US2009143143A1PendingUtilityA1

Gaming object and game console with millimeter wave interface and methods for use therewith

Assignee: BROADCOM CORPPriority: Dec 4, 2007Filed: Dec 4, 2007Published: Jun 4, 2009
Est. expiryDec 4, 2027(~1.3 yrs left)· nominal 20-yr term from priority
A63F 2300/1087A63F 2300/105A63F 2300/1031A63F 13/235A63F 13/213A63F 13/211G01S 13/75
57
PatentIndex Score
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Claims

Abstract

A gaming object includes an actuator for generating user data in response to the actions of a user. A millimeter wave transceiver receives an RF signal from a game console, converts the RF signal into a power signal for powering the gaming object, and backscatters the RF signal based on user data.

Claims

exact text as granted — not AI-modified
1 . A gaming object comprising:
 an actuator for generating user data in response to the actions of a user;   a millimeter wave transceiver coupled to:
 receive an RF signal from a game console; 
 convert the RF signal into a power signal for powering the gaming object; and 
 backscatter the RF signal based on user data. 
   
   
   
       2 . The gaming object of  claim 1  wherein actuator includes one of: a button, a joy-stick and thumb wheel. 
   
   
       3 . The gaming object of  claim 1  wherein actuator includes a sensor for sensing motion of the gaming object. 
   
   
       4 . The gaming object of  claim 1  wherein the sensor is an on-chip gyrator. 
   
   
       5 . The gaming object of  claim 1  wherein actuator includes a photo sensor that generates the user data based on an optical signal from a video display. 
   
   
       6 . An interface module that couples a gaming object to a game console, the interface module comprising:
 a millimeter wave transceiver coupled to:
 transmit an RF signal for powering the gaming object; and 
 demodulate backscattering of the RF signal to produce user data. 
   
   
   
       7 . The interface module of  claim 6  wherein the game console is includes a video game application. 
   
   
       8 . The interface module of  claim 6  wherein the user data represents motion of the gaming object. 
   
   
       9 . The interface module of  claim 6  wherein the user data is based on an optical signal from a video display. 
   
   
       10 . A method for use in a gaming object comprising:
 generating user data in response to the actions of a user;   receiving an RF signal from a game console;   converting the RF signal into a power signal for powering the gaming object; and   backscattering the RF signal based on user data.   
   
   
       11 . The method of  claim 10  wherein the RF signal includes a millimeter wave signal. 
   
   
       12 . The method of  claim 10  wherein the game console is includes a video game application. 
   
   
       13 . The interface module of  claim 10  wherein the user data represents motion of the gaming object. 
   
   
       14 . The interface module of  claim 10  wherein the user data is based on an optical signal from a video display. 
   
   
       15 . A method for coupling a gaming object to a game console, the method comprising:
 transmitting an RF signal for powering the gaming object; and   demodulating backscattering of the RF signal to produce user data.   
   
   
       16 . The method of  claim 15  wherein the game console is includes a video game application. 
   
   
       17 . The method of  claim 15  wherein the user data represents motion of the gaming object. 
   
   
       18 . The interface module of  claim 15  wherein the user data is based on an optical signal from a video display.

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