US2008132143A1PendingUtilityA1

Reality Generating Device

Assignee: NIKKO KKPriority: Jan 14, 2005Filed: Jan 14, 2005Published: Jun 5, 2008
Est. expiryJan 14, 2025(expired)· nominal 20-yr term from priority
Inventors:Masao Miyaura
A63H 17/34A63H 17/32A63H 17/268
49
PatentIndex Score
0
Cited by
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References
0
Claims

Abstract

There is provided a device for enhancing a reality of the toy by realizing the sounds and the oscillation of the real article. The device provides an actuation sound generating unit for generating an actuation sound when the toy is actuated and an oscillation generating unit for realizing the oscillation of the running drive unit to generate the actuation sound and the oscillation simultaneously in order enhance the reality of the running toy. The actuation sound generation unit provides a pseudo-sound generation means having at least an amplifying circuit and a speaker and a dedicated IC for outputting from the speaker through the amplifying circuit an actuation sound predetermined to cope with the actuation state and an effective sound other than the actuation sound for generating selectively the engine sounds such as the high speed sound, the intermediate speed sound, the low speed sound, the engine racing roar, the idle racing sound or the idling sound and also generating the braking sound, the curve skidding sound and horns.

Claims

exact text as granted — not AI-modified
1 . A reality generating device which is equipped with an actuation sound generating unit for generating an actuation sound when a toy is operated and an oscillation generating unit for realizing an oscillation of the running drive unit and when desired the actuation sound and the oscillation are generated simultaneously to enhance a reality of the running toy. 
   
   
       2 . A reality generating device as claimed in  claim 1 , wherein the actuation sound generating unit provides at least an amplifying circuit and a pseudo-sound generating means having a speaker and a dedicated IC arranged to output from the speaker the actuation sound previously settled to cope with the actuation state and an effective sound other than the actuation sound through the amplifying circuit so that an engine sound may include a high speed sound, an intermediate speed sound, a low speed sound, an engine racing roar, an idle racing sound, an idling sound, a braking sound, a curve skidding sound and horns. 
   
   
       3 . A reality generating device as claimed in  claim 1 , wherein the oscillation generating unit transmits to the running drive unit a signal for generating a predetermined oscillation frequency and oscillation. 
   
   
       4 . A reality generating device as claimed in  claim 1 , wherein the radio controlled running toy provides a reception circuit for receiving the radio controlled signal, a decoder circuit for decoding the received signal for output as a decode output signal, a power motor drive circuit and a steering drive circuit connected to the decoder circuit for driving a motor unit and a steering unit respectively in accordance with the decode output signal, a power switch and a pseudo sound generating means having an amplifying circuit and a speaker, said pseudo sound generating means being equipped with a microcomputer settled to use the output signals corresponding to the running state of the decoder circuit and an actuation signal of the power switch as an input signal and to output from the speaker through the amplifying circuit a sound corresponding to said input signal selected from the engine sound previously programmed to cope with the running state and the effective sound other than the engine sound and further to form an oscillation signal in addition to the engine sounds for providing a drive actuation by the power motor drive circuit, said power switch being capable of generating a cell sound, an advancing key, a backing key, a turbo key and a left-right key being operated to generate selectively the engine sounds of high speed sound, intermediate speed sound, low speed sound, engine racing roar, idle racing sound or idling sound with braking sound, curve skidding sound or horns being generated together and the motor unit oscillation being synchronized with said engine racing roar, idle racing sound or idling sound. 
   
   
       5 . A reality generating device as claimed in  claim 4 , wherein the oscillation signal is settled to rotate the motor in opposite directions. 
   
   
       6 . A reality generating device as claimed in  claim 4 , wherein the oscillation signal is settled to rotate the motor in one direction. 
   
   
       7 . A reality generating device as claimed in  claim 4 , wherein the running toy provides the wheels are connected through the wheel shaft to the motor unit, said wheels include tires, a first wheel cap inserted into the tire to fix to the wheel shaft and a second wheel cap rotatably mounted to the wheel shaft so that the reality of the actuation of the wheel cap upon oscillation is enhanced. 
   
   
       8 . A reality generating device as claimed in  claim 4 , the running toy comprises a chassis for bearing the motor unit, the steering unit and the speaker and a body for for housing the chassis and provision is made of a clearance between the body and the chassis. 
   
   
       9 . A method of generating a reality of the running toy which comprises steps of generating an actuation sound when the toy actuates, generating an oscillation for realizing the oscillation of the running drive unit and generating when desired the actuation sound and the oscillation simultaneously to enhance the reality. 
   
   
       10 . A method of generating the reality as claimed in  claim 9 , wherein the actuation sound previously determined to cope with the actuation state and the effective sound other than the actuation sound are output through the speaker to generate the engine sounds of the high speed sound, the intermediate sound, the low sound, the engine racing roar, the idle racing sound or the idling sound selectively and further to generate the braking sound, the curve skidding sound and horns. 
   
   
       11 . A reality generating program which generates the actuation sound of the toy upon actuation, the oscillation for realizing the actuation of the running toy drive unit and the actuation sound and the oscillation simultaneously when desired. 
   
   
       12 . A reality generating program as claimed in  claim 11 , wherein the actuation sound previously determined to cope with the actuation state and the effective sound other than the actuation sound are output through the speaker through the amplifying circuit for generating the engine sounds of the high speed sound, the intermediate speed sound, the low speed sound, the engine racing roar, the idle racing sound or the idling sound selectively and further to generate the braking sound, the curve skidding sound and horns.

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