Auto-scoring throwing game assembly employing hook-loop connection
Abstract
A throwing game assembly includes a hooks or loops target surface with hooks or loops formed thereon and having at least one score area is defined on the target surface. At least one switch device is located behind the hooks or loops target surface and activated when a throwing object hits and is caught on the score area which is deformed and concaved to activate the at least one switch device. The switch device sends an induction signal to a CUP in a signal receiving member electrically connected to the throwing game assembly and the signal receiving member generates proper feedback and display scores. The feedback can be cooperated with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically, and not only enhance fun for the player but also the fairness of the game.
Claims
exact text as granted — not AI-modified1 . A throwing game assembly ( 10 ) comprising:
a hooks target surface ( 11 ) with hooks ( 111 ) formed thereon and having at least one score area ( 101 ); at least one switch device ( 70 ) located behind the hooks target surface ( 11 ); a signal receiving member ( 30 ) receives the induction signal, in which from said at least one switch device ( 70 ), and a throwing objects ( 20 ) with a fiber surface which has loops ( 211 ) formed thereon which are caught by the hooks ( 111 ) on the hooks target surface ( 11 ), the at least one switch device ( 70 ) being activated when the throwing objects ( 20 ) hits the at least one score area ( 101 ).
2 . A throwing game assembly ( 10 ) comprising:
a loops target surface ( 21 ) with loops ( 211 ) formed thereon and having at least one score area ( 201 ); at least one switch device ( 70 ) located behind the loops target surface ( 21 ); a signal receiving member ( 30 ) receiving the induction signal from said at least one switch device ( 70 ), and a throwing objects ( 200 ) having hooks ( 111 ) formed thereon which are caught by the loops ( 211 ) on the loops target surface ( 21 ), the at least one switch device ( 70 ) being activated when the throwing objects ( 200 ) hits the at least one score area ( 201 ).
3 . A throwing game assembly ( 10 ) comprising:
a hooks target surface ( 11 ) with hooks ( 111 ) formed thereon and having at least one score area ( 101 ); at least one switch device ( 70 ) located behind the hooks target surface ( 11 ) and being a film switch ( 70 A); a signal receiving member ( 30 ) receives the induction signal, in which from said at least one switch device ( 70 ), and a throwing objects ( 20 ) with a fiber surface which has loops ( 211 ) formed thereon which are caught by the hooks ( 111 ) on the hooks target surface ( 11 ), the at least one score area ( 101 ) being bend backward to activate the film switch ( 70 A) which includes a first film ( 71 ) and a second film ( 73 ), a first conductive layer ( 711 ) of the first film ( 71 ) being concaved to touch a second conductive layer ( 731 ) of the second film ( 73 ) to activate the film switch ( 70 A) when the throwing objects ( 20 ) hits the at least one score area ( 101 ).
4 . The assembly as claimed in claim 1 , wherein the at least one switch device ( 70 ) is a micro switch ( 70 B).
5 . The assembly as claimed in claim 2 , wherein the at least one switch device ( 70 ) is a micro switch ( 70 B).
6 . The assembly as claimed in claim 1 , wherein the at least one switch device ( 70 ) is a conductive plate switch ( 70 D) which includes a first plate ( 701 ) and a second plate ( 702 ), the first and second plates ( 701 , 702 ) are made by metallic conductive material or have print conductive circuits.
7 . The assembly as claimed in claim 2 , wherein the at least one switch device ( 70 ) is a conductive plate switch ( 70 D) which includes a first plate ( 701 ) and a second plate ( 702 ), the first and second plates ( 701 , 702 ) are made by metallic conductive material or have print conductive circuits.
8 . The assembly as claimed in claim 1 , wherein the at least one switch device ( 70 ) is a push button switch ( 70 C).
9 . The assembly as claimed in claim 2 , wherein the at least one switch device ( 70 ) is a push button switch ( 70 C).
10 . The assembly as claimed in claim 1 , wherein the at least one CPU is received in the signal receiving member ( 30 ) and receives induction signals from the at least one switch device ( 70 ) such that score of the players can be calculated cooperating with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically.
11 . The assembly as claimed in claim 2 , wherein the at least one CPU is received in the signal receiving member ( 30 ) and receives induction signals from the at least one switch device ( 70 ), such that score of the players can be calculated cooperating with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically.
12 . The assembly as claimed in claim 3 , wherein the at least one CPU is received in the signal receiving member ( 30 ) and receives induction signals from the at least one switch device ( 70 ), such that score of the players can be calculated cooperating with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically.
