Cricket game
Abstract
A cricket playing game has a board ( 2 ) having an array of squares defining a path of travel for a playing piece. Each playing piece represents a batsman. A throw of the die is equivalent to a ball being bowled and determines how far along the path the playing piece ( 6 ) moves. The score is determined by adding up the numbers on the squares on which the playing piece lands. Events that occur in the game of cricket are marked on some of the squares. A deck of question cards is also provided. When a player lands on an event square, he has asked a question which determines whether his batsmen is out or not. The game represents a realistic emulation of the rules and scoring of cricket.
Claims
exact text as granted — not AI-modified1 . Game apparatus for first and second players comprising
a board having an array of squares defining a path of travel for a playing piece, a plurality of playing pieces representing team members belonging to each player, a random number generator, a deck of cards having questions relating to the game of cricket, and a score keeping means,
wherein some of the board squares carry numbers representing a number of runs scored by a team member whose piece lands on the square and some of the squares represent events in the game, the score of each team member being determined by the accumulated runs on the squares on which his piece lands during its travel across the board as determined by the number generator, which is operated six valid times in succession for each player in turn.
2 . Game apparatus as claimed in claim 1 , wherein the random number generator is a die that is thrown.
3 . Game apparatus substantially as herein described with reference to the accompanying drawings.Join the waitlist — get patent alerts
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