing pieces to move in tandem.

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