US2009291725A1PendingUtilityA1

Game machine

Assignee: KONAMI DIGITAL ENTERTAINMENTPriority: Jan 20, 2005Filed: Jan 20, 2006Published: Nov 26, 2009
Est. expiryJan 20, 2025(expired)· nominal 20-yr term from priority
Inventors:Shinji Ishida
G07F 17/3202G07F 17/32G07F 17/3288G07F 17/3276
51
PatentIndex Score
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Cited by
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References
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Claims

Abstract

A game executer is operable to sequentially execute a plurality of racing games in which a plurality of racing members compete to each other. An instruction receiver is adapted to receive, from a player, a first instruction for causing a personal racing member prepared by the player to participate at least one of the racing games as one of the racing members, while being associated with a player identifier identifying the player. A processor is operable to increase a winning probability for the racing games of the personal racing member when it is executed, as one of the racing games, a first racing game in which the personal racing member satisfying a prescribed requirement participates. A prohibiter is operable to prohibit the personal racing member having participated the first racing game from participating the racing games executed subsequently to the first racing game.

Claims

exact text as granted — not AI-modified
1 . A game machine, comprising:
 a game executer, operable to sequentially execute a plurality of racing games in which a plurality of racing members compete to each other;   an instruction receiver, adapted to receive, from a player, a first instruction for causing a personal racing member prepared by the player to participate at least one of the racing games as one of the racing members, while being associated with a player identifier identifying the player;   a processor, operable to increase a winning probability for the racing games of the personal racing member when it is executed, as one of the racing games, a first racing game in which the personal racing member satisfying a prescribed requirement participates; and   a prohibiter, operable to prohibit the personal racing member having participated the first racing game from participating the racing games executed subsequently to the first racing game.   
   
   
       2 . The racing game as set forth in  claim 1 , further comprising a rank determinant, operable to perform random number selection to determine a rank of each of the racing members in each of the racing games, wherein:
 each of the racing member is associated with winning probability data indicative of the winning probability for the racing games thereof;   the rank determinant is operable to perform the random number selection with reference to the winning probability data; and   the processor is operable to modify the winning probability data so as to increase the winning probability when the personal racing member satisfies the prescribed requirement   
   
   
       3 . The game machine as set forth in  claim 1 , further comprising a storage, operable to store performance information indicative of a racing performance of the personal racing member while associating the performance information with the player identifier, wherein:
 the game executer is operable to execute the racing games with reference to the performance information; and   the processor is operable to modify the performance data so as to enhance the racing performance when the personal racing member satisfies the prescribed requirement.   
   
   
       4 . The game machine as set forth in  claim 3 , wherein the instruction receive is adapted receive, from the player, a second instruction for updating the performance information. 
   
   
       5 . The game machine as set forth in  claim 1 , further comprising a storage, operable to store history information indicative of at least one past racing result of the personal racing member while associating the history information with the player identifier,
 wherein the prescribed requirement includes a requirement that the history information indicates a prescribed racing result.   
   
   
       6 . The game machine as set forth in  claim 1  wherein the prescribed requirement includes a requirement that the instruction receiver receives a prescribed instruction from the player. 
   
   
       7 . A program product comprising a program which causes a computer to execute operations comprising:
 executing a plurality of racing games in which a plurality of racing members compete to each other, sequentially;   receiving, from a player, a first instruction for causing a personal racing member to participate at least one of the racing games as one of the racing members, while being associated with a player identifier identifying the player;   increasing a winning probability for the racing games of the personal racing member temporarily, when it is executed, as one of the racing games, a first racing game in which the personal racing member satisfying a prescribed requirement participates; and   prohibiting the personal racing member having participated the first racing game from participating the racing games executed subsequently to the first racing game.

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