US2009143173A1PendingUtilityA1

Game playing equipment and method

Assignee: MAKI-PETAJA JAAKKOPriority: Nov 30, 2007Filed: Jul 1, 2008Published: Jun 4, 2009
Est. expiryNov 30, 2027(~1.3 yrs left)· nominal 20-yr term from priority
A63B 65/12A63B 60/40A63B 59/20
24
PatentIndex Score
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Claims

Abstract

Embodiments of the present invention described herein relate to sport game play procedures and rules, game arenas and/or equipment used for sports games. The game play method includes a face off procedure to begin a game by placing a ball between the shoulder blades of two players, each from an opposing team, and allowing each player to contest for the ball once signaled. The game play stick can be formed using a hollow tubular handle with a bottom and a top end the handle can be coupled to a base on the bottom end, and the top end of the handle can be connected to a ball receiving region.

Claims

exact text as granted — not AI-modified
1 . A system for game playing comprising:
 a tubular structure having a bottom and a top end; the top end configured to receive and propel at least one ball;   a handle located closer to the bottom end of the tubular structure configured to receive the at least one ball and inhibit the at least one ball from passing through the bottom end.   
   
   
       2 . The system of  claim 1 , further comprising a ball handling region located at near the top end of the tubular structure; the ball handling region beginning at an apex located at approximately at the center of the length dimension of the tubular structure; the opening at the apex becoming wider towards the top end of the tubular structure. 
   
   
       3 . The apparatus of  claim 1 , wherein the handle and the ball handling region have an angle of less than 180 degrees. 
   
   
       4 . The apparatus of  claim 1 , wherein the ball handling region and the tubular handle are formed of a unitary body. 
   
   
       5 . An arena for game playing, comprising:
 a floor with a length and a width dimension;   two substantially parallel walls located at each end of the length dimension of the floor;   a curved side wall located at each end of the width dimension of the floor.   
   
   
       6 . The arena of  claim 5 , wherein the curved side wall configured to allow a player to climb onto at least a portion of the side wall. 
   
   
       7 . The arena of  claim 6 , wherein the curved side wall forms combined with the floor to form an elliptical shape. 
   
   
       8 . The arena of  claim 5 , further comprising a goal located at each end of the length dimension of the arena. 
   
   
       9 . The arena of  claim 5 , wherein the curved portion of the arena is divided into a zone using a marking where a player is allowed to run. 
   
   
       10 . A method of playing a game comprising:
 providing a tubular structure having a bottom and a top end; the top end configured to receive and propel at least one ball;   providing a handle located closer to the bottom end of the tubular structure configured to receive the at least one ball and inhibit the at least one ball from passing through the bottom end   providing more than two players on two teams; and   passing a ball from one player to another player in order to score points by throwing the ball through at least one goal located on each end of an arena.   
   
   
       11 . The method of  claim 10 , wherein a subsequent goal scored by a player who scored a previous goal, are worth a greater value than the point value of a regular goal. 
   
   
       12 . The method of  claim 10 , further comprising penalizing a player for intentionally contacting the ball with at least one of a feet, legs, any part of their arm below their elbow. 
   
   
       13 . The method of  claim 10  further comprising using a face-off procedure comprising providing two player from an opposing team; placing a ball between the shoulder blades of two players; and each player allowed to contest for the ball once signaled. 
   
   
       14 . The method of  claim 10 , further comprising providing a plurality of markings on a game playing surface to designate a function. 
   
   
       15 . The method of  claim 14 , wherein one of the plurality of markings is a central marking located at the center of the game playing surface used for at least one of a: face-off procedure or a free shot at the goal. 
   
   
       16 . The method of  claim 10 , further comprising providing a linear marking along a curved side wall of the arena to designate a wing zone, wherein the player is free to move while in possession of the ball. 
   
   
       17 . The method of  claim 10 , further comprising providing a defensive zone near each goal defined by a dividing line and the ends of the arena; providing a game play rule where when a player is in the defensive zone the player is restricted from shooting directly at the goal.

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