13 . The assembly as claimed in claim 1 , wherein the hooks target surface ( 11 ) is a transparent thin plate ( 112 ) from which the transparent hooks ( 111 ) are integrally formed, the thin plate ( 112 ) can be printed having patterns or score area or characters or indication data on back thereof.
14 . The assembly as claimed in claim 3 , wherein the hooks target surface ( 11 ) is a transparent thin plate ( 112 ) from which the transparent hooks ( 111 ) are integrally formed, the thin plate ( 112 ) can be printed with patterns or score area or characters or indication data on back thereof.
15 . The assembly as claimed in claim 1 , wherein the at least one switch device ( 70 ) is a film switch ( 70 A) and the hooks target surface ( 11 ) has conductive layer same as the first conductive layer ( 711 ) of the first film ( 71 ) printed on a back thereof, said first conductive layer ( 711 ) of hooks target surface ( 11 ) is concaved to touch a second conductive layer ( 731 ) of the second film ( 73 ) to activate the film switch ( 70 A) when the throwing objects ( 20 ) hits the at least one score area ( 101 ) so as to generate the induction signal.
16 . The assembly as claimed in claim 2 , wherein the at least one switch device ( 70 ) is a film switch ( 70 A) and the loops target surface ( 21 ) has conductive layer same as the first conductive layer ( 711 ) of the first film ( 71 ) printed on a back thereof, said the first conductive layer ( 711 ) of hooks target surface ( 11 ) is concaved to touch a second conductive layer ( 731 ) of the second film ( 73 ) to activate the film switch ( 70 A) when the throwing objects ( 200 ) hits the at least one score area ( 201 ) so as to generate the induction signal.
17 . The assembly as claimed in claim 3 , wherein the hooks target surface ( 11 ) has conductive layer the same as the first conductive layer ( 711 ) of the first film ( 71 ) printed on a back thereof, said first conductive layer ( 711 ) of hooks target surface ( 11 ) is concaved and touches the second conductive portion ( 731 ) of the second film ( 73 ) when the throwing objects ( 20 ) hits the at least one score area ( 101 ).
18 . The assembly as claimed in claim 1 , wherein a guide ring ( 50 ) encloses the at least one score area ( 101 ).
19 . The assembly as claimed in claim 1 , wherein the at least one score area ( 101 ) is a through hole ( 113 ) and an elastic band ( 101 B) is engaged with an inner periphery of the through hole ( 113 ) so as to form an elastic score area ( 101 A).
20 . The assembly as claimed in claim 1 , wherein the hooks target surface ( 11 ) includes a thin plate ( 112 ) glued or weaved with the hooks ( 111 ) on a front side of the thin plate ( 112 ), the at least one score area ( 101 ) or patterns or characters can be printed on a face side of the thin plate ( 112 ), the at least one score area ( 101 ) or patterns or characters can be seen from the front side of the thin plate ( 112 ).
21 . The assembly as claimed in claim 3 , wherein the hooks target surface ( 11 ) includes a thin plate ( 112 ) glued or weaved with the hooks ( 111 ) on a front side of the thin plate ( 112 ), the at least one score area ( 101 ) or patterns or characters can be printed on a face side of the thin plate ( 112 ), the at least one score area ( 101 ) or patterns or characters can be seen from the front side of the thin plate ( 112 ).
22 . The assembly as claimed in claim 1 , wherein the hooks ( 111 ) includes a single hook portion or two hook portions.
23 . The assembly as claimed in claim 1 , wherein a cushion pad ( 13 ) is located between the switch device ( 70 ) and a rear board ( 12 ) so as to absorb noise when the throwing objects ( 20 / 200 ) hits the score surface ( 11 / 21 ).
24 . The assembly as claimed in claim 1 , wherein the throwing game assembly ( 10 ) is enclosed by a frame and at least one strip ( 17 ) is connected between the throwing game assembly ( 10 ) and the frame.
25 . The assembly as claimed in claim 1 , wherein at least one touch pad ( 60 ) is located between the hooks or loops target surface ( 11 / 21 ) and the switch device ( 70 ).
26 . The assembly as claimed in claim 25 , wherein the at least one touch pad ( 60 ) includes at least one protrusion ( 61 ) extending therefrom.
27 . The assembly as claimed in claim 1 , wherein the switch device ( 70 ) includes a press plate ( 79 ) which is located the upper of the switch device ( 70 ), said press plate ( 79 ) can be desired such as a circular plate, a rectangular plate or a pie-shaped plate.
28 . The assembly as claimed in claim 1 , wherein at least one cushion tube ( 18 ) is located at an edge of the throwing game assembly so as to cushion the force of impact when the throwing object ( 20 ) hits the throwing game assembly.Join the waitlist — get patent alerts
Track US2010001471A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.