Quiz-nested quiz game and system therefore
Abstract
One detailed embodiment of a quiz-nested quiz game and system therefore, played by one or by one or more players. Each quiz comprises one information fragment for its answer and one for each clue. A unique identifier is assigned to the information fragments. The uniquely identified information fragments are associated into a quiz structure, wherein non-terminal members are an answer in one quiz and clue in an associated quiz. A system means comprises exposure, guessing and validation means. A user interface is provided. Clues in one quiz can be selectively exposed to the player(s), who can provide a guess at the associated answer. The guess is validated, and, depending on the validation result, the associated answer is exposed as a clue in a different, associated quiz. Other embodiments are described and shown.
Claims
exact text as granted — not AI-modified1 . A quiz game played by one or by one or more players, comprising:
(a) a plurality of clues; (b) a plurality of answers; (c) a plurality of clue/answer pairs, each comprising:
i. one of said clues, and
ii. one of said answers;
(d) a system means, which system means will:
i. reveal a clue comprised by a specific clue/answer pair, termed a lower clue/answer pair, to said player(s);
ii. allow a player from among said player(s) to provide a guess at said answer comprised by said lower clue/answer pair;
iii. accept said guess at said answer comprised by said lower clue/answer pair;
iv. validate said guess at said answer comprised by said lower clue/answer pair to determine a validation result;
v. depending on said validation result, reveal a clue comprised by a specific clue/answer pair, termed the upper clue/answer pair, to said player(s),
whereby a guess at said answer comprised by said lower clue/answer pair may yield a clue to said upper answer comprised by said upper clue/answer pair.
2 . The quiz game of claim 1 , wherein said answer comprised by said lower clue/answer pair, and said clue comprised by said upper clue/answer pair are related.
3 . The quiz game of claim 1 , wherein said answer comprised by said lower clue/answer pair, and said clue comprised by said upper clue/answer pair are equivalent.
4 . The quiz game of claim 1 , wherein said system means will further:
(a) provide an indication of said answer comprised by said upper clue/answer pair to said player(s); (b) provide a selector means to allow said player(s) to select said clue comprised by said lower clue/answer pair; (c) attach said selector means to said indication of said answer comprised by said upper clue/answer pair,
whereby said player(s) may use said selector means attached to said indication of said answer comprised by said upper clue/answer pair to select said clue comprised by said lower clue/answer pair.
5 . The quiz game of claim 4 , wherein said system means includes one or more electronic gaming devices.
6 . The quiz game of claim 5 , wherein said system means further comprises a computer program means to associate said answer comprised by said lower clue/answer pair with said clue comprised by said upper clue/answer pair.
7 . The quiz game of claim 1 , wherein said system means includes one or more electronic gaming devices.
8 . The quiz game of claim 1 , wherein said system means includes one or more computers.
9 . The quiz game of claim 1 , wherein said system means further comprises a persistent computer storage means to associate said answer comprised by said lower clue/answer pair with said clue comprised by said upper clue/answer pair, and to associate one of said clues with one of said answers for each of said plurality of clue/answer pairs.
10 . The quiz game of claim 1 , wherein said system means further comprises a runtime computer program means to associate said answer comprised by said lower clue/answer pair with said clue comprised by said upper clue/answer pair, and to associate one of said clues with one of said answers for each of said plurality of clue/answer pairs.
11 . A method for providing a quiz with linked quiz levels, played for learning and/or entertainment by one or by one or more players, comprising:
(a) providing a quiz structure and supporting system means, comprising:
i. providing a plurality of information fragments, and
ii. providing a plurality of nodes, which comprises assigning a unique identifier to an information fragment for a multiplicity of information fragments from among said plurality of information fragments, using an identification means, and
iii. associating three or more of said nodes into a node chain, wherein a first node is associated to a second node by an association means and said second node is associated to a third node by an association means, and
(b) providing a user interface and supporting system means, which will:
i. provide a first exposure means for exposing said information fragment comprised by said third node to said player(s), and
ii. provide a second exposure means for exposing said information fragment comprised by said second node to said player(s), and
iii. provide a first guessing means by which said player(s) can provide a second-node guess at said information fragment comprised by said second node, and
iv. provide a first validation means for validating said second-node guess, which yields a second-node validation result, and
v. depending on said second-node validation result, use said second exposure means to expose said second node,
whereby at least three node levels are related to provide at least two linked quiz levels.
12 . The method of claim 11 , wherein said user interface and supporting system means will further:
i. provide a third exposure means for exposing said information fragment comprised by said first node to said player(s), and ii. provide a second guessing means by which said player(s) can provide a first-node guess at said information fragment comprised by said first node, and iii. provide a second validation means for validating said first-node guess, which yields a first-node validation result, and iv. depending on said first-node validation result, use said third exposure means to expose said first node.
13 . The method of claim 12 , wherein said user interface and supporting system means will further:
i. provide an indicator means for providing an indication of said first node to said player(s), and ii. provide a selector means for allowing said player(s) to expose said third node using said first exposure means, and iii. provide an attachment means for attaching said selector means to said indication of said first node,
whereby said player(s) may use said selector means attached to said indication of said first node to expose said third node.
14 . The method of claim 13 , wherein said user interface and supporting system means further comprises one or more electronic gaming devices.
15 . The method of claim 12 , wherein said quiz structure and supporting system means further comprises a persistent computer storage means.
16 . The method of claim 12 , wherein said quiz structure and supporting system means further comprises a runtime computer program means.
17 . The method of claim 12 , wherein said user interface and supporting system means further comprises one or more electronic gaming devices.
18 . A quiz game, played by one or more players, for providing entertainment, and/or for testing knowledge, and/or for enhancing the general knowledge and associative ability of a player, said quiz game comprising:
(a) a plurality of quizzes, each comprising:
i. one or more clues, each of said clues having a content comprising data, and
ii. a corollary answer to said clue or clues, said answer having a content comprising data, and
(b) an upper quiz from among said plurality of quizzes, and (c) a lower quiz from among said plurality of quizzes, and (d) an association means for associating said upper quiz and said lower quiz, wherein the content of said corollary answer of said lower quiz is equivalent to the content of a specific clue belonging to said upper quiz,
whereby said quiz game includes two related quizzes comprising two quiz levels.
19 . The quiz game of claim 18 , wherein said association means further includes a computer program means.
20 . The quiz game of claim 18 , further comprising one or more electronic gaming devices.
21 . The quiz game of claim 18 , further comprising a third quiz from among said plurality of quizzes, wherein said association means further includes a means for associating said upper quiz with said third quiz, wherein the content of said corollary answer of said upper quiz is equivalent to the content of a specific clue belonging to said third quiz,
whereby said quiz game includes three related quizzes comprising three quiz levels.
22 . The quiz game of claim 18 , wherein said association means comprises a recursive association means, said recursive association means being able to associate an indefinite number of additional quizzes, wherein said upper quiz exists as a lower quiz in respect to an additional quiz, which additional quiz exists as an upper quiz in respect to it,
whereby said quiz game includes an indefinite number of related quizzes comprising an indefinite number of quiz levels.Join the waitlist — get patent alerts
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