US2009053971A1PendingUtilityA1

Interactive Doll

Assignee: HUI MAN KITPriority: Aug 21, 2007Filed: Aug 21, 2007Published: Feb 26, 2009
Est. expiryAug 21, 2027(~1.1 yrs left)· nominal 20-yr term from priority
Inventors:Man Kit Hui
A63H 3/36A63H 3/28A63H 2200/00
58
PatentIndex Score
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Claims

Abstract

An interactive doll is disclosed where the doll can exhibit symptoms of being sick or healthy. When the user turns the doll on, the doll is healthy. After a period of time, the doll becomes sick. The user can observe different parts of the doll to determine whether the doll is sick or healthy. If the doll is sick, the user can take corrective measures to return the doll to full health.

Claims

exact text as granted — not AI-modified
1 . A child's toy comprising
 a doll, where the doll is in the shape of a humanoid figure, and where the doll comprises a power source, a speaker, a magnetic switch, an injection button, and an integrated circuit, where the integrated circuit is connected to and capable of processing input from the magnetic switch or injection button and sending output to the speaker,   where the power source supplies electricity to the integrated circuit,   where the speaker is connected to the integrated circuit and the integrated circuit can cause the speaker to emit sound by sending signals to the speaker,   where the doll has two or more modes, where the modes affect what sounds are produced by the speaker, and where the modes can automatically change after a set period of time,   where the magnetic switch, when activated, sends a signal to the integrated circuit, and when the integrated circuit receives this signal, it causes the speaker to emit sound, where the sound emitted is different depending on which mode the doll is in, and   where the injection button, when activated, sends a signal to the integrated circuit, and depending on the mode that the doll is in, causes the doll to enter a different mode.   
   
   
       2 . The child's toy of  claim 1 , where the doll has two modes, a sick mode and a healthy mode,
 where, when the integrated circuit receives a signal from the injection button and the doll is in the sick mode, the doll enters the healthy mode, and   where, when the doll is in the sick mode, the integrated circuit causes the speaker to emit sounds of a baby coughing or crying, and when the doll is in the healthy mode, the integrated circuit causes the speaker to emit sounds of laughter and cooing.   
   
   
       3 . The child's toy of  claim 2 , where the magnetic switch is located in the chest of the doll and where the integrated circuit, when it receives a signal from the magnetic switch and the doll is in the sick mode, causes the speaker to emit the sound of a rapid heartbeat, and when it receives a signal from the magnetic switch and the doll is in the healthy mode, causes the speaker to emit the sound of a normal heartbeat. 
   
   
       4 . The child's toy of  claim 2 , where the injection button is located near the buttocks of the doll and where the integrated circuit, when it receives a signal from the injection button and the doll is in the sick mode, causes the speaker to emit sounds of laughter, and when it receives a signal from the injection button and the doll is in the healthy mode, causes the speaker to emit sounds of crying. 
   
   
       5 . The child's toy of  claim 2 , where the doll further comprises lights in its cheeks and these lights are connected to the integrated circuit, where the lights illuminate the cheeks when the doll is in the sick mode, but do not illuminate the cheeks when the doll is in the healthy mode. 
   
   
       6 . The child's toy of  claim 2 , where the doll further comprises a motion sensor in its head, where the motion sensor is connected to the integrated circuit and, when activated, sends a signal to the integrated circuit, where the integrated circuit, when it receives a signal from the motion sensor and the doll is in the sick mode, causes the speaker to emit sounds of crying, and where the integrated circuit, when it receives a signal from the motion sensor and the doll is in the healthy mode, causes the speaker to emit sounds of laughter. 
   
   
       7 . The child's toy of  claim 2 , where the doll further comprises an ear button located in one of the doll's ears, where the ear button is connected to the integrated circuit and, when activated, sends a signal to the integrated circuit, where the integrated circuit, when it receives a signal from the ear button and the doll is in the sick mode, causes the ear button to light up in the color red, and when it receives a signal from the ear button and the doll is in the healthy mode, causes the ear button to light up in the color green. 
   
