US2010066015A1PendingUtilityA1

Spinning disk game

Assignee: Hood World LLCPriority: Sep 12, 2008Filed: Sep 14, 2009Published: Mar 18, 2010
Est. expirySep 12, 2028(~2.1 yrs left)· nominal 20-yr term from priority
Inventors:Jeffrey Hood
A63F 2007/4068A63F 9/16
32
PatentIndex Score
0
Cited by
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References
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Claims

Abstract

A method for at least two players to play a spinning disk game that includes each player spinning a disk having an image displayed thereon on a surface starting at substantially the same time; the player spinning the disk the longest winning a predetermined number of points; the players accumulating points by repeatedly spinning their disks; when a player reaches a predetermined threshold number of points, spins the disk the longest, and identifies the image on the disk surface, the player wins the game. The identified image may include those chosen from the group consisting of natural objects, man-made objects, caricatures, people, pop culture figures, designs and logos.

Claims

exact text as granted — not AI-modified
1 . A method for at least two players to play a game, comprising:
 associating each player with a different spinning object having at least one face configured to display an image;   each player spinning their associated object on a surface starting at substantially the same time;   awarding a predetermined number of points to the player spinning their associated object the longest;   when a player reaches a predetermined threshold number of points and spins their associated object the longest, identifying the image displayed on the face of the spinning object associated with the player while the object is still spinning; and   if the player correctly identifies the image on their associated spinning object while the object is still spinning, winning the game.   
     
     
         2 . The method of  claim 1 , further comprising accumulating points for each player by repeatedly spinning the associated objects and adding a predetermined number of points to the player spinning their associated object the longest. 
     
     
         3 . The method of  claim 1 , further comprising determining if each player's spin occurs at substantially the same time and invalidating the players' spins if each player's spin does not occur at substantially the same time. 
     
     
         4 . The method of  claim 1 , further comprising determining if any player's spinning object spins off the playing surface and invalidating the players' spins if any player's spinning object does spin off the playing surface. 
     
     
         5 . The method of  claim 1 , further comprising determining if any player touches another player's spinning object and invalidating the players' spins if any player touches another player's spinning object. 
     
     
         6 . The method of  claim 1 , further comprising determining if any player's spinning object touches another player's spinning object and invalidating the players' spins if any player spinning object does touch another player's spinning object. 
     
     
         7 . An system for playing a game, comprising:
 a playing surface, wherein the playing surface is substantially rigid and flat; and   at least two spinning objects, wherein each spinning object is substantially round, planar, and disk-shaped, and includes a front face and a rear face, wherein at least one face includes an identifiable image, and wherein the at least two spinning objects are configured to spin on edge on the playing surface.   
     
     
         8 . The system of  claim 7 , wherein the identifiable image is a graphical representation from the group consisting of natural objects, man-made objects, caricatures, people, pop culture figures, designs and logos.

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