US2008318679A1PendingUtilityA1
Foot game controller with motion detection and/or position detection
Est. expiryJun 21, 2027(~0.9 yrs left)· nominal 20-yr term from priority
A63F 13/573A63F 13/822A63F 13/216A63F 13/213A63F 2300/807A63F 2300/646A63F 2300/407A63F 2300/1087A63F 2300/1081A63F 2300/1056A63F 2300/105A63F 2300/1031A63F 2300/1012A63F 13/335A63F 13/235A63F 13/218A63F 13/215A63F 13/212A63F 13/211A63F 2300/5573A63F 2300/205A63F 2300/1025A43B 3/34H04M 1/72427H04M 1/72412G01C 22/006H04M 1/2535G06F 3/0334A63F 13/33
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Claims
Abstract
Systems and methods are disclosed having a mesh network such as a ZigBee mesh network, a game controller coupled to the mesh network; and a display device coupled to the mesh network.
Claims
exact text as granted — not AI-modified1 . A foot controller, comprising:
a foot platform; a wireless network device coupled to the foot platform; a motion sensor coupled to the wireless network to detect foot motion; and a motion signal processor coupled to the motion sensor and to the wireless network device, the motion signal processor determining foot movement and applying the foot movement to a physics model of a ball and one or more players.
2 . The system of claim 1 , wherein the wireless network device comprises one of: an 802.11 device, a Bluetooth device, an 805.15 device.
3 . The system of claim 1 , wherein the mesh network game controller comprises a Voice Over Internet Protocol (VOIP) telephone.
4 . The system of claim 1 , wherein the ball is played in a multiplayer online role-playing game.
5 . The system of claim 1 , wherein the foot controller comprises a TV remote.
6 . The system of claim 1 , comprising a server coupled to the wireless network device and to a wide area network.
7 . The system of claim 6 , wherein the server receives a search query from the controller; the server searching one or more databases based on the search query and returning a search result on the display.
8 . The system of claim 7 , wherein a third party associated with one of the search results is selected to call back the game controller.
9 . The system of claim 6 , wherein the server connect players to one or more game worlds.
10 . The system of claim 6 , wherein the server instructs players to travel to one or more predetermined physical locations.
11 . The system of claim 10 , wherein the predetermined physical locations pay advertising revenue for instructions from the server.
12 . The system of claim 1 , wherein the motion sensor comprises one of: an accelerometer, a piezoelectric transducer, a contact switch, a pressure transducer.
13 . The system of claim 1 , comprising an electricity generator coupled to the foot platform.
14 . The system of claim 11 , wherein the electricity generator comprises one of: an electrostrictive polymer, an electroactive polymer, a piezoelectric element, a solar cell.
15 . The system of claim 1 , wherein the motion sensor detects ball approach, plant-foot force, swing-limb loading, hip flexion, knee extension, foot contact, and follow-through.
16 . The system of claim 1 , wherein the motion sensor detects muscular action during approach and kick.
17 . The system of claim 14 , wherein the motion sensor detects trunk motion for stabilization, right hip motion for internal rotation/hip flexion, left hip motion for extension, right knee motion for extension, left knee motion for extension, right ankle motion for plantar flexion, left shoulder for horizontal adduction.
18 . The system of claim 1 , comprising a hand controller to detect hand motion and wherein the motion sensors detect swinging or cocking of the kicking limb of a kicking leg and motion in an opposite arm to the kicking leg.
19 . The system of claim 1 , comprising a physics motion processor to process the current position, the motion of the foot and the force to model ball path and display the ball path.
20 . The system of claim 17 , wherein the motion signal processor applies a linear relationship between foot velocity measured by the sensor and the resultant ball velocity modeled by the physics motion processor.
21 . A system, comprising
a mesh network; a network game controller coupled to the mesh network including
one or more wearable foot and hand motion detectors, wherein the motion detectors determine hand and foot motions and apply one or more kinematics or physics models to the hand and foot motions; and
an in-door position detector that triangulates positions based on a plurality of wireless transmitter outputs; and
a display device coupled to the mesh network to render game images.
22 . The system of claim 19 , wherein the motion sensor detects player trunk motion for stabilization, right hip motion for internal rotation/hip flexion, left hip motion for extension, right knee motion for extension, left knee motion for extension, right ankle motion for plantar flexion, left shoulder for horizontal adduction.Join the waitlist — get patent alerts
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