US2008248864A1PendingUtilityA1

Dice Game Machine And Dice Game Method

Assignee: ARUZE CORPPriority: Apr 3, 2007Filed: Mar 31, 2008Published: Oct 9, 2008
Est. expiryApr 3, 2027(~0.7 yrs left)· nominal 20-yr term from priority
Inventors:Hirobumi Toyoda
A63F 9/0406G07F 17/34A63F 7/26A63F 3/00157G07F 17/32G07F 17/3213G07F 17/3262A63F 9/0402G07F 17/3211G07F 17/322
57
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Claims

Abstract

A dice game machine of the present invention has: a table on which a plurality of ice roll, the table having pockets in which at least one of the plurality of dice drops; a vibration section for vibrating the table to roll the dice on the table; a player terminal, which enables a player to perform BET operation while predicting at least one of rolled numbers of the dice existing on the table after vibration of the table stops and rolled numbers of the dice that have dropped in the pockets; a rolled-number recognition section for recognizing rolled numbers of the plurality of dice that stop after vibration of the table has stopped; a controller for controlling vibration of the table and a time during which the vibration of the table stops; accepting BET operation from the BET operating section; and controlling payout processing of a gaming value corresponding to a payment, with referring to rolled numbers of dice specified by the rolled-number recognition section. At the player terminal, when a predetermined condition is established, a right to vibrate the table by a drive operation button is given.

Claims

exact text as granted — not AI-modified
1 . A dice game machine, comprising:
 (a) a gaming section having a table on which a plurality of dice roll;   (b) a vibration section for vibrating the table to roll the dice on the table;   (c) a BET operation section, which enables BET operation while predicting rolled numbers of the dice existing on the table after vibration of the table has stopped;   (d) a drive operation section for driving the vibration section;   (e)   (f)   (g) a controller,   the controller being configured to:
 (i) control vibration of the table and a timing at which the vibration of the table stops; 
 (ii) accept BET operation from the BET operation section and control payout processing of a gaming value corresponding to a payment, with referring to rolled numbers of dice specified by the rolled-number recognition section; and 
 (iii) control the table to be vibrated by the drive operation section when a predetermined condition is established. 
   
   
   
       2 . The dice game machine according to  claim 1 , wherein:
 a right to vibrate the table that can be vibrated by the drive operation section, the right being given to a player in a case where the predetermined condition is established, is determined based upon a previous game of each player.   
   
   
       3 . The dice game machine according to  claim 1 , wherein:
 a right to vibrate the table that can be vibrated by the drive operation section, the right being given to a player in a case where the predetermined condition is established, is determined based upon a BET number of each player.   
   
   
       4 . The dice game machine according to  claim 1 , comprising: a plurality of player terminals having at least the operating section; and an image display device that can be visually recognized from a player of each of said player terminals, wherein the controller causes the image display device to display an effect image when the dice on the table vibrate. 
   
   
       5 . The dice game machine according to  claim 1 , wherein:
 the table has pockets in which some of rolling dice drop; and the rolled-number recognition section recognizes rolled numbers of the dice existing on the table after vibration has stopped and rolled numbers of the dice that have dropped in pockets.   
   
   
       6 . The dice game machine according to  claim 1 , wherein:
 the controller executes a game in which an additional gaming value can be acquired for the player in a case where either of rolled numbers of the dice on the table and rolled numbers of the dice that have dropped in pockets are obtained in a predetermined combination, and the player has made BET operation for the predetermined combination.   
   
   
       7 . The dice game machine according to  claim 1 , wherein:
 the controller executes accumulation processing at a predetermined rate among a BET amount when the player has made BET operation; and executes payout processing of the past accumulation amount for the player in a case where either of rolled numbers of the dice on the table and rolled numbers of the dice that have dropped in pockets are obtained in a predetermined combination and the player has made BET operation for the predetermined combination.   
   
