US2009318233A1PendingUtilityA1

Game System, Server, Gaming Machine

Assignee: ARUZE CORPPriority: Jun 24, 2008Filed: Oct 14, 2008Published: Dec 24, 2009
Est. expiryJun 24, 2028(~1.9 yrs left)· nominal 20-yr term from priority
Inventors:Shinji Tsukabe
G07F 17/3286G07F 17/32
58
PatentIndex Score
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Cited by
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References
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Claims

Abstract

A new gaming environment is provided. A server obtains a payout rate from each of gaming machines, determines winning probability of bonus in each of the gaming machines based on the obtained payout rate, and sends the determined winning probability of bonus to each gaming machine. Also, a gaming machine determines whether or not the bonus is won based on the received winning probability. If the bonus is won, a predetermined number of gaming medium is provided.

Claims

exact text as granted — not AI-modified
1 . A game system comprising:
 gaming machines; and   a server connected to the gaming machines;   wherein   the server is programmed to:   (a) obtain a payout rate from one of the gaming machines,   (b) determine a winning probability of a bonus in the one of the gaming machines based on the obtained payout rate, and   (c) send the determined winning probability of the bonus to the one of the gaming machines,   the gaming machine is programmed to:   (d) determine whether or not the bonus is won based on the received winning probability of the bonus, and   (e) provide a predetermined number of gaming medium when the bonus is won.   
     
     
         2 . The game system according to  claim 1 , wherein as the payout rate is higher, the winning probability of the bonus is lower. 
     
     
         3 . The game system according to  claim 1 , wherein the winning probability of the bonus is adjusted based on a time. 
     
     
         4 . A server connected to gaming machines, wherein the server is programmed to:
 (a) obtain a payout rate from one of the gaming machines,   (b) determine a winning probability of a bonus in the one of the gaming machines based on the obtained payout rate, and   (c) send the determined winning probability of the bonus to the one of the gaming machines.   
     
     
         5 . The server according to  claim 4 , wherein as the payout rate is higher, the winning probability of the bonus is lower. 
     
     
         6 . The server according to  claim 1 , wherein the winning probability of the bonus is adjusted based on a time. 
     
     
         7 . A gaming machine connected to a server, wherein the gaming machine is programmed to:
 (a) send a payout rate,   (b) receive a winning probability of a bonus,   (c) determine whether or not the bonus is won based on the received winning probability of the bonus, and   (d) provide a predetermined number of gaming medium when the bonus is won.

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