US2009189348A1PendingUtilityA1

Game apparatus and method

Individually held — no corporate assignee on recordPriority: Jan 29, 2008Filed: Jan 28, 2009Published: Jul 30, 2009
Est. expiryJan 29, 2028(~1.5 yrs left)· nominal 20-yr term from priority
A63F 2250/1068A63F 9/0415A63F 9/10A63F 9/12A63F 3/00
31
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Claims

Abstract

A design game of creative investigation and fun. The invention includes corresponding game parts and means of using via manner of play to create designs using game pieces. Game parts include a plurality of game pieces, at least one indicator, and at least one container. Plurality of game pieces includes at least one game piece having a free-form shape. Game pieces are primarily usable independent of a substantially conforming backing board and interfitting elements. Players position game pieces on a playing area to create designs. Designs are primarily inspired by themes. Players can build on their ideas quickly with relatively little time to review and “fix” their designs. Players can share their designs with each other before creating a new design. An emission can accompany a design. Indicia can be used for themes, turn, timing, number of game parts, playing area, procedure, emission, and scoring. Game parts can be customized and supplemented. Game apparatus and method offers versatile manner of play for diversified and specific ages, abilities, and approaches. Game is preferably for ages five to ninety-nine.

Claims

exact text as granted — not AI-modified
1 . A game apparatus and method for creating design combinations comprising:
 a) a plurality of game pieces acting as constituents for the creation of designs, at least one of said plurality of game pieces being of free-form shape, said game pieces being primarily usable independent of a substantially conforming backing board and interfitting elements; and   b) at least one indicator for indicating associated information; and   c) at least one container for containing at least one of said plurality of game pieces and said indicator; and   d) means for using at least one of said plurality of game pieces, said indicator, and said container as defined by manner of play;   whereby said game apparatus and method offers a creative approach to producing designs with shapes.   
   
   
       2 . A game apparatus and method in accordance with  claim 1 , wherein at least one of said plurality of game pieces comprises at least one of the group: free-form, shape, form, amorphous, abstract, representational, organic, biomorphic, conceptual, virtual, irregular, regular, natural, figurative, partially conventional, unconventional, symmetric, asymmetric, multi-sided, natural, man-made, composite, geometric, letter, number, code, and symbol. 
   
   
       3 . A game apparatus and method in accordance with  claim 1 , wherein at least one of said indicator for indicating associated information comprises at least one of the group: indicia, indicator, theme indicator, turn indicator, timing indicator, game piece indicator, emission indicator, emission device, playing area indicator, scoring indicator, and procedure indicator. 
   
   
       4 . A game apparatus and method in accordance with  claim 1 , wherein at least one of said container for containing at least one of said plurality of game pieces and said indicator comprises at least one of the group: game part container, game piece container, indicia container, indicator container, and emission container. 
   
   
       5 . A game apparatus and method in accordance with  claim 1 , wherein said means for using at least one of said plurality of game pieces, said indicator, and said container as defined by manner of play, said manner of play comprises at least one of the group: diversified ages; diversified abilities; diversified approaches; specified age; specified ability; specified approach; creative; artistic; music-oriented; puzzle; recreational; educational; therapeutic; stage-oriented; level-oriented; family-oriented; age-appropriate; selective; thematic; turn indicated; timing indicated; scoring indicated; hierarchical; sequential; matching; choice; according to players, direction, playing order, number of players, teams; procedure indicated; having emission; introductory; junior; standard; intermediate; advanced; professional; numerical; alphabetical; identifying; performance positioning; pre-determined; improvisational; exchangeable; sharing; rotating; variable;
 same, different, switch, story, and customize-able.   
   
   
       6 . A game apparatus and method for creating design combinations comprising:
 a) at least one of plurality of game pieces comprising at least one of the group: free-form, shape, form, amorphous, abstract, conceptual, representational, organic, biomorphic, partially geometric, conventional, unconventional, multi-sided, natural, figurative, recognizable concept, geometric, amorphous, abstract, organic, virtual, irregular, regular, biomorphic, conventional, unconventional, symmetric, asymmetric, man-made, composite, geometric, letter, number, code, and symbol.   b) at least one indicator for indicating associated information comprising at least one of the group: indicia, indicator, theme indicator, turn indicator, timing indicator, game piece indicator, emission indicator, emission device, playing area indicator, scoring indicator, and procedure indicator.   c) at least one container for containing at least one of said plurality of game pieces and said indicator comprising at least one of the group: game part container, game piece container, indicia container, indicator container, and emission container.   d) manner of play comprising at least one of the group: diversified ages; diversified abilities; diversified approaches; specified age; specified ability; specified approach; creative; artistic; music-oriented; puzzle; recreational; educational; therapeutic; stage-oriented; level-oriented; family-oriented; age-appropriate; selective; thematic; turn indicated; timing indicated; scoring indicated; hierarchical; sequential; matching; choice; according to players, direction, playing order, number of players, teams; procedure indicated; having emission; introductory; junior; standard; intermediate; advanced; professional; numerical; alphabetical; identifying; positioning; pre-determined; improvisational; exchangeable; sharing; rotating; variable; same, different, switch, story, and customize-able.   
     whereby said game apparatus and method offers a creative approach to producing designs with shapes. 
   