   
       8 . A dice game machine, comprising:
 (a) a gaming section having a table on which a plurality of dice roll;   (b) a vibration section for vibrating the table to roll the dice on the table;   (c) a BET operation section, which enables BET operation while predicting rolled numbers of the dice existing on the table after vibration of the table has stopped;   (d) a drive operation section, which is operable by the player and which drives the vibration section;   (e) a rolled-number recognition section for recognizing rolled numbers of the plurality of dice; and   (f) a controller,   the controller being configured to:
 (i) accept processing of BET operation from the player via the BET operation section; 
 (ii) control vibration of the table, which is exerted by the vibration section, so that the plurality of dice roll on the table; 
 (iii) permit acceptance of the table from the player to the drive operation section in a case where a predetermined condition is established; 
 (iv) control vibration of the table, which is exerted by the vibration section, following the foregoing (ii) in a case where it is determined that an input operation from the player is made for the drive operation section; 
 (v) control the rolled-number recognition section to recognize predetermined rolled numbers of dice after vibration of the table has stopped; and 
 (vi) control payout of a gaming value corresponding to a payment to the player in a case where it is determined whether or not a combination of recognized predetermined rolled numbers of the dice conforms to a predetermined condition and the accepted BET operation is made for the predetermined condition. 
   
   
   
       9 . The dice game machine according to  claim 8 , wherein:
 the controller, in the foregoing (iii), permits acceptance of input operation of the player to the drive operation section, based upon a previous game result of the player.   
   
   
       10 . The dice game machine according to  claim 8 , wherein:
 the controller, in the foregoing (iii), permits acceptance of input operation of the player to the drive operation section, based upon the BET number of the player accepted from the BET operation section.   
   
   
       11 . The dice game machine according to  claim 8 , wherein:
 a display section for displaying predetermined information for the player is provided; and the controller, in the foregoing (ii), controls the display section to display information indicating to the player that the player can make input operation at the drive operation section, at a predetermined timing after starting controlling of vibration of the table, the vibration being exerted by the vibration section.   
   
   
       12 . The dice game machine according to  claim 8 , wherein:
 the controller executes a first game in a case where the rolled-number recognition section recognizes that a combination of rolled numbers of the dice that have stopped on the table conforms to a predetermined condition, and executes a second game in a case where a combination of rolled numbers of the dice that have dropped in pockets of the table conforms to a predetermined condition.   
   
   
       13 . A dice game method, comprising the steps of:
 (a) vibrating a table, which is installed at a gaming section and on which a plurality of dice roll;   (b) accepting processing of making BET operation while predicting rolled numbers of the dice existing on the table after vibration of the table has stopped;   (c) recognizing rolled numbers of the plurality of dice established in a stopped state, after vibration of the table has stopped;   (d) paying out a gaming value corresponding to a payment, referring to the specified rolled-number of the plurality of dice; and   (e) enabling vibration of the table by a drive operation section before vibration of the table stops when a predetermined condition is established.   
   
   
       14 . The dice game method according to  claim 13 , wherein:
 a right to vibrate the table that can be vibrated, the right being given to a player in a case where the predetermined condition is established, is determined based upon a previous game of each player.   
   
   
       15 . The dice game method according to  claim 13 , wherein:
 a right to vibrate the table that can be vibrated, the right being given to a player in a case where the predetermined condition is established, is determined based upon a BET number of each player.   
   
   
       16 . The dice game method according to  claim 13 , further comprising the step of executing, for the player, a game in which an additional gaming value can be acquired, in a case where either of rolled numbers of the dice on the table and rolled numbers of the dice that have dropped in pockets are obtained in a predetermined combination and the player has made BET operation for the predetermined combination. 
   
   
       17 . The dice game method according to  claim 13 , further comprising the steps of:
 executing accumulation processing at a predetermined rate among a BET amount when the player has made BET operation; and   executing, for the player, payout processing of a past accumulation amount, in a case where rolled numbers of the dice are obtained in a predetermined combination, and the player has made BET operation for the predetermined combination.

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