US2010048275A1PendingUtilityA1

Gaming Machine And Playing Method Thereof, Capable Of Running Game Based On Audio Input

Assignee: ARUZE CORPPriority: Aug 20, 2008Filed: Aug 20, 2008Published: Feb 25, 2010
Est. expiryAug 20, 2028(~2.1 yrs left)· nominal 20-yr term from priority
G07F 17/3209G07F 17/32G07F 17/3211
57
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Claims

Abstract

Statement information is presented in accordance to the state of the game at a predetermined timing, voice message input from the outside through a microphone is accepted as vocal data, and a privilege is awarded when a predetermined keyword related to the statement information that has been presented is included in the information represented by the vocal data.

Claims

exact text as granted — not AI-modified
1 . A gaming machine comprising:
 a base game that awards a payout in accordance to a predetermined winning;   a plurality of sets of statement information presented in accordance to the state of said base game;   keywords related to said plurality of sets of statement information;   a microphone that allows a voice message to be input from the outside; and   a controller that is programmed to control the operations through the following processes (a1) through (a4):   (a1) to run said base game and award a payout in accordance to a predetermined winning;   (a2) to present said statement information at a predetermined timing;   (a3) to accept a voice message input from the outside through said microphone as vocal data; and   (a4) to award a privilege when a keyword related to said statement information that has been presented is included in the information represented by said vocal data.   
   
   
       2 . The gaming machine according to  claim 1 , wherein said controller is structured so as to be capable of setting the timing of presenting said statement information. 
   
   
       3 . A gaming machine comprising:
 a base game that awards a payout in accordance to a predetermined winning;   a plurality of sets of statement information presented in accordance to the state of said base game;   keywords related to said plurality of sets of statement information;   a plurality of gaming terminals each including a microphone that allows a voice message to be input from the outside and a controller that is programmed to control the operations through the following processes (b1) through (b4):   (b1) to run said base game independently from the other gaming terminals and award a payout in accordance to a predetermined winning;   (b2) to present said statement information at a predetermined timing;   (b3) to accept a voice message input from the outside through said microphone as vocal data; and   (b4) to award a privilege when a keyword related to said statement information that has been presented is included in the information represented by said vocal data.   
   
   
       4 . A gaming machine comprising:
 a base game that awards a payout in accordance to a predetermined winning;   a plurality of sets of statement information presented in accordance to the state of said base game;   keywords related to said plurality of sets of statement information;   options presented to allow selection one of a plurality of characters;   a plurality of gaming terminals each including a terminal display that displays effect images of a plurality of characters, a microphone that allows a voice message to be input from the outside, an input device that accepts input from the outside and a controller that is programmed to control the operations through the following processes (c1) through (c7):   (c1) to run said base game independently from the other gaming terminals and award a payout in accordance to a predetermined winning;   (c2) to display effect images of said plurality of characters on said terminal display, and present said options;   (c3) to determine one from said plurality of characters according to the input made on said input device;   (c4) to display the determined character on said terminal display and present said statement information at a predetermined timing;   (c5) to accept a voice message input from the outside through said microphone as vocal data;   (c6) to accumulatively store predetermined points to an accumulated value stored, when a keyword related to said statement information that has been presented is included in the information represented by said vocal data; and   (c7) to award a privilege when the accumulated value that is stored has reached a predetermined value.   
   
   
       5 . A method for playing a gaming machine comprising:
 (d1) a step of running a base game that awards payouts according to a predetermined winning and awarding payouts according to the predetermined winning;   (d2) a step of presenting statement information in accordance to the state of the game at a predetermined timing;   (d3) a step of accepting a voice message input from the outside through the microphone as vocal data; and   (d4) a step of awarding a privilege when a predetermined keyword related to said statement information that has been presented is included in the information represented by said vocal data.

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