   
       8 . The child's toy of  claim 2 , where the doll further comprises a two-way switch and a hand button,
 where the hand button is located in one of the hands of the doll and is connected to the integrated circuit,   where the two-way switch can be in either the on position or the try-me position and is connected to the integrated circuit, and when the switch is in the try-me position the integrated circuit only accepts input from the hand button, and when the switch is flipped from the try-me position to the on position, the integrated circuit will not accept input from any switch or button until the hand button is pressed, and   where, when the two-way switch is flipped from the try-me position to the on position and the hand button is pressed, the doll accepts input from the buttons and switches connected to it and the doll enters the healthy mode.   
   
   
       9 . The child's toy of  claim 8 , where the doll has an additional mode called a low-powered mode,
 where the doll enters this mode after a set period of time of inactivity, where inactivity occurs when the integrated circuit receives no input signals, and   where the integrated circuit, when in the low power mode, does not accept input from any button or switch except the hand button, where the doll, when the integrated circuit receives input from the hand button and is in the low power mode, enters the healthy mode.   
   
   
       10 . A child's toy comprising a doll, where the doll is in the shape of a humanoid figure, and where the doll comprises a power source, a speaker, an ear button, an injection button, and an integrated circuit, where the integrated circuit is connected to and capable of processing input from the ear button or injection button and sending output to the speaker,
 where the power source supplies electricity to the integrated circuit,   where the speaker is connected to the integrated circuit and the integrated circuit can cause the speaker to emit sound by sending signals to the speaker,   where the doll has two or more modes, where the modes affect what sounds are produced by the speaker, and where the modes can automatically change after a set period of time,   where the ear button, when activated, sends a signal to the integrated circuit, and where the integrated circuit, when it receives this signal, causes the ear button to light up, where the color of the light that the ear button produces depends on which mode the doll is in, and   where the injection button, when activated, sends a signal to the integrated circuit, and depending on the mode that the doll is in, causes the doll to enter a different mode.   
   
   
       11 . The child's toy of  claim 10 , where the doll has two modes, a sick mode and a healthy mode,
 where, when the integrated circuit receives a signal from the injection button and the doll is in the sick mode, the doll enters the healthy mode, and   where, when the doll is in the sick mode, the integrated circuit causes the speaker to emit sounds of a baby coughing or crying, and when the doll is in the healthy mode, the integrated circuit causes the speaker to emit sounds of laughter and cooing.   
   
   
       12 . The child's toy of  claim 11 , where the ear button is located in one of the doll's ears, and where the integrated circuit, when it receives a signal from the ear button and the doll is in the sick mode, causes the ear button to light up in the color red, and when it receives a signal from the ear button and the doll is in the healthy mode, causes the ear button to light up in the color green. 
   
   
       13 . The child's toy of  claim 11 , where the injection button is located near the buttocks of the doll and where the integrated circuit, when it receives a signal from the injection button and the doll is in the sick mode, causes the speaker to emit sounds of laughter, and when it receives a signal from the injection button and the doll is in the healthy mode, causes the speaker to emit sounds of crying. 
   
   
       14 . The child's toy of  claim 11 , where the doll further comprises lights in its cheeks and these lights are connected to the integrated circuit, where the lights illuminate the cheeks when the doll is in the sick mode, but do not illuminate the cheeks when the doll is in the healthy mode. 
   
   
       15 . The child's toy of  claim 11 , where the doll further comprises a motion sensor in its head, where the motion sensor, when activated, sends a signal to the integrated circuit, where the integrated circuit, when it receives a signal from the motion sensor and the doll is in the sick mode, causes the speaker to emit sounds of crying, and where the integrated circuit, when it receives a signal from the motion sensor and the doll is in the healthy mode, causes the speaker to emit sounds of laughter. 
   
