US2008125205A1PendingUtilityA1

Gaming apparatus and playing method of card game

Assignee: ARUZE CORPPriority: Nov 27, 2006Filed: Nov 7, 2007Published: May 29, 2008
Est. expiryNov 27, 2026(~0.3 yrs left)· nominal 20-yr term from priority
G07F 17/3244G07F 17/3293
55
PatentIndex Score
0
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Claims

Abstract

A gaming apparatus according to the present invention including: a display capable of displaying a plurality of cards, a sugoroku (Japanese board game like “Snakes and Ladders”) board provided with a plurality of spaces, and a player's piece; an input switch capable of making an input of a hold and/or a change from the player; and a controller, the controller programmed to conduct the processing of: (a) displaying the plurality of cards, the sugoroku board, and the player's piece to the display; (b) detecting the input of a hold and/or a change from the input switch; (c) exchanging a card in accordance with the detection; (d) moving the player's piece, when a combination of a plurality of cards after the exchange is a predetermined combination, on the sugoroku board by the number of spaces corresponding to the combination of the plurality of cards; and (e) paying out a currency value for a jackpot accumulated by storing part of a bet currency value when the piece stops at a specific space.

Claims

exact text as granted — not AI-modified
1 . A gaming apparatus comprising:
 a display capable of displaying a plurality of cards, a sugoroku (Japanese board game like “Snakes and Ladders”) board provided with a plurality of spaces, and a player's piece;   an input switch capable of making an input of a hold and/or a change from the player; and   a controller,   said controller programmed to conduct the processing of:   (a) displaying said plurality of cards, said sugoroku board, and said player's piece to said display;   (b) detecting the input of a hold and/or a change from said input switch;   (c) exchanging a card in accordance with the detection;   (d) moving said player's piece, when a combination of a plurality of cards after the exchange is a predetermined combination, on said sugoroku board by the number of spaces corresponding to the combination of said plurality of cards; and   (e) paying out a currency value for a jackpot accumulated by storing part of a currency value bet by the player when said player's piece stops at a specific space.   
   
   
       2 . A gaming apparatus comprising:
 a display capable of displaying a plurality of cards, a sugoroku board provided with a plurality of spaces, andaplayer's piece;   an input switch capable of making an input of a hold and/or a change from the player; and   a controller,   said controller programmed to conduct the processing of:   (a) displaying said plurality of cards, said sugoroku board, and said player's piece to said display;   (b) detecting the input of a hold and/or a change from said input switch;   (c) exchanging a card in accordance with the detection;   (d) moving said player's piece, when a combination of a plurality of cards after the exchange is a predetermined combination, on said sugoroku board by the number of spaces corresponding to the combination of said plurality of cards;   (e) executing a bonus game when said player's piece stops at a specific space;   (f) determining whether or not a jackpot will be won in said bonus game; and   (g) paying out a currency value for a jackpot accumulated by storing part of a currency value bet by the player when said jackpot is determined to be won.   
   
   
       3 . A gaming apparatus comprising:
 a display capable of displaying a plurality of cards, a sugoroku board provided with a plurality of spaces, andaplayer's piece;   an input switch capable of making an input of a hold and/or a change from the player; and   a controller,   said controller programmed to conduct the processing of:   (a) displaying a plurality of cards, said sugoroku board, and said player's piece to said display;   (b) detecting the input of a hold and/or a change from said input switch;   (c) exchanging a card in accordance with the detection;   (d) moving said player's piece, when a combination of a plurality of cards after the exchange is a predetermined combination, on said sugoroku board by the number of spaces corresponding to the combination of said plurality of cards;   (e) executing a bonus game in accordance with the combination of said plurality of cards when said player's piece stops at a specific space;   (f) determining whether or not a jackpot will be won in said bonus game; and   (g) paying out a currency value for a jackpot accumulated by storing part of a currency value bet by the player when said jackpot is determined to be won.   
   
   
       4 . A playing method of a card game comprising the steps of:
 (a) dealing a plurality of cards;   (b) exchanging a card in accordance with a hold and/or a change;   (c) moving said player's piece, when a combination of a plurality of cards after the exchange is a predetermined combination, on said sugoroku board provided with a plurality of spaces by the number of spaces corresponding to the combination of said plurality of cards; and   (d) paying a currency value for a jackpot accumulated by storing part of a currency value bet by the player when said player's piece stops at a specific space.   
   
   
       5 . A playing method of a card game comprising the steps of:
 (a) dealing a plurality of cards;   (b) exchanging a card in accordance with a hold and/or a change;   (c) moving said player's piece, when a combination of a plurality of cards after the exchange is a predetermined combination, on said sugoroku board provided with a plurality of spaces by the number of spaces corresponding to the combination of said plurality of cards;   (d) executing a bonus game when said player's piece stops at a specific space;   (e) determining whether or not a jackpot will be won in said bonus game; and   (f) paying a currency value for a jackpot accumulated by storing part of a currency value bet by the player when said jackpot is determined to be won.   
   
   
       6 . A playing method of a card game comprising the steps of:
 (a) dealing a plurality of cards;   (b) exchanging a card in accordance with a hold and/or a change;   (c) moving said player's piece, when a combination of a plurality of cards after the exchange is a predetermined combination, on said sugoroku board provided with a plurality of spaces by the number of spaces corresponding to the combination of said plurality of cards;   (d) executing a bonus game in accordance with the combination of said plurality of cards when said player's piece stops at a specific space;   (e) determining whether or not a jackpot will be won in said bonus game; and   (f) paying a currency value for a jackpot accumulated by storing part of a currency value bet by the player when said jackpot is determined to be won.

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