US2009197668A1PendingUtilityA1
Method of gaming, a game controller and a gaming system
Est. expiryJan 21, 2028(~1.5 yrs left)· nominal 20-yr term from priority
Inventors:Antoon Visser
G07F 17/3244G07F 17/34G07F 17/32
62
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Claims
Abstract
A method of gaming comprising: displaying a plurality of objects as moving relative to one or more stopping places on a display; conducting an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and stopping each object that contributes to an event at a stopping place of one or more stopping places.
Claims
exact text as granted — not AI-modified1 . A method of gaming comprising:
displaying a plurality of objects as moving relative to one or more stopping places on a display; conducting an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and stopping each object that contributes to an event at a stopping place of one or more stopping places.
2 . A method as claimed in claim 1 , comprising displaying the objects as moving by falling relative to the one or more stopping places.
3 . A method as claimed in claim 1 comprising conducting an evaluation in respect of each object.
4 . A method as claimed in claim 1 , wherein the award event is a jackpot evaluation.
5 . A method as claimed in claim 1 , wherein the award event is adding a symbol to a display position of a plurality of display positions used in evaluating an award.
6 . A method as claimed in claim 5 , comprising evaluating a jackpot in respect of the added symbol.
7 . A method as claimed in claim 6 , wherein a plurality of added symbols are required in order to award the jackpot.
8 . A method as claimed in claim 1 , comprising displaying the objects as moving relative to a base game.
9 . A method as claimed in claim 1 , wherein conducting an evaluation comprises selecting one of a set of outcomes for each object.
10 . A method as claimed in claim 9 , wherein the objects are coins and the sides of the coins correspond to two different outcomes.
11 . A method as claimed in claim 1 , wherein at least one outcome is represented by an object not stopping at a stopping place.
12 . A method as claimed in claim 1 , comprising displaying the moving objects in response to a trigger event.
13 . A game controller for a gaming system, the game controller arranged to:
control a display to display a plurality of objects as moving relative to one or more stopping places on a display; conduct an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and stop each object that contributes to an event at a stopping place of one or more stopping places.
14 . A game controller as claimed in claim 13 , comprising a moving object controller arranged to control display of the moving and stopping of objects.
15 . A game controller as claimed in claim 13 , comprising an evaluator arranged to conduct the evaluation.
16 . A game controller as claimed in claim 13 , constituted by a processor arranged to execute program code stored in a memory.
17 . A game controller as claimed in claim 13 , arranged to control the display to display the objects as moving by falling relative to the one or more stopping places.
18 . A game controller as claimed in claim 13 , arranged to conduct an evaluation in respect of each object.
19 . A game controller as claimed in claim 13 , wherein the award event is a jackpot evaluation.
20 . A game controller as claimed in claim 13 , wherein the award event is adding a symbol to a display position of a plurality of display positions used in evaluating an award.
21 . A game controller as claimed in claim 21 , arranged to evaluate a jackpot in respect of the added symbol.
22 . A game controller as claimed in claim 21 , wherein a plurality of added symbols are required in order to award the jackpot.
23 . A game controller as claimed in claim 13 , arranged to control the display to display the objects as moving relative to a base game.
24 . A game controller as claimed in claim 13 , arranged to conduct an evaluation by selecting one of a set of outcomes for each object.
25 . A game controller as claimed in claim 24 , wherein the objects are coins and the sides of the coins correspond to two different outcomes.
26 . A game controller as claimed in claim 13 , wherein at least one outcome is represented by an object not stopping at a stopping place.
27 . A game controller as claimed in claim 13 , arranged to cause the display to display the moving objects in response to a trigger event.
28 . A gaming system comprising:
a display; and a game controller arranged to:
control the display to display a plurality of objects as moving relative to one or more stopping places;
conduct an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and
stop each object that contributes to an event at a stopping place of one or more stopping places on the display.
29 . A gaming system as claimed in claim 28 , wherein the display forms part of a player interface comprising a game play mechanism operable by a player to play a game during which the objects are displayed.
30 . A gaming system as claimed in claim 28 , wherein the game controller comprises a moving object controller arranged to control display of the moving and stopping of objects.
31 . A gaming system as claimed in claim 28 , wherein the game controller comprises an evaluator arranged to conduct the evaluation.
32 . A gaming system as claimed in claim 28 , wherein the game controller is constituted by a processor arranged to execute program code stored in a memory.
33 . A gaming system as claimed in claim 28 , arranged to display the objects as moving by falling relative to the one or more stopping places.
34 . A gaming system as claimed in claim 28 , wherein the game controller is arranged to conduct an evaluation in respect of each object.
35 . A gaming system as claimed in claim 28 , wherein the award event is a jackpot evaluation.
36 . A gaming system as claimed in claim 28 , wherein the award event is adding a symbol to a display position of a plurality of display positions used in evaluating an award.
37 . A gaming system as claimed in claim 36 , arranged to evaluate a jackpot in respect of the added symbol.
38 . A gaming system as claimed in claim 36 , wherein a plurality of added symbols are required in order to award the jackpot.
39 . A gaming system as claimed in claim 28 , arranged to display the objects as moving relative to a base game.
40 . A gaming system as claimed in claim 28 , wherein the game controller is arranged to conduct an evaluation by selecting one of a set of outcomes for each object.
41 . A gaming system as claimed in claim 40 , wherein the objects are coins and the sides of the coins correspond to two different outcomes.
42 . A gaming system as claimed in claim 28 , wherein at least one outcome is represented by an object not stopping at a stopping place.
43 . A gaming system as claimed in claim 28 , arranged to display the moving objects in response to a trigger event.
44 . A method of gaming comprising:
displaying a plurality of objects as moving relative to an evaluation place; and displaying an outcome of an evaluation in respect of each of at least some of the objects in response to each object of the at least some of the objects reaching the evaluation place.
45 . A method as claimed in claim 44 , comprising selecting one of a set of outcomes for each object.
46 . A method as claimed in claim 45 , wherein the objects are coins and the sides of the coins correspond to two different outcomes.
47 . A method as claimed in claim 44 , wherein at least one outcome is represented by an object not stopping at the evaluation place.
48 . A game controller for a gaming system, the game controller arranged to:
control a display to display a plurality of objects as moving relative to an evaluation place; and control a display to display an outcome of an evaluation in respect of each of at least some of the objects in response to each object of the at least some of the objects reaching the evaluation place.
49 . A game controller as claimed in claim 48 , arranged to select one of a set of outcomes for each object.
50 . A game controller as claimed in claim 49 , wherein the objects are coins and the sides of the coins correspond to two different outcomes.
51 . A game controller as claimed in claim 48 , wherein at least one outcome is represented by an object not stopping at the evaluation place.
52 . A gaming system comprising:
a display; and a game controller arranged to: control the display to display a plurality of objects as moving relative to an evaluation place; and control the display to display an outcome of an evaluation in respect of each of at least some of the objects in response to each object of the at least some of the objects reaching the evaluation place.
53 . A gaming system as claimed in claim 52 , wherein the game controller is arranged to select one of a set of outcomes for each object.
54 . A gaming system as claimed in claim 53 , wherein the objects are coins and the sides of the coins correspond to two different outcomes.
55 . A gaming system as claimed in claim 52 , wherein at least one outcome is represented by an object not stopping at the evaluation place.
56 . A computer readable medium including computer program code which when executed causes a processor to implement a method of gaming, the method comprising:
displaying a plurality of objects as moving relative to one or more stopping places on a display; conducting an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and stopping each object that contributes to an event at a stopping place of one or more stopping places.Join the waitlist — get patent alerts
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