US2008139278A1PendingUtilityA1

Gaming apparatus and control method thereof

Assignee: ARUZE GAMING AMERICA INCPriority: Dec 8, 2006Filed: Oct 17, 2007Published: Jun 12, 2008
Est. expiryDec 8, 2026(~0.3 yrs left)· nominal 20-yr term from priority
Inventors:Kazuo Okada
G07F 17/3286G07F 17/32G07F 17/3213
55
PatentIndex Score
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Claims

Abstract

A gaming apparatus includes a server for causing a game to proceed and controlling the game, a device for causing a roulette game to proceed in accordance with instructions from the server, and stations. Each station is a terminal used by a player, and causes a display device to display data in accordance with instructions from the server. A predetermined group including plural number pockets is set to have a higher probability of receiving a ball. When a predetermined condition is satisfied, the server performs a hit determination. If a hit is selected in the hit determination, the predetermined group set to have the higher probability of receiving the ball is displayed on the display devices of the stations, a display device provided in the gaming apparatus, and the like. On the other hand, if a miss is selected in the hit determination, a false group is displayed.

Claims

exact text as granted — not AI-modified
1 . A gaming apparatus, comprising:
 a roulette wheel including a plurality of pockets each previously associated with a number;   a memory adapted to store a plurality of control data sets in each of which at least one of a rotation condition for the roulette wheel and a launch condition for a ball is set, so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball; and   a controller operable to:
 cause a game to proceed using one of the plurality of control data sets stored on the memory, and 
 notify the specific region of the one of the control data sets when a predetermined condition is satisfied. 
   
   
   
       2 . The gaming apparatus of  claim 1 , wherein the controller is operable to notify the specific region of the one of the control data sets to a specific player in a case where the controller makes a notification. 
   
   
       3 . The gaming apparatus of  claim 1 , wherein the controller is operable to notify the specific region of the one of the control data sets to all the players in a case where the controller makes a notification. 
   
   
       4 . A gaming apparatus, comprising:
 a roulette wheel including a plurality of pockets each previously associated with a number;   a memory adapted to store a plurality of control data sets in each of which at least one of a rotation condition for the roulette wheel and a launch condition for a ball is set, so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball; and   a controller operable to:
 cause a game to proceed using one of the plurality of control data sets stored on the memory; 
 notify the specific region of the one of the control data sets when a predetermined condition is satisfied; and 
 make a change from the one of the control data set to another one of the plurality of control data sets, which is different from the one of the control data set, after the game is played a predetermined number of times using the one of the control data sets, and 
 cause the game to proceed in a state in which the specific region having a higher probability of receiving the ball has been changed. 
   
   
   
       5 . The gaming apparatus of  claim 4 , wherein the controller is operable to notify the specific region of the one of the control data sets to a specific player in a case where the controller makes a notify. 
   
   
       6 . The gaming apparatus of  claim 4 , wherein the controller is operable to notify the specific region of the one of the control data sets to all the players in a case where the controller makes a notification. 
   
   
       7 . A gaming apparatus, comprising:
 a roulette wheel including a plurality of pockets each previously associated with a number;   a memory adapted to store a plurality of control data sets in each of which at least one of a rotation condition for the roulette wheel and a launch condition for a ball is set, so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball; and   a controller operable to:
 cause a game to proceed using one of the plurality of control data sets stored on the memory, 
 perform a hit determination when a predetermined condition is satisfied, and 
 notify the specific region of the one of the control data sets if a hit is selected in the hit determination, or notify another specific region different from that of the one of the control data sets if a miss is selected in the hit determination. 
   
   
   
       8 . The gaming apparatus of  claim 7 , wherein in the hit determination, the controller performs control so that a probability of selecting of a miss becomes lower than a probability of selecting of a hit. 
   
   
       9 . The gaming apparatus of  claim 7 , wherein the controller is operable to notify the specific region of the one of the control data sets to a specific player in a case where the controller makes a notification. 
   
   
       10 . The gaming apparatus of  claim 7 , wherein the controller is operable to notify the specific region of the one of the control data sets to all the players in a case where the controller makes a notification. 
   
   
       11 . A method of controlling a gaming apparatus, comprising the steps of:
 causing a game to proceed using one of a plurality of control data sets each including at least one of a rotation condition for a roulette wheel and a launch condition for a ball, the roulette wheel including a plurality of pockets previously associated respectively with numbers, the at least one of the rotation condition and the launch condition being set so that a specific region including one or more predetermined pockets among the plurality of pockets has a higher probability of receiving the ball; and   notifying the specific region of the one of the control data sets when a predetermined condition is satisfied.   
   
   
       12 . The method of  claim 11 , wherein in a case where a notification is made, the specific region of the one of the control data sets is notified to a specific player. 
   
   
       13 . The method of  claim 11 , wherein in a case where a notification is made, the specific region of the one of the control data sets is notified to all the players. 
   
   
       14 . A method of controlling a gaming apparatus, comprising the steps of:
 causing a game to proceed using one of a plurality of control data sets each including at least one of a rotation condition for a roulette wheel and a launch condition for a ball, the roulette wheel including a plurality of pockets previously associated respectively with numbers, the at least one of the rotation condition and the launch condition being set so that a specific region including one or more predetermined pockets among the plurality of pockets has a higher probability of receiving the ball; and   notifying the specific region of the one of the control data sets when a predetermined condition is satisfied, then making a change from the one of the control data sets to another control data set, which is different from the one of the control data sets, among the plurality of control data sets after the game is played a predetermined number of times using the one of the control data sets, and then causing the game to proceed in a state in which the specific region having a higher probability of receiving the ball has been changed.   
   
   
       15 . The method of  claim 14 , wherein in a case where a notification is made, the specific region of the one of the control data sets is notified to a specific player. 
   
   
       16 . The method of  claim 14 , wherein in a case where a notification is made, the specific region of the one of the control data sets is notified to all the players. 
   
   
       17 . A method of controlling a gaming apparatus, comprising the steps of:
 causing a game to proceed using one of a plurality of control data sets each including at least one of a rotation condition for a roulette wheel and a launch condition for a ball, the roulette wheel including a plurality of pockets previously associated respectively with numbers, the at least one of the rotation condition and the launch condition being set so that a specific region including one or more predetermined pockets among the plurality of pockets has a higher probability of receiving the ball; and   performing a hit determination when a predetermined condition is satisfied, and notifying the specific region of the one of the control data sets if a hit is selected in the hit determination, or notifying another specific region different from that of the one of the control data sets if a miss is selected in the hit determination.   
   
   
       18 . The method of  claim 17 , wherein in the hit determination, control is performed so that a probability of selecting of a miss becomes lower than a probability of selecting of a hit. 
   
   
       19 . The method of  claim 17 , wherein the specific region of the one of the control data sets is notified to a specific player in a case where a notification is made. 
   
   
       20 . The method of  claim 17 , wherein the specific region of the one of the control data sets is notified to all the players in a case where a notification is made.

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