   
       7 . The game apparatus and method as recited in  claim 6 , further comprising:
 a design having at least one game piece having a free-form shape, said design being at least one from the group: abstract, organic, symbolic, conceptual, virtual, realistic, singular, representational, multiple, scene, sequential, story, poem, improvisational, and variable.   
   
   
       8 . The game apparatus and method as recited in  claim 6 , further comprising:
 a container containing at least one of the group: tangible, intangible, game part, game piece, indicator, container, theme, turn, timing, playing area, procedure, scoring, emission, and manner of play.   
   
   
       9 . The game apparatus and method as recited in  claim 6 , further comprising:
 an emission container, said emission container being at least one of the group: container, device, player, body, polygonal form, magnetic, recorder, object, store, generator, activator, signaler, emitter, translator, interpreter, house, light, sound, word, picture, substrate, separate, attached, divided, moveable, stationary, digital, instrumental, mechanical, and magnetic.   
   
   
       10 . The game apparatus and method as recited in  claim 6 , further comprising:
 an indicator for indicating at least one of the group: theme, turn, timing, emission, score, playing area, procedure, game part, game piece, container, age, ability, name, manner of play, level, idea, inspiration, design, art, music, topic, subject, category, sub-set, location, noun, verb, adjective, adverb, emotion, sentence, phrase, language form, animal, vegetable, mineral, symbol, mythological, concept, free-form, geometric, abstract, representation, numeric, alphabetic, gift, choice, guess, code, proclamation, title, sound, light, movement, description, time, repetition, sequence, pattern, association, description, randomness, mark, picture, word, literature, customization, order of players, how to proceed, turn, round, chance, specification, same, different, switch, story, sensory, signal, beginning, end, interval, activation, remainder, amount, storing, emitting, action, rhythm, improvisation, movement, language, body, instrument, digital, mechanical, pre-stored, prepared, selected, altered, improvised, studied, rehearsed, existing, generated, created, signaled, planned, transmit, recording, emitting, translating, storing, interpreting, housing, featuring, supporting, functioning, reflecting, texture, vibration, electronic, device, mechanism, individual, collective, team, group, tumble, throw, spin, roll, draw, shake, slide, push, lift, pointing, use, style, emission device, clapping, stomping, rolling, offering, favorite, complexity, simplicity, separation, scoring, coordination, fun, fellowship, finishing, conducting, choreograph, perform, positioning, participation, change, building, and application.   
   
   
       11 . A game apparatus and method for creating design combinations, comprising:
 a) a plurality of game pieces acting as constituents for the creation of designs, at least one of said plurality of game pieces being of free-form shape, said game pieces being primarily usable with each other independent of substantially conforming backing board and interfitting elements; and   b) means for positioning a plurality of game pieces; and   c) means for indicating associated information; and   d) means for containing at least one of said game pieces and associated information;   e) means for using game pieces and associated information;   
     whereby said game apparatus and method offers a creative approach to producing designs with shapes for game use. 
   
   
       12 . The game apparatus and method in accordance with  claim 11 , wherein at least one of said plurality of game pieces comprises at least one of the group: free-form, shape, form, amorphous, abstract, representational, organic, biomorphic, conceptual, virtual, irregular, regular, natural, figurative, partially conventional, unconventional, symmetric, asymmetric, multi-sided, natural, man-made, composite, geometric, letter, number, code, and symbol. 
   
   
       13 . The game apparatus and method in accordance with  claim 11 , wherein said means for positioning a plurality of said game pieces acting as constituents for the creation of designs, at least one of said plurality of game pieces comprises of free-form shape, said game pieces being primarily usable with each other independent of substantially conforming backing board and intermitting elements is at least one of the group: relatively adjacent, relatively distant, relatively stacked, relatively overlapping, touching, independent, nominally intermitting, involving playing area, extending, moving, placing, and static. 
   
   
       14 . The game apparatus and method in accordance with  claim 11 , wherein said means for indicating said associated information is indicated by at least one indicator. 
   
   
       15 . The game apparatus and method in accordance with  claim 11 , wherein said means for containing at least one of said game pieces and associated information comprises at least one of said group: separate, attached, combined, divided, moveable, stationary, digital, instrumental, mechanical, magnetic, containing, holding, throwing, choosing, storing, housing, relating, revealing, emitting, and transmitting. 
   
