US2008261684A1PendingUtilityA1
Networked gaming system and method with a multiple-progressive wheel game
Est. expiryNov 13, 2026(~0.3 yrs left)· nominal 20-yr term from priority
G07F 17/3258G07F 17/32
54
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Claims
Abstract
Disclosed are a networked gaming system and associated method including a multiple-progressive wheel game. A player may win more than one wheel-based progressive award during play of a single game on the system.
Claims
exact text as granted — not AI-modified1 . A networked gaming system including:
a plurality of gaming machines connected through a network to a server, at least one of the gaming machines including a game operable by a player, the game comprising a first game and a second game; upon a triggering event, the second game activatable over a plurality of plays, the second game comprising a wheel and a plurality of progressive awards, each progressive award associated with a separate one of the second game plays.
2 . The gaming system of claim 1 wherein the triggering event comprises the occurrence of a specific one of a set of possible first game outcomes.
3 . The gaming system of claim 1 further comprising a wager input mechanism operable by the player wherein play of the second game is restricted by the amount of a wager placed by the player by way of the wager input mechanism.
4 . The gaming system of claim 1 further comprising a game management unit operatively coupled to at least one of the gaming machines and to the network.
5 . The gaming system of claim 1 , the first game comprising at least one of a slot machine game, a poker game, a keno game, a blackjack game, a bingo game, a roulette game and a wheel game.
6 . The gaming system of claim 1 wherein the gaming machines are connected for competitive play.
7 . The gaming system of claim 1 where the gaming machines are connected for cooperative play.
8 . The gaming system of claim 1 wherein a random outcome is associated with each play of the second game.
9 . The gaming system of claim 1 wherein game outcomes are determined by the server.
10 . A method of operating a networked gaming system, the method including the steps of: connecting a plurality of gaming machines comprising a game; for one of the games, selecting at least one of a set of possible outcomes for a first game; upon the occurrence of a triggering event, determining a plurality of a set of possible outcomes for a second game, the second game comprising a wheel and a plurality of progressive awards, each progressive award associated with a separate one of the plurality of second game outcomes.
11 . The method of claim 10 wherein the triggering event comprises a predefined one of the set of first game outcomes.
12 . The method of claim 10 further comprising the step of connecting the plurality of gaming machines for cooperative play of the second game.
13 . The method of claim 10 further comprising the step of connecting the plurality of gaming machines for competitive play of the second game.
14 . The method of claim 10 wherein the gaming machines reside in at least one casino.
15 . The method of claim 10 further comprising displaying the second game on a player tracking system display at each of the gaming machines.
16 . The gaming system of claim 10 wherein a random outcome is associated with each of the plurality of second game outcomes.
17 . The gaming system of claim 10 further comprising a gaming display control computer.
18 . A networked gaming system including: a network computer; one or more gaming machines; a network connecting the network computer to the one or more gaming machines; a game operable with at least one of the gaming machines; and a trigger operable in conjunction with the game for causing the game to play a feature game, the feature game comprising a wheel, a plurality of outcomes and a plurality of progressive awards, each progressive award associated with a separate one of the plurality of outcomes.
19 . The networked gaming system of claim 18 wherein the game is controlled by the network computer.
20 . The networked gaming system of claim 18 wherein the game is controlled by the at least one of the gaming machines.
21 . The networked gaming system of claim 18 , the game comprising a random outcome associated with each play of the game.
22 . The method of claim 18 wherein the one or more gaming machines are located in at least one casino.
23 . A networked gaming system including: a host computer; a progressive controller accessible through the host computer operable to generate multiple progressive pools; a plurality of gaming machines connected through a network to the host computer and progressive controller, at least one of the gaming machines including a game operable by a player, the game comprising a first game and a second game; upon a triggering event, the second game activatable over a plurality of plays, the second game comprising a wheel, each of the second game plays associated with a separate one of the multiple progressive pools.
24 . The gaming system of claim 23 further comprising a game management unit operatively coupled to at least one of the gaming machines and to the network.
25 . A method of operating a networked gaming system, the method including the steps of: connecting a plurality of gaming machines comprising a game to a host computer; providing access to a progressive controller associated with the host computer; generating a plurality of progressive pools controlled by the progressive controller; for one of the games, selecting at least one of a set of possible outcomes for a first game; upon the occurrence of a triggering event, determining a plurality of a set of possible outcomes for a second game, the second game comprising a wheel, each of the determined outcomes associated with a separate one of the progressive pools.Join the waitlist — get patent alerts
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