US2009149250A1PendingUtilityA1

Dynamic gaming environment

Assignee: SONY ERICSSON MOBILE COMM ABPriority: Dec 7, 2007Filed: Jan 7, 2008Published: Jun 11, 2009
Est. expiryDec 7, 2027(~1.4 yrs left)· nominal 20-yr term from priority
A63F 13/65A63F 2300/5573A63F 13/92A63F 13/12A63F 2300/406A63F 13/217A63F 2300/8017A63F 13/332A63F 13/216A63F 13/35A63F 13/30
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Claims

Abstract

A method and device are provided for providing a dynamic gaming environment. Physical circumstance information relating to a gaming device, such as ambient conditions or geographic location information, may be identified. A gaming application executing on the gaming device may provide or modify a gaming environment based on the identified physical circumstances information.

Claims

exact text as granted — not AI-modified
1 . A method, comprising:
 identifying physical circumstances information associated with a gaming device; and   providing or modifying a gaming environment on the gaming device based on the identified physical circumstances information.   
   
   
       2 . The method of  claim 1 , wherein the physical circumstances information comprises ambient condition information representative of a physical environment associated with the gaming device. 
   
   
       3 . The method of  claim 2 , wherein the ambient condition information comprises at least one of ambient light information or received sound information. 
   
   
       4 . The method of  claim 3 , wherein the gaming environment is dynamically provided based on the ambient condition information. 
   
   
       5 . The method of  claim 1 , wherein the physical circumstances information comprises location identification information associated with a geographic location of the gaming device. 
   
   
       6 . The method of  claim 5 , wherein identifying the location identification information comprises:
 receiving location-related information from a global positioning system; and   calculating the location identification information based on the received location-related information.   
   
   
       7 . The method of  claim 5 , wherein identifying the location identification information comprises:
 identifying a geographic location corresponding to a closest cellular transmission tower wirelessly connected to the gaming device; and   determining the location identification information based on the identified geographic location corresponding to the closest cellular transmission tower.   
   
   
       8 . The method of  claim 5 , wherein identifying the location identification information comprises:
 identifying a geographic location corresponding to a service provider access point connected to the gaming device; and   determining the location identification information based on the identified geographic location corresponding to the service provider access point.   
   
   
       9 . The method of  claim 5 , further comprising:
 retrieving location-related gameplay information based on the identified location identification information; and   providing the gaming environment on the gaming device based on the retrieved location-related gameplay information.   
   
   
       10 . The method of  claim 9 , wherein the location-related gameplay information includes one of: demographics information, time of day information, terrain information, weather condition information, traffic information, laws and regulations information, day of week information, month information, or language information. 
   
   
       11 . The method of  claim 9 , wherein the location-related gameplay information is retrieved from local storage on the gaming device. 
   
   
       12 . The method of  claim 9 , wherein the location-related gameplay information is retrieved from a remote resource via one or more networks. 
   
   
       13 . The method of  claim 12 , wherein the remote resource comprises one of a server, a website, or a database. 
   
   
       14 . The method of  claim 1 , further comprising:
 receiving changes to the physical circumstances information; and   dynamically modifying the gaming environment based on the received changes.   
   
   
       15 . A gaming device, comprising:
 logic to identify information associated with an environment of the gaming device; and   a processor to:
 execute a gaming application; 
 receive the information associated with an environment of the gaming device from the logic; and 
 provide a gaming environment in the gaming application based on the received information. 
   
   
   
       16 . The gaming device of  claim 15 , wherein the logic comprises at least one of a microphone, a light sensor, or a compass,
 wherein the logic is configured to identify ambient conditions associated with the gaming device.   
   
   
       17 . The gaming device of  claim 15 , wherein the logic is configured to identify a geographic location of the gaming device. 
   
   
       18 . The gaming device of  claim 17 , wherein the processor is further configured to:
 retrieve location-related gameplay elements based on the identified geographic location; and   provide the gaming environment in the gaming application based on the retrieved location-related gameplay elements.   
   
   
       19 . A device, comprising:
 means for identifying at least one of ambient condition information or geographic location information associated with a gaming device;   means for executing a gaming application on the gaming device;   means for providing a gaming environment in the gaming application based on the identified at least one of the ambient condition information or geographic location information;   means for receiving changes to the identified at least one of the ambient condition information or geographic location information; and   means for providing an updated gaming environment based on the received changes.   
   
   
       20 . The device of  claim 19 , wherein the gaming device comprises one of a mobile telephone or a handheld gaming device.

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