Lottery system based on sporting events
Abstract
A method of conducting a lottery using sporting events as a basis of defining a winning condition for the lottery, comprising the steps of: identifying a group of scheduled sporting events 11 , associating the group of sporting events with single lottery competition 12 , defining a plurality of parameters comprising predictions to be made by a lottery participant with respect to the win/loss outcomes of the group of sporting events 13 , charging a fee to participate in the lottery competition 14 , providing a prediction request to the participant to enable reporting of predictions made by the participant regarding win/loss outcomes of the sporting events 15 , and assigning cash award amounts to participants that are at least partially successful in predicting a majority of sporting event outcomes 16 , said amounts being based on a total of fees paid by the participants in the lottery competition.
Claims
exact text as granted — not AI-modified1 . A method of conducting a lottery using sporting events as a basis of defining winning conditions for the lottery, said method comprising the steps of:
a) identifying a group of scheduled sporting events; b) associating the group of sporting events with a lottery competition; c) defining a plurality of parameters comprising predictions to be made by a lottery participant with respect to the win/loss outcomes of the group of sporting events; d) charging a fee to participate in the lottery competition; e) providing a prediction request to the participant to enable reporting of the predictions made by the participant regarding will/loss outcomes of the sporting events; f) assigning award amounts to the participants that are at least partially successful in predicting a majority of sporting event outcomes, said amounts being based on a total of fees paid by the participants in the lottery competition; and g) carrying awards over to a next game if no participant fulfills the winning conditions.
2 . A method as defined in claim 1 , wherein the events are approximately coincident in time of play.
3 . A method as defined in claim 1 , wherein the events are spread over a period of several days.
4 . A method as defined in claim 1 , wherein the events are selected from a group consisting of football, basketball, baseball, soccer, volleyball, softball, hockey, skiing, snowboarding, skating, bicycle racing, horse racing, vehicle racing, gymnastics, swimming, boxing, extreme sports, and track and field.
5 . A method as defined in claim 1 , wherein the events are selected from a single sport.
6 . A method as defined in claim 1 , wherein the events are selected from a group of events in at least two or more sports.
7 . A method as defined in claim 1 , wherein the win/loss outcome includes a difference of two team's final scores (point spread).
8 . A method as defined in claim 1 , wherein the win/loss outcome includes a tie game status for events in which a tie outcome is allowed.
9 . A method as defined 8 , wherein the tie condition can occur by an event winner prevailing by exactly a given point spread.
10 . A method as defined 1 , wherein the win/loss outcome includes a score outcome to be either over a given point total or under a given point total.
11 . A method as defined in claim 1 , wherein the win/loss outcome includes a ranking order of competitors in the event.
12 . A method as defined 11 , wherein only a segment of the order is predicted.
13 . A method as defined in claim 1 , wherein the participant's predictions are a combination of outcome possibilities.
14 . A method as defined in claim 1 , wherein the participant may predict multiple outcomes of the same event.
15 . A method as defined in claim 1 , wherein predictions are made on alternate events in an instance of a cancellation of the original event.
16 . A program storage device readable by a machine, tangibly embodying a program of instructions executable by the machine to perform method steps for processing a lotter event, said method steps comprising:
a) generating a list of scheduled sporting events; b) creating prediction requests for lottery participants based on the list; c) recording predictions by the participants of win/loss outcome(s) for the event(s); d) collecting an entry fee along with the prediction requests from the participants; e) placing the predictions in a lottery; f) comparing predicted results from each of the participants with actual outcome(s) of the sporting events; g) awarding specified prizes to the participants that are at least partially successful in predicting a majority of the win/loss outcomes, said prizes being based on a total of fees paid by all of the participants in the lottery; and h) carrying the awards over to later lotteries in the case that no participant is partially successful in predicting the outcomes.
17 . A method as defined in claim 16 , wherein the events are approximately coincident in time of play.
18 . A method as defined in claim 16 , wherein the events are spread over a period of several days.
19 . A method as defined in claim 16 , wherein the events are selected from a group consisting of football, basketball, baseball, soccer, volleyball, softball, hockey, skiing, snowboarding, skating, bicycle racing, horse racing, vehicle racing, gymnastics, swimming, boxing, extreme sports, and track and field.
20 . A method as defined in claim 16 , wherein the events are selected from a single sport.
21 . A method as defined in claim 16 , wherein the events are selected from a group of events in at least two sports.
22 . A method as defined in claim 16 , wherein the win/loss outcome includes a difference of two team's final scores (point spread).
23 . A method as defined in claim 16 , wherein the win/loss outcome includes a tie game status for events in which a tie outcome is allowed.
24 . A method as defined 23 , wherein the tie condition can occur by an event winner prevailing by exactly a given point spread.
25 . A method as defined 16 , wherein the win/loss outcome includes a score outcome to be either over a given point total or under a given point total.
26 . A method as defined in claim 16 , wherein the win/loss outcome includes a ranking order of competitors in the event.
27 . A method as defined 26 , wherein only a segment of the order is predicted.
28 . A method as defined in claim 16 , wherein the participant's predictions are a combination of outcome possibilities.
29 . A method as defined in claim 16 , wherein the participant may predict multiple outcomes of the same event.
30 . A method as defined in claim 16 , wherein predictions are made on alternate events in an instance of a cancellation of the event.
31 . A computer program product comprising:
a computer usable medium having a computer readable code means embodied in said medium for processing a lottery event, the computer readable program code in said article of manufacture comprising: a computer readable program code means for causing the computer to generate a list of scheduled sporting events; a computer readable program code means for causing the computer to create prediction requests for lottery participants based on the list; a computer readable program code means for causing the computer to record predictions by the participants of win/loss outcome(s) for the event(s); a computer readable program code means for causing the computer to collect an entry fee along with the prediction requests from the participants; a computer readable program code means for causing the computer to place the predictions in a lottery; a computer readable program code means for causing the computer to compare predicted results from each of the participants with actual outcome(s) of the sporting events; a computer readable program code means for causing the computer to award specified prizes to the participants that are at least partially successful in predicting a majority of the win/loss outcomes, said prizes being based on a total of fees paid by all of the participants in the lottery; and a computer readable program code means for causing the computer to carry the awards over to later lotteries in the case that no participant is partially successful in predicting the outcomes.Join the waitlist — get patent alerts
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