US2008146337A1PendingUtilityA1

Method for Gaming and Gaming System

Assignee: JETBET OYPriority: Jul 9, 2004Filed: Jul 9, 2004Published: Jun 19, 2008
Est. expiryJul 9, 2024(expired)· nominal 20-yr term from priority
G07C 15/006G07F 17/32G07F 17/329G07F 17/3255
22
PatentIndex Score
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Cited by
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References
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Claims

Abstract

The present invention relates to a method for gaming and for a gaming system. More particularly the present invention relates to mobile or networked gaming with a terminal, such as a mobile terminal. In the method the player is recognized by an existing identifier without specific registration to the gaming system. Also a simple method of paying the prize is provided.

Claims

exact text as granted — not AI-modified
1 . A method of playing a networked or mobile game by messages between an user using a terminals, which can be used for gaming as such without modifications or additional application installations related to said gaming, and gaming system within a single gaming session, wherein
 said user sends a first message to said gaming system, wherein said user is identified by an existing user identifier without a specific registration to said gaming system,   said gaming system calculates a win/loss value for said user to define if there is a win or loss in the game,   said gaming system responses with a second message to said user to report the result of said game characterized in that in the case of win said user responses with a third message to said gaming system to provide payment system information for the prize payment.   
   
   
       2 . The method of  claim 1 , characterized in that said gaming system responses to said user with a message containing a verification of the payment and said user sends back said verification to said gaming system in order to accept a prize payment. 
   
   
       3 . The method of  claim 2 , characterized in that said gaming system prize according to given payment system information. 
   
   
       4 . The method of  claim 3 , characterized in that in the case of a win the prize is added to player's gaming account. 
   
   
       5 . The method of  claim 1 , characterized in that in the user payment for the gaming is associated with said first message. 
   
   
       6 . The method of  claim 1 , characterized in that the said payment system information is bank account information. 
   
   
       7 . The method of  claim 1 , characterized in that said payment system account information is giro transfer information or payment order or any other suitable means of claiming monetary or other wins. 
   
   
       8 . The method of  claim 1 , characterized in that said user further takes part to another gaming session wherein said first user message is not required. 
   
   
       9 . The method of  claim 1 , characterized in that said existing user identifier is a phone number, identification card, social security number, bank security code, biometric ID, national or international digital id, trusted device identification, credit card number, imei-code, sim-code, other trusted account identification, digital television terminal id code, or any other suitable code, number or other means of identifying, determining or otherwise separating and uniquely identifying players from each other. 
   
   
       10 . The method of  claim 1 , characterized in that said terminal is a mobile terminal. 
   
   
       11 . The method of  claim 10 , characterized in that said mobile terminal is a mobile phone, PDA, communicator, laptop or any other wireless terminal. 
   
   
       12 . The method of  claim 1 , characterized in that said terminal is a network terminal. 
   
   
       13 . The method of  claim 12 , characterized in that said network terminal is a personal computer, gaming terminal or digital television terminal. 
   
   
       14 . The method of  claim 1 , characterized in that said message is SMS message, multimedia message, SMS-like message, email message, secured email message. 
   
   
       15 . The method of  claim 1 , characterized in that if said user is a new user the gaming system will send back to said user a message containing the terms of usage. 
   
   
       16 . The method of  claim 1 , characterized in that said gaming system checks if said user is allowed to play and based on this either allows or denies said user to play. 
   
   
       17 . A gaming system for playing a networked or mobile game by messages between an user using a terminal which can be used for gaming as such without modifications or additional application installations related to said gaming, and gaming system within a single gaming session, wherein:
 the gaming system is arranged to receive a first message from said user, wherein said user is arranged to be identified by an existing user identifier without a specific registration to said gaming system,   said gaming system is arranged to calculate a win/loss value for said user to define if there is a win or loss in the game,   said gaming service is arranged to respond with a second message to said user to report the result of said game characterized in that in the case of win said gaming system is arranged to receive a third message from said user to provide payment system account information for the prize payment.   
   
   
       18 . The gaming system of  claim 17 , characterized in that said gaming system is arranged to respond to said user with a message containing a verification of the payment and to receive back said verification from said user in order to accept a prize payment. 
   
   
       19 . The gaming system of  claim 18 , characterized in that said gaming system is arranged to pay the prize according to given payment system information. 
   
   
       20 . The gaming system of  claim 17 , characterized in that in the case of a win the prize is arranged to be added to player's gaming account. 
   
   
       21 . The gaming system of  claim 17 , characterized in that the user payment system information is associated with said first message. 
   
   
       22 . The gaming system of  claim 17 , characterized in that said payment system information is bank account information. 
   
   
       23 . The gaming system of  claim 17 , characterized in that said payment system information is giro transfer information, payment order or any other suitable means of claiming monetary or other wins. 
   
   
       24 . The gaming system of  claim 17 , characterized in that said user further takes part to another gaming session wherein said first user message is not required. 
   
   
       25 . The gaming system of  claim 17 , characterized in that said existing user identifier is a phone number, identification card, social security number, bank security code, biometric ID, national or international digital id, trusted device identification, credit card number, imei-code, sim-code, other trusted account identification, digital television terminal id code, or any other suitable code, number or other means of identifying, determining or otherwise separating and uniquely identifying players from each other 
   
   
       26 . The gaming system of  claim 17 , characterized in that said terminal is a mobile terminal. 
   
   
       27 . The gaming system of  claim 26 , characterized in that said mobile terminal is a mobile phone, PDA, communicator, laptop or any other wireless terminal. 
   
   
       28 . The gaming system of  claim 17 , characterized in that said terminal is a network terminal. 
   
   
       29 . The gaming system of  claim 28 , characterized in that said network terminal is a personal computer, gaming terminal or digital television terminal. 
   
   
       30 . The gaming system of  claim 17 , characterized in that said message is SMS message, multimedia message, SMS-like message, email message, secured email message. 
   
   
       31 . The gaming system of  claim 17 , characterized in that if said user is a new user the gaming system is arranged to send back to said user a message containing the terms of usage. 
   
   
       32 . The gaming system of  claim 17 , characterized in that said gaming system is arranged to check if said user is allowed to play and based on this it is arranged to either allow or deny said user to play.

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