Horse racing game
Abstract
A horse racing game includes a game board that has a plurality of concentric lanes having at least one starting point, a finish point and an equal number of movement increments. Markers are identifiable with each player and used to identify the position of the player on the game board in an identified lane. A direction indicating device randomly determines if the player's marker will move in a forward direction, a rearward direction or remain in place. A movement indicating device randomly determines a number of the increments a marker will move. The movement indicating device has a feature for moving the marker in the forward direction only one increment when the marker is located upon the increment directly adjacent the finish point. Each player operates the direction indicating and movement indicating devices in turn to determine a direction and number of increments to be traversed by the player's marker.
Claims
exact text as granted — not AI-modified1 . A horse racing game, comprising:
a game board, said game board having a plurality of concentric lanes, each of said lanes having at least one starting point, a finish point and an equal number of identified movement increments; at least two marker pieces, each of said marker pieces identifiable with a player and used to identify a position of said player on said game board within a selected lane; a direction indicating device, said direction indicating device randomly determining if said player's marker piece will move in either of a forward direction and a rearward direction or remain in place; a movement indicating device, said movement indicating device randomly determining a number of said movement increments a player's marker piece will be displaced; said movement indicating device having at least one feature for moving said marker in said forward direction only one movement increment when said marker piece is disposed upon said movement increment directly adjacent to said finish point; and each of said players operating said direction indicating device and said movement indicating device in turn to determine direction and number of movement increments to be traversed by said player's marker piece, play continuing until one of said marker pieces reaches said finish point.
2 . The horse racing game, as described in claim 1 , wherein said direction indicating device is a first die, said first die having face markings to indicate forward movement, rearward movement or no movement.
3 . The horse racing game, as described in claim 2 , wherein said first die has four faces indicating forward movement, one face indicating rearward movement and one face indicating no movement.
4 . The horse racing game, as described in claim 1 , wherein said movement indicating device is a second die, said second die having face markings to indicate a number of movement increments to be traversed by a player's marker piece.
5 . The horse racing game, as described in claim 4 , wherein said second die has four faces numbered 1 through 4 indicating a number of movement increments to be traversed by a player's marker piece, a face marked with a horse's head, and a face marked with a horse's nose.
6 . The horse racing game, as described in claim 5 , wherein said player's marker piece will only move forward one movement increment when said marker piece is disposed upon said movement increment directly adjacent to said finish point, said movement indicating device displays either of a head and a nose and said direction indicating device displays an indicator for forward movement of said marker piece.
7 . A method of playing a horse racing game, comprising the steps of:
providing a game board, said game board having a plurality of concentric lanes, each of said lanes having at least one starting point, a finish point and an equal number of identified movement increments; providing at least two marker pieces, each of said marker pieces identifiable with a player and used to identify a position of said player on said game board within a selected lane; providing a direction indicating device, said direction indicating device randomly determining if said player's marker piece will move in either of a forward direction and a rearward direction or remain in place; providing a movement indicating device, said movement indicating device randomly determining a number of said movement increments a player's marker piece will be displaced; said movement indicating device having at least one feature for moving said marker in said forward direction only one movement increment when said marker piece is disposed upon said movement increment directly adjacent to said finish point; using said movement indicating device to determine an order in which said players shall play said game; each of said players operating said direction indicating device and said movement indicating device in turn to determine direction and number of movement increments to be traversed by said player's marker piece, play continuing until one of said marker pieces reaches said finish point.
8 . The method of playing a horse racing game, as described in claim 7 , further comprising the step of providing a first die as a direction indicating device, said first die having face markings to indicate forward movement, rearward movement or no movement.
9 . The method of playing a horse racing game, as described in claim 7 , further comprising the step of providing a first die as a direction indicating device, said first die having four faces indicating forward movement, one face indicating rearward movement and one face indicating no movement.
10 . The method of playing a horse racing game, as described in claim 7 , further comprising the step of providing a second die as a movement indicating device, said second die having face markings to indicate a number of movement increments to be traversed by a player's marker piece.
11 . The method of playing a horse racing game, as described in claim 7 , further comprising the step of providing a second die as a movement indicating device, said second die having four faces numbered 1 through 4 indicating a number of movement increments to be traversed by a player's marker piece, a face marked with a horse's head, and a face marked with a horse's nose.
12 . The method of playing a horse racing game, as described in claim 11 , further comprising the step of moving a player's marker piece forward only one movement increment when said marker piece is disposed upon said movement increment directly adjacent to said finish point, said movement indicating device displays either of a head and a nose and said direction indicating device displays an indicator for forward movement of said marker piece.Join the waitlist — get patent alerts
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