US2009131170A1PendingUtilityA1

Control button configuration for guitar-shaped video game controllers

Assignee: YOW RAYMONDPriority: Nov 16, 2007Filed: Nov 16, 2007Published: May 21, 2009
Est. expiryNov 16, 2027(~1.3 yrs left)· nominal 20-yr term from priority
A63F 13/00A63F 2300/8047G10H 2220/135A63F 2300/1062G10H 1/342A63F 13/245A63F 2300/1043A63F 13/814A63F 2300/1018G10H 2220/066
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Claims

Abstract

A control button configuration for a guitar-shaped electronic video game machine controller situated in a neck portion of the controller. The neck having a center is connected to a headstock at a first end and a body at a second end. One set of control buttons is disposed rectilinearly in the section between the first end and the center of the neck, or an upper neck section, and another set of control buttons is rectilinearly disposed in the section between the second end and the center of the neck, or a lower neck section. The set of control buttons in the upper neck section are disposed in equal distance from one another, and the set of control buttons in the lower neck section are disposed in equal distance from one another. Two sets of the control buttons have an equal number of control buttons and perform duplicative functions. Thereby, the users have an option to play the video games with either set of the control buttons. Each of the control buttons in the lower neck section has a specific area with a minimum radius. Because playable control buttons are disposed in the entire length of the neck, the control button configuration enables the users to experience the sensations of playing rock music video games with a realistic guitar, and because the video games can be played with only the control buttons in the lower neck section, the users need not over extend their arms to reach the control buttons; therefore, this control button configuration is particularly suited for the small stature users, such as small children.

Claims

exact text as granted — not AI-modified
1 . A control button configuration for guitar-shaped video game controllers comprising:
 a neck connected to a headstock at a first end and a body at a second end, the neck having a center,   wherein the center defining the neck into an upper section and a lower section,   wherein the upper section and the lower section are equal in length;   plurality of control buttons disposed rectilinearly in the upper section; and   plurality of control buttons disposed rectilinearly in the lower section,   wherein the control buttons of the upper section and the lower section are equal in number and perform duplicate functions.   
   
   
       2 . A control button configuration for guitar-shaped video game controllers according to  claim 1 , wherein the control buttons in the upper section are disposed in equal distance from one another. 
   
   
       3 . A control button configuration for guitar-shaped video game controllers according to  claim 2 , wherein the control buttons in the lower section are disposed in equal distance from one another. 
   
   
       4 . A control button configuration for guitar-shaped video game controllers according to  claim 3 , wherein each control buttons in the lower section has a minimum radius measured from the center of the control button. 
   
   
       5 . A control button configuration for guitar-shaped video game controllers according to  claim 4 , wherein each control buttons in the lower section comprise a protruding member. 
   
   
       6 . A control button configuration for guitar-shaped video game controllers according to  claim 5 , wherein the cap comprises of a window section. 
   
   
       7 . A control button configuration for guitar-shaped video game controllers according to  claim 6 , wherein the window section is illuminated using backlighting.

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