US2008108402A1PendingUtilityA1

Game with reward for attaining a plurality of qualifying results

Assignee: SHUFFLE MASTER INCPriority: Nov 8, 2006Filed: Nov 8, 2006Published: May 8, 2008
Est. expiryNov 8, 2026(~0.3 yrs left)· nominal 20-yr term from priority
A63F 1/00A63F 1/18
54
PatentIndex Score
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Claims

Abstract

Systems, apparatuses, and methods for rewarding a player for attaining a plurality of qualifying hands of cards in a game. The systems, apparatuses and methods may include reading an identity of each of a plurality of cards dispensed from a card dispensing device and assigned to a player, the plurality of cards forming a plurality of card hands, determining whether each of the card hands is a qualifying card hand, storing an indicator of qualifying card hands received by the player in association with the player, and rewarding the player if a predefined plurality of the qualifying card hands are associated with the player.

Claims

exact text as granted — not AI-modified
1 . A method of providing a reward for achieving a plurality of qualifying card hands, comprising:
 reading an identity of each of a plurality of cards dispensed from a card dispensing device and assigned to a player, the plurality of cards forming a plurality of card hands;   determining whether each of the card hands is a qualifying card hand;   storing an indicator of qualifying card hands received by the player in association with the player; and   rewarding the player if a predefined plurality of the qualifying card hands are associated with the player.   
     
     
         2 . The method of  claim 1 , wherein the plurality of qualifying card hands are dealt at a live table game. 
     
     
         3 . The method of  claim 1 , wherein reading an identity of each of a plurality of cards includes determining rank and suit of each of the plurality of cards. 
     
     
         4 . The method of  claim 1 , wherein the identity of each of the plurality of cards is read prior to dispensing each of the plurality of cards from a card dispensing device. 
     
     
         5 . The method of  claim 1 , wherein the plurality of cards are dispensed together from a card dispensing device and dealt to the player as at least a part of a hand. 
     
     
         6 . The method of  claim 1 , wherein the association of each of the qualifying card hands with the player includes associating each of the qualifying card hands with a player identification device. 
     
     
         7 . The method of  claim 6 , wherein the player identification device is a player identification card. 
     
     
         8 . The method of  claim 6 , wherein the player identification device is associated with a position where the player is playing. 
     
     
         9 . The method of  claim 1 , wherein the plurality of the qualifying card hands is selected from a group consisting of: all winning hands in a game, and at least one winning hand in a plurality of different games. 
     
     
         10 . The method of  claim 1 , wherein the player must have the predefined plurality of the qualifying card hands associated with the player in a day to be rewarded. 
     
     
         11 . The method of  claim 1 , wherein storing the indicator of the qualifying card hands in association with the player includes storing the identity of the cards that comprise the qualifying hand. 
     
     
         12 . The method of  claim 1 , further comprising reading an identity of each of a plurality of cards dispensed from a second card dispensing device and assigned to the player, the plurality of cards forming a second game card hand;
 determining whether the second game card hand is a qualifying card hand;   storing an indicator of the qualifying second game card hand received by the player in association with the player; and   rewarding the player if a predefined plurality of the qualifying card hands and the second game card hand are associated with the player.   
     
     
         13 . A method of storing an outcome of a plurality of hands of cards and rewarding a player for receiving a plurality of qualifying hands, comprising:
 determining whether each of a plurality of hands of cards dealt to a player comprises one of a plurality of qualifying hands of cards;   associating each qualifying hand of cards with the player; and   providing a reward to the player if the player receives a predefined plurality of qualifying hands of cards.   
     
     
         14 . The method of  claim 13 , wherein the plurality of qualifying hands of cards are dealt at a live table game. 
     
     
         15 . The method of  claim 13 , wherein the determination of whether each of the plurality of hands of cards dealt to the player comprises one of a plurality of qualifying hands of cards includes determining rank and suit of each of the cards in the hand. 
     
     
         16 . The method of  claim 13 , wherein at least two cards in the hand of cards are dispensed together and dealt to the player as at least a part of each of the hands of cards. 
     
     
         17 . The method of  claim 13 , wherein the association of each qualifying hand of cards with the player includes associating the qualifying hand with a player identification device. 
     
     
         18 . A table game reward system, comprising:
 a processor having instructions which, when executed by the processor, cause the processor to:
 determine whether each of a plurality of hands of cards dealt to a player comprises one of a plurality of qualifying hands; 
 associate each qualifying hand with the player; and 
 provide a reward to the player if the player receives a predefined plurality of qualifying hands. 
   
     
     
         19 . The table game reward system of  claim 17 , further comprising a live table game including a table at which the cards are dealt. 
     
     
         20 . The table game reward system of  claim 17 , further comprising a card dispensing device to dispense the cards. 
     
     
         21 . The table game reward system of  claim 12 , further comprising a card identification sensor, wherein the processor includes instructions which, when executed by the processor, cause the processor to interpret information received from the card identification sensor to determine the identity of each of the cards dealt to the player. 
     
     
         22 . A table game reward system, comprising:
 