US2009227343A1PendingUtilityA1

Method of gaming, a game controller and a gaming system

Assignee: ARISTOCRAT TECHNOLOGIES AUPriority: Feb 8, 2008Filed: Feb 6, 2009Published: Sep 10, 2009
Est. expiryFeb 8, 2028(~1.5 yrs left)· nominal 20-yr term from priority
Inventors:Hyong Joo Kim
G07F 17/34G07F 17/3262G07F 17/3223
57
PatentIndex Score
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Cited by
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References
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Claims

Abstract

A method of gaming includes selecting a plurality of symbols for display at respective ones of a plurality of sets of display positions on a display; selecting a position for at least one set of display positions relative to an evaluation area of the display adapted to display fewer symbols than the display positions of the at least one set to thereby select which of the symbols of the at least one set are displayed within the evaluation area; and determining whether to make an award based on the symbols displayed in the evaluation area.

Claims

exact text as granted — not AI-modified
1 . A method of gaming comprising:
 selecting a plurality of symbols for display at respective ones of a plurality of sets of display positions on a display;   selecting a position for at least one set of display positions relative to an evaluation area of the display adapted to display fewer symbols than the display positions of the at least one set to thereby select which of the symbols of the at least one set are displayed within the evaluation area; and   determining whether to make an award based on the symbols displayed in the evaluation area.   
   
   
       2 . A method as claimed in  claim 1 , wherein the evaluation area is adapted to display fewer symbols for each set of display positions and a position is selected for each set of display positions. 
   
   
       3 . A method as claimed in  claim 1 , wherein the evaluation area has a plurality evaluation positions arranged in a plurality of rows and columns and the method comprises displaying each set of display positions such that they correspond to one column of the evaluation area. 
   
   
       4 . A method as claimed in  claim 3 , comprising selecting the column in which each set is displayed. 
   
   
       5 . A method as claimed in  claim 1 , wherein each set of display positions is used to display a subset of symbols of a set of symbols having a defined sequence relative to on another. 
   
   
       6 . A method as claimed in  claim 1 , wherein there are two more display positions for each set than fit in the evaluation area. 
   
   
       7 . A method as claimed in  claim 1 , wherein there are five display positions in each set and the method comprises selecting symbols to be displayed for each set at each of the five display positions. 
   
   
       8 . A method as claimed in  claim 7 , wherein there are five sets of display positions and three display positions of each set are displayed in the evaluation area. 
   
   
       9 . A game controller for a gaming system, the game controller arranged to:
 select a plurality of symbols for display at respective ones of a plurality of sets of display positions on a display;   select a position for at least one set of display positions relative to an evaluation area of the display adapted to display fewer symbols than the display positions of the at least one set to thereby select which of the symbols of the at least one set are displayed within the evaluation area; and   determine whether to make an award based on the symbols displayed in the evaluation area.   
   
   
       10 . A game controller as claimed in  claim 9 , comprising a symbol selector for selecting the symbols for display at the display positions. 
   
   
       11 . A game controller as claimed in  claim 9 , comprising a position selector for selecting the position the at least one set of display positions. 
   
   
       12 . A game controller as claimed in  claim 9  comprising an award determiner arranged to determine whether to make an award. 
   
   
       13 . A game controller as claimed in  claim 9  constituted by a processor executing program code stored in a memory. 
   
   
       14 . A game controller as claimed in  claim 9 , wherein the evaluation area is adapted to display fewer symbols for each set of display positions and the game controller selects a position for each set of display positions. 
   
   
       15 . A game controller as claimed in  claim 9 , wherein the evaluation area has a plurality evaluation positions arranged in a plurality of rows and columns and the game controller is arranged to control display of each set of display positions such that they correspond to one column of the evaluation area. 
   
   
       16 . A game controller as claimed in  claim 15 , wherein the game controller is arranged to select the column in which each set is displayed. 
   
   
       17 . A game controller as claimed in  claim 9 , wherein the game controller is arranged to select a subset of symbols for display from a set of symbols having a defined sequence relative to on another. 
   
   
       18 . A game controller as claimed in  claim 9 , wherein there are two more display positions for each set than fit in the evaluation area. 
   
   
       19 . A game controller as claimed in  claim 9 , wherein there are five display positions in each set and the game controller is arranged to select symbols to be displayed for each set at each of the five display positions. 
   
   
       20 . A game controller as claimed in  claim 19 , wherein there are five sets of display positions and three display positions of each set are displayed in the evaluation area. 
   
   
       21 . A gaming system comprising:
 a display; and   a game controller arranged to:   select a plurality of symbols for display at respective ones of a plurality of sets of display positions on a display;   select a position for at least one set of display positions relative to an evaluation area of the display adapted to display fewer symbols than the display positions of the at least one set to thereby select which of the symbols of the at least one set are displayed within the evaluation area; and   determine whether to make an award based on the symbols displayed in the evaluation area.   
   
   
       22 . A gaming system as claimed in  claim 21 , wherein the game controller comprises a symbol selector for selecting the symbols for display at the display positions. 
   
   
       23 . A gaming system as claimed in  claim 21 , wherein the game controller comprises a position selector for selecting the position the at least one set of display positions. 
   
   
       24 . A gaming system as claimed in  claim 21 , wherein the game controller comprises an award determiner arranged to determine whether to make an award. 
   
   
       25 . A gaming system as claimed in  claim 21 , comprising a processor executing program code stored in a memory to implement the game controller. 
   
   
       26 . A gaming system as claimed in  claim 21 , wherein the evaluation area is adapted to display fewer symbols for each set of display positions and the game controller selects a position for each set of display positions. 
   
   
       27 . A gaming system as claimed in  claim 21 , wherein the evaluation area has a plurality evaluation positions arranged in a plurality of rows and columns and the game controller is arranged to control display of each set of display positions such that they correspond to one column of the evaluation area. 
   
   
       28 . A gaming system as claimed in  claim 27 , wherein the game controller is arranged to select the column in which each set is displayed. 
   
   
       29 . A gaming system as claimed in  claim 21 , wherein the game controller is arranged to select a subset of symbols for display from a set of symbols having a defined sequence relative to on another. 
   
   
       30 . A gaming system as claimed in  claim 21 , wherein there are two more display positions for each set than fit in the evaluation area. 
   
   
       31 . A gaming system as claimed in  claim 21 , wherein there are five display positions in each set and the game controller is arranged to select symbols to be displayed for each set at each of the five display positions. 
   
   
       32 . A gaming system as claimed in  claim 31 , wherein there are five sets of display positions and three display positions of each set are displayed in the evaluation area. 
   
   
       33 . A gaming system as claimed in  claim 21 , wherein the display forms part of a player interface comprising a game play mechanism operable by the player to place a bet and the game controller operates to select symbols in response to placement of a bet. 
   
   
       34 . A computer readable medium including computer program code which when executed implements a method for gaming comprising:
 selecting a plurality of symbols for display at respective ones of a plurality of sets of display positions on a display;   selecting a position for at least one set of display positions relative to an evaluation area of the display adapted to display fewer symbols than the display positions of the at least one set to thereby select which of the symbols of the at least one set are displayed within the evaluation area; and   determining whether to make an award based on the symbols displayed in the evaluation area.

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