   
       16 . The child's toy of  claim 11 , where the doll further comprises a two-way switch and a hand button,
 where the hand button is located in one of the hands of the doll and is connected to the integrated circuit,   where the two-way switch can be in either the on position or the try-me position and is connected to the integrated circuit, and when the switch is in the try-me position the integrated circuit only accepts input from the hand button, and when the switch is flipped from the try-me position to the on position, the integrated circuit will not accept input from any switch or button until the hand button is pressed, and   where, when the two-way switch is flipped from the try-me position to the on position and the hand button is pressed, the doll accepts input from the buttons and switches connected to it and the doll enters the healthy mode.   
   
   
       17 . The child's toy of  claim 16 , where the doll has an additional mode called a low-powered mode,
 where the doll enters this mode after a set period of time of inactivity, where inactivity occurs when the integrated circuit receives no input signals, and   where the integrated circuit, when in the low power mode, does not accept input from any button or switch except the hand button, where the doll, when the integrated circuit receives input from the hand button and is in the low power mode, enters the healthy mode.   
   
   
       18 . A child's toy comprising
 a doll, where the doll is in the shape of a humanoid figure, and where the doll comprises a power source, a speaker, a magnetic switch, an injection button, an ear button, a motion sensor, and an integrated circuit, where the integrated circuit is connected to and capable of processing input from the magnetic switch, ear button, motion sensor, or injection button and sending output to the speaker,   where the power source supplies electricity to the integrated circuit,   where the speaker is connected to the integrated circuit and the integrated circuit can cause the speaker to emit sound by sending signals to the speaker,   where the doll has two modes, a sick mode and a healthy mode, and when the doll is in the sick mode, the integrated circuit causes the speaker to emit sounds of a baby coughing or crying, and when the doll is in the healthy mode, the integrated circuit causes the speaker to emit sounds of laughter and cooing,   where the magnetic switch is located in the chest of the doll and the magnetic switch, when activated, sends a signal to the integrated circuit, and where the integrated circuit, when it receives a signal from the magnetic switch and the doll is in the sick mode, causes the speaker to emit the sound of a rapid heartbeat, and when it receives a signal from the magnetic switch and the doll is in the healthy mode, causes the speaker to emit the sound of a normal heartbeat,   where the injection button is located near the buttocks of the doll and the injection button, when pressed, sends a signal to the integrated circuit, and when the integrated circuit receives a signal from the injection button and the doll is in the sick mode, the doll enters the healthy mode and causes the speaker to emit sounds of laughter, and when it receives a signal from the injection button and the doll is in the healthy mode, causes the speaker to emit sounds of crying,   where the motion sensor is located in the head of the doll and the motion sensor, when activated, sends a signal to the integrated circuit, where the integrated circuit, when it receives a signal from the motion sensor and the doll is in the sick mode, causes the speaker to emit sounds of crying, and where the integrated circuit, when it receives a signal from the motion sensor and the doll is in the healthy mode, causes the speaker to emit sounds of laughter, and   where the ear button is located in one of the doll's ears and the ear button, when pressed, sends a signal to the integrated circuit, where the integrated circuit, when it receives a signal from the ear button and the doll is in the sick mode, causes the ear button to light up in the color red, and when it receives a signal from the ear button and the doll is in the healthy mode, causes the ear button to light up in the color green.   
   
   
       19 . The child's toy of  claim 18 , where the doll further comprises lights in its cheeks and these lights are connected to the integrated circuit, where the lights illuminate the cheeks when the doll is in the sick mode, but do not illuminate the cheeks when the doll is in the healthy mode. 
   
   
       20 . The child's toy of  claim 18 , where the doll further comprises a two-way switch and a hand button,
 where the hand button is located in one of the hands of the doll and is connected to the integrated circuit,   where the two-way switch can be in either the on position or the try-me position and is connected to the integrated circuit, and when the switch is in the try-me position the integrated circuit only accepts input from the hand button, and when the switch is flipped from the try-me position to the on position, the integrated circuit will not accept input from any switch or button until the hand button is pressed, and   where, when the two-way switch is flipped from the try-me position to the on position and the hand button is pressed, the doll accepts input from the buttons and switches connected to it and the doll enters the healthy mode.

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