   
       16 . The game apparatus and method in accordance with  claim 11 , wherein said means for using said game pieces and said associated information defined by manner of play, said manner of play comprises at least one of the group: diversified ages; diversified abilities; diversified approaches; specified age; specified ability; specified approach; creative; artistic; music-oriented; puzzle; recreational; educational; therapeutic; stage-oriented; level-oriented; family-oriented; age-appropriate; selective; thematic; turn indicated; timing indicated; scoring indicated; hierarchical; sequential; matching; choice; according to players, direction, playing order, number of players, teams; procedure indicated; having emission; introductory; junior; standard; intermediate; advanced; professional; numerical; alphabetical; identifying; performing; positioning; sharing; rotating; pre-determined; improvisational; exchangeable; variable; and customize-able. 
   
   
       17 . A game apparatus and method for creating design combinations comprising:
 a plurality of game pieces acting as constituents for the creation of designs, at least one of said plurality of game pieces being of free-form shape, said game pieces being primarily usable with each other independent of substantially conforming backing board and interfitting elements; and   means for positioning a plurality of said game pieces acting as constituents for the creation of designs, at least one of said plurality of game pieces being of free-form shape, said game pieces being primarily usable independent of a substantially conforming backing board and intermitting elements for structural support is at least one of the group: relatively adjacent, relatively distant, relatively stacked, relatively overlapping, touching, independent, intermitting, involving playing area, extending, moving, placing, and static; and   means for indicating said associated information is indicated by at least one mark; and   means for containing at least one of said game pieces and associated information comprises at least one of said group: separate, attached, combined, divided, moveable, stationary, digital, instrumental, mechanical, magnetic, containing, holding, throwing, choosing, storing, housing, emitting, and transmitting; and   means for using said game pieces and said associated information defined by manners of play, manners of play being at least one of the group: diversified   ages; diversified abilities; diversified approaches; specified age; specified ability; specified approach; creative; artistic; music-oriented; puzzle; recreational; educational; therapeutic; stage-oriented; level-oriented; family-oriented; age-appropriate; selective; thematic; turn indicated; timing indicated; scoring indicated; hierarchical; sequential; matching; choice; according to players, direction, playing order, number of players, teams; procedure indicated; having emission; introductory; junior; standard; intermediate; advanced; professional; numerical; alphabetical; identifying; performing; positioning; sharing; rotating; pre-determined; improvisational; exchangeable; variable; and customize-able.   
     whereby said game apparatus and method offers a creative approach to producing designs with shapes for game use. 
   
   
       18 . The game apparatus and method for creating design combinations as recited in  claim 17 , further comprising:
 associated information, said associated information being at least one of the group: theme, level, manner of play, idea, inspiration, design, art, music, topic, subject, category, sub-set, location, container, noun, verb, adjective, adverb, emotion, sentence, phrase, language form, animal, vegetable, mineral, symbolic, mythological, concept, gift, choice, guess, proclamation, title, sound, movement, descriptive, turn, time, repetition, sequence, pattern, association, description, randomness, mark, pictures, words, and customizing, order of players, how to proceed, turns, rounds, chance, specification, spin, same, different, sensory, signal, beginning, end, interval, activation, remainder, amount, storing, emitting, emission, intangible, put forth, action, rhythm, improvisation, movement, language, sound, light, title, body parts, instrument, digital, and mechanical, representation, pre-stored, prepared, selected, altered, improvised, studied, rehearsed, existing, generated, created, signaled, planned, transmit, recording, emitting, translating, storing, and interpreting, housing, featuring, and functioning, reflecting, texture, vibrate, digitizing, electronic, device, and moving mechanism, individual, collective, team, group, tumbling, throwing, spinning, rolling, and turning, use, style, emission device, clapping, stomping, rolling, offering, favorite, complexity, simplicity, separation, scoring, coordination, fun, fellowship, finishing, conducting, choreograph, perform, positioning, participation, and change, building, and application.   
   
   
       19 . The game apparatus and method for creating design combinations as recited in  claim 17 , further comprising:
 a mark being at least one of said group: one-dimensional, two dimensional, three-dimensional, four-dimensional, alphabet, word, symbol, design, picture, number, sound, light, texture, odor, taste, position, code, edge, surface, line, shape, rhythm, music, vibration, movement, and signal.   
   
   
       20 . A game apparatus and method for creating design combinations with an emission, comprising:
 a) a plurality of corresponding game parts; at least one of said corresponding game part having an emission-related feature, said corresponding game part comprising at least one of the group: corresponding game part, associated information, emission indicator, and emission container; and   b) means of using said corresponding game part and emission-related feature via manner of play;   
     whereby said game apparatus and method offers a creative approach to producing creative results.

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