Gaming apparatus and control method thereof
Abstract
A gaming apparatus includes a server for causing a game to proceed and controlling the game, a device for causing a roulette game to proceed in accordance with instructions from the server, and stations. Each station is a terminal used by players, and causes a display device to display data in accordance with instructions from the server. A predetermined group including plural number pockets is set to have a higher probability of receiving a ball. When this predetermined group is changed, the server performs a hit determination. If a hit is selected in the hit determination, the fact that this predetermined group has been changed is displayed on the display devices of the stations, another display device provided in the gaming apparatus, and the like. If a miss is selected in the hit determination, that fact is not displayed.
Claims
exact text as granted — not AI-modified1 . A gaming apparatus, comprising:
a roulette wheel including a plurality of pockets each previously associated with a number; a memory adapted to store a plurality of control data sets in each of which at least one of a rotation condition for the roulette wheel and a launch condition for a ball is set, so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball; and a controller operable to:
cause a game to proceed using one of the plurality of control data sets stored on the memory,
make a change from the one of the control data sets to another one of the plurality of control data sets, which is different from the one of the control data sets, so as to change the specific region having a higher probability of receiving the ball, when a predetermined condition is satisfied, and
notify that the specific region of the one of the control data sets has been changed.
2 . The gaming apparatus of claim 1 , wherein the controller is operable to notify to a specific player that the specific region of the one of the control data sets has been changed, in a case where the controller makes a notification.
3 . The gaming apparatus of claim 1 , wherein the controller is operable to notify to all players that the specific region of the one of the control data sets has been changed, in a case where the controller makes a notification.
4 . A gaming apparatus, comprising:
a roulette wheel including a plurality of pockets each previously associated with a number; a memory adapted to store a plurality of control data sets in each of which at least one of a rotation condition for the roulette wheel and a launch condition for a ball is set, so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball; and a controller operable to:
cause a game to proceed using one of the plurality of control data sets stored on the memory,
make a change from the one of the control data sets to another one of the plurality of control data sets, which is different from the one of the control data sets, so as to change the specific region having a higher probability of receiving the ball, when a predetermined condition is satisfied,
perform a hit determination, and
notify that the specific region of the one of the control data sets has been changed, if a hit is selected in the hit determination.
5 . The gaming apparatus of claim 4 , wherein the controller is operable to notify to a specific player that the specific region of the one of the control data sets has been changed, in a case where the controller makes a notification.
6 . The gaming apparatus of claim 4 , wherein the controller is operable to notify to all the players that the specific region of the one of the control data sets has been changed, in a case where the controller makes a notification.
7 . A gaming apparatus, comprising:
a roulette wheel including a plurality of pockets each previously associated with a number; a memory adapted to store a plurality of control data sets in each of which at least one of a rotation condition for the roulette wheel and a launch condition for a ball is set so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball; and a controller operable to:
cause a game to proceed using one of the plurality of control data sets stored on the memory,
make a change from the one of the control data sets to another one of the plurality of control data sets, which is different from the one of the control data sets, so as to change the specific region having a higher probability of receiving the ball, when a predetermined condition is satisfied,
perform a hit determination,
notify that the specific region of the one of the control data sets has been changed if a hit is selected in the hit determination, and
control the hit determination so that a probability of selecting of a miss becomes lower than a probability of selecting of a hit.
8 . The gaming apparatus of claim 7 , wherein the controller is operable to notify to a specific player that the specific region of the one of the control data sets has been changed, in a case where the controller makes a notification.
9 . The gaming apparatus of claim 7 , wherein the controller is operable to notify to all the players that the specific region of the one of the control data sets has been changed, in a case where the controller makes a notification.
10 . A method of controlling a gaming apparatus, comprising the steps of:
causing a game to proceed using one of a plurality of control data sets in each of which at least one of a rotation condition for a roulette wheel and a launch condition for a ball is set so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball, the roulette wheel including a plurality of pockets each previously associated with a number; and making a change from the one of the control data sets to another one of the plurality of control data sets, which is different from the one of the control data sets, so as to change the specific region having a higher probability of receiving the ball, when a predetermined condition is satisfied, and notifying that the specific region of the one of the control data sets has been changed.
11 . The method of claim 10 , wherein in a case where a notification is made, the fact that the specific region of the one of the control data sets has been changed is notified to a specific player.
12 . The method of claim 10 , wherein in a case where a notification is made, the fact that the specific region of the one of the control data sets has been changed is notified to all the players.
13 . A method of controlling a gaming apparatus, comprising the steps of:
causing a game to proceed using one of a plurality of control data sets in each of which at least one of a rotation condition for a roulette wheel and a launch condition for a ball is set so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball, the roulette wheel including a plurality of pockets each previously associated with a number; and making a change from the one of the control data sets to another one of the plurality of control data sets, which is different from the one of the control data sets, so as to change the specific region having a higher probability of receiving the ball, when a predetermined condition is satisfied, performing a hit determination, and then notifying that the specific region of the one of the control data sets has been changed if a hit is selected in the hit determination.
14 . The method of claim 13 , wherein in a case where a notification is made, the fact that the specific region of the one of the control data sets has been changed is notified to a specific player.
15 . The method of claim 13 , wherein in a case where a notification is made, the fact that the specific region of the one of the control data sets has been changed is notified to all the players.
16 . A method of controlling a gaming apparatus, comprising the steps of:
causing a game to proceed using one of a plurality of control data sets in each of which at least one of a rotation condition for a roulette wheel and a launch condition for a ball is set so that a specific region including one or more predetermined pockets among the plurality of pockets would have a higher probability of receiving the ball, the roulette wheel including a plurality of pockets each previously associated with a number; making a change from the one of the control data sets to another one of the plurality of control data sets, which is different from the one of the control data sets, so as to change the specific region having a higher probability of receiving the ball, when a predetermined condition is satisfied, performing a hit determination, and then notifying that the specific region of the one of the control data sets has been changed if a hit is selected in the hit determination; and controlling the hit determination so that a probability of selecting of a miss becomes lower than a probability of selecting of a hit.
17 . The method of claim 16 , wherein in a case where a notification is made, the fact that the specific region of the one of the control data sets has been changed is notified to a specific player.
18 . The method of claim 16 , wherein in a case where a notification is made, the fact that the specific region of the one of the control data sets has been changed is notified to all the players.Join the waitlist — get patent alerts
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