US2009315256A1PendingUtilityA1
Miracle five game
Est. expiryJun 18, 2028(~1.9 yrs left)· nominal 20-yr term from priority
Inventors:Goro Hasegawa
A63F 3/02
50
PatentIndex Score
0
Cited by
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0
Claims
Abstract
The present invention relates to a board game in which two or more players attempt to set three or more playing elements in a row on grid based playing surface either horizontally, vertically or diagonally. Players take turns either setting or moving a playing element. A playing element may be moved to an adjacent square, over a series of one or more opponent's playing elements, or along a designated path on the playing surface.
Claims
exact text as granted — not AI-modified1 . A game comprising:
a grid based playing surface comprising a number of columns and rows each having a number of cells and thereby forming a grid; at least two sets of playing elements, each set having a plurality of playing elements with each playing element having two sides, one of which is always upward facing and visible during game play depending upon the state of the playing element, and further wherein each side has a different appearance from the other. the object of the game is to be the first player to arrange at least three playing elements consecutively, either horizontally, vertically, or diagonally, on the grid based playing surface, wherein each player takes a turn in an orderly fashion, and further wherein a player may during his turn either set an unused playing element into play by placing the playing element on the grid based playing surface or may move a playing element which is already in play on the playing surface.
2 . The game of claim 1 wherein a playing elements may be in either one of two different states, such state governing how a playing element may or may not be moved.
3 . The game of claim 2 wherein a playing element may be in either a “Regular” state or a “Promoted” state.
4 . The game of claim 3 wherein a playing element in a “Regular” may be moved over from a first cell to any adjacent and unoccupied cell either horizontally or vertically, but not diagonally.
5 . The game of claim 3 wherein a playing element in the “Promoted” state may be moved from a first cell to any adjacent cell and unoccupied cell either horizontally, vertically, or diagonally.
6 . The game of claim 1 wherein a playing element may be moved over any number of adjacent consecutive playing elements belonging to another player.
7 . The game of claim 1 , wherein the grid-based playing surface includes a designated path, which is indicated on the playing surface by a series of consecutive darker colored cells.
8 . The game of claim 7 wherein playing elements may be moved any distance over any open and unoccupied cells along the designated path.
9 . A method for playing a grid-based game for at least two players, said method comprising:
placing a first element into play on an unoccupied space anywhere on a grid-based playing surface on a first turn; either placing a second element into play on an unoccupied space anywhere on the grid-based playing surface or moving the first element already placed into play to another adjacent unoccupied space on a subsequent turn; wherein the object of the game is to be the first player to arrange at least three playing elements consecutively on the grid based playing surface (either horizontally, vertically or diagonally).
10 . The method of claim 9 wherein a playing element may be moved over any number of adjacent consecutive playing elements belonging to another player.
11 . The method of claim 9 wherein a playing element may be moved any distance over any open and unoccupied cells along a designated path on the grid based playing surface.
12 . A method for playing a grid-based playing game for at least two players comprising,
each player taking a turn in an orderly fashion during which said player may either:
set an unused playing element into play by placing the playing element on the grid based playing surface, or
move a playing element which is already in play on the grid based playing surface.
wherein the object of the game is to be the first player to arrange at least three playing elements consecutively on a grid based playing surface, either horizontally, vertically or diagonally.
13 . The method of claim 12 wherein a playing element may be in any one of two possible states, such state governing how said playing element may or may not be moved.
14 . The method of claim 13 wherein a playing element may be in either a “Regular” state or a “Promoted” state.
15 . The method of claim 14 wherein a playing element in the “Regular” state may be moved over from a first cell to any adjacent and unoccupied cell either horizontally or vertically, but not diagonally.
16 . The method of claim 14 wherein a playing element in the “Promoted” state may be moved from a first cell to any adjacent and unoccupied cell either horizontally, vertically, or diagonally.
17 . The method of claim 12 wherein a playing element may be moved over any number of adjacent consecutive playing elements belonging to another player.
18 . The method of claim 12 wherein a playing element may be moved any distance over any open and unoccupied cells along a designated path on the grid based playing surface.Join the waitlist — get patent alerts
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