US2010056239A1PendingUtilityA1

Game apparatus, computer program, and storage medium

Assignee: KONAMI DIGITAL ENTERTAINMENTPriority: Dec 26, 2006Filed: Dec 20, 2007Published: Mar 4, 2010
Est. expiryDec 26, 2026(~0.4 yrs left)· nominal 20-yr term from priority
G09B 7/02A63F 2300/8064A63F 2300/1075A63F 13/25A63F 9/0098A63F 13/80A63F 13/2145
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Claims

Abstract

A game apparatus includes a processor and a memory. The memory stores question-and-answer data that includes first data and second data. The processor selectively executes a process of assigning the first data to setting a question and the second data to checking an answer to the question and a process of assigning the second data to setting a question and the first data to checking an answer to the question, and performs a question-and-answer process according to the result of assignment. Therefore, the game apparatus can make a plurality of questions by using identical question-and-answer data.

Claims

exact text as granted — not AI-modified
1 . A game apparatus comprising:
 a first memory for storing first data and second data in association with each other;   a first data assigner for selectively executing a first assigning process of assigning the first data to setting a question and the second data to checking an answer to the question, and a second assigning process of assigning the second data to setting a question and the first data to checking an answer to the question; and   a first question-and-answer processor for setting a question for a player on the basis of the first data, receiving an answer to the set question from the player, and determining whether the received answer is correct on the basis of the second data, when the first data assigner executes the first assigning process, and for setting a question for the player on the basis of the second data, receiving an answer to the set question from the player, and determining whether the received answer is correct on the basis of the first data, when the first data assigner executes the second assigning process   
   
   
       2 . A game apparatus comprising:
 a second memory for storing third data, fourth data, and fifth data in association with each other;   a second data assigner for selectively executing a third assigning process of assigning the whole of the third data to setting a question and the whole of the fourth data to presenting answer options to the question, and a fourth assigning process of assigning a part of the third data to setting a question and the remainder of the third data and the whole of the fourth data to presenting answer options to the question; and   a second question-and-answer processor for setting a question for a player on the basis of the third data, presenting a plurality of answer options for the player on the basis of the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the second data assigner executes the third assigning process, and for setting a question for the player on the basis of the part of the third data, presenting a plurality of answer options for the player on the basis of the remainder of the third data and the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the second data assigner executes the fourth assigning process.   
   
   
       3 . The game apparatus according to  claim 2 ,
 wherein the fifth data indicates only an incorrect option irrespective of whether the second data assigner executes the third assigning process or the fourth assigning process.   
   
   
       4 . A game apparatus comprising:
 a second memory for storing third data, fourth data, and fifth data in association with each other;   a third data assigner for selectively executing a third assigning process of assigning the whole of the third data to setting a question and the whole of the fourth data to presenting answer options to the question, and a fifth assigning process of assigning the whole of the third data and a part of the fourth data to setting a question and the remainder of the fourth data to presenting answer options to the question; and   a third question-and-answer processor for setting a question for a player on the basis of the third data, presenting a plurality of answer options to the question for the player on the basis of the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the third data assigner executes the third assigning process, and for setting a question for the player on the basis of the third data and the part of the fourth data, presenting a plurality of answer options to the question for the player on the basis of the remainder of the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the third data assigner executes the fifth assigning process.   
   
   
       5 . A game apparatus according to  claim 4 ,
 wherein the fifth data indicates only an incorrect option irrespective of whether the third data assigner executes the third assigning process or the fifth assigning process.   
   
   
       6 . A computer program for a game apparatus comprising a first memory for storing first data and second data in association with each other, the computer program making the game apparatus function as:
 a first data assigner for selectively executing a first assigning process of assigning the first data to setting a question and the second data to checking an answer to the question, and a second assigning process of assigning the second data to setting a question and the first data to checking an answer to the question;   and a first question-and-answer processor for setting a question for a player on the basis of the first data, receiving an answer to the set question from the player, and determining whether the received answer is correct on the basis of the second data, when the first data assigner executes the first assigning process, and for setting a question to the player on the basis of the second data, receiving an answer to the set question from the player, and determining whether the received answer is correct on the basis of the first data, when the first data assigner executes the second assigning process   
   
   
       7 . A computer program for a game apparatus comprising a second memory for storing third data, fourth data, and fifth data in association with each other, the computer program making the game apparatus function as:
 a second data assigner for selectively executing a third assigning process of assigning the whole of the third data to setting a question and the whole of the fourth data to presenting answer options to the question, and a fourth assigning process of assigning a part of the third data to setting a question and the remainder of the third data and the whole of the fourth data to presenting answer options to the question; and   a second question-and-answer processor for setting a question for a player on the basis of the third data, presenting a plurality of answer options to the question for the player on the basis of the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the second data assigner executes the third assigning process, and for setting a question for the player on the basis of the part of the third data, presenting a plurality of answer options to the question for the player on the basis of the remainder of the third data and the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the second data assigner executes the fourth assigning process.   
   
   
       8 . A computer program for a game apparatus comprising a second memory for storing third data, fourth data, and fifth data in association with each other, the computer program making the game apparatus function as:
 a third data assigner for selectively executing a third assigning process of assigning the whole of the third data to setting a question and the whole of the fourth data to presenting answer options to the question, and a fifth assigning process of assigning the whole of the third data and a part of the fourth data to setting a question and the remainder of the fourth data to presenting answer options to the question; and   a third question-and-answer processor for setting a question for a player on the basis of the third data, presenting a plurality of answer options to the question for the player on the basis of the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the third data assigner executes the third assigning process, and for setting a question for the player on the basis of the third data and the part of the fourth data, presenting a plurality of answer options to the question for the player on the basis of the remainder of the fourth data, receiving a choice made by the player from among the plurality of answer options, and determining whether the choice is correct on the basis of the fifth data, when the third data assigner executes the fifth assigning process.   
   
   
       9 . A computer-readable storage medium storing a computer program according to  claim 6 . 
   
   
       10 . A computer-readable storage medium storing a computer program according to  claim 7 . 
   
   
       11 . A computer-readable storage medium storing a computer program according to  claim 8 .

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