US2009325666A1PendingUtilityA1
Gaming method, gaming system and game controller
Assignee: ARISTOCRAT TECHNOLOGIES AUPriority: Jun 30, 2008Filed: Jun 30, 2009Published: Dec 31, 2009
Est. expiryJun 30, 2028(~1.9 yrs left)· nominal 20-yr term from priority
Inventors:Christian James Salmon
G07F 17/32G07F 17/3223
58
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Claims
Abstract
A gaming method including: triggering generation of a game outcome for a game of chance, based on use of a communication network service by a user; determining any award to be made to the user for the game outcome; and making the award to the user.
Claims
exact text as granted — not AI-modified1 . A gaming method comprising the steps of:
triggering generation of a game outcome for a game of chance, based on use of a communication network service by a user; determining any award to be made to the user for the game outcome; and making the award to the user.
2 . A method as claimed in claim 1 , wherein an award is made to a user is redeemable for further network service use.
3 . A method as claimed in claim 2 , wherein the award is credit added to a user's network service access account.
4 . A method as claimed in claim 1 , wherein the triggering occurs on access to a communication network service.
5 . A method as claimed in claim 1 , wherein the triggering occurs based on credit use for a service.
6 . A method as claimed in claim 1 , wherein the triggering occurs based on service usage time.
7 . A method as claimed in claim 1 , further comprising the step of notifying the user of any award made.
8 . A method as claimed in claim 1 , wherein the game outcome is generated based on a probability algorithm.
9 . A method as claimed in claim 1 , wherein the game outcome is generated based on a lottery algorithm.
10 . A system for automatically playing a game of chance, the system comprising:
a game controller adapted to generate an outcome for a game of chance; and a network service provider module in data communication with the game controller, the network service provider module being adapted to automatically trigger the game controller to generate a game outcome based on a user accessing a network service, and make any award for a game outcome to the user.
11 . A system as claimed in claim 10 , wherein any award made to a user is redeemable for further communication network service use.
12 . A system as claimed in claim 11 , wherein subscriber records accessible by the network service provider module are stored for each communication network user and the subscriber data stored for each user includes subscriber credit data.
13 . A system as claimed in claim 12 , wherein the award made is credit added to a user's subscriber credit data.
14 . A system as claimed in claim 10 , wherein the triggering occurs on access to a network service.
15 . A system as claimed in claim 10 , wherein the triggering occurs based on credit use for a service.
16 . A system as claimed in claim 10 , wherein the triggering occurs based on service usage time.
17 . A system as claimed in claim 10 , wherein the network service provider module is further adapted to notify the user of any award made.
18 . A system as claimed in claim 10 , wherein the game controller comprises:
a random result generator; and a processor implementing an outcome generator adapted to generate a game outcome based on a generated random result.
19 . A system as claimed in claim 18 , wherein the game outcome is generated based on a probability algorithm.
20 . A system as claimed in claim 18 , wherein the game outcome is generated based on a lottery algorithm.
21 . A game controller adapted to:
receive a message from a communication network service provider indicating to trigger playing of a game of chance for a user; generate of at least one random result; generate a game outcome based on the generated random result; and provide game outcome data to the communication network service provider, whereby any award for the game outcome can be made by the network service provider.
22 . A game controller as claimed in claim 21 , wherein the game outcome is generated based on a probability algorithm.
23 . A game controller as claimed in claim 21 , wherein the game outcome is generated based on a lottery algorithm.
24 . An article of manufacture comprising:
a computer readable storage medium; and executable program instructions embodied in the computer readable storage medium that, when executed by a computer processor, cause the computer to implement functions of a game controller adapted to: receive a message from a communication network service provider indicating to trigger playing of a game of chance for a user; generate of at least one random result; generate a game outcome based on the generated random result; and provide game outcome data to the communication network service provider, whereby any award for the game outcome can be made by the network service provider.
25 . An article of manufacture comprising:
a computer readable storage medium; and executable program instructions embodied in the computer readable storage medium that, when executed by a computer processor, cause the computer to implement functions of a network service provider module adapted to: send a message to a game controller in response to user of a communication network service by a user, to trigger the game controller to generate a game outcome; receive game outcome data from the game controller; and make any award for a game outcome to the user.Join the waitlist — get patent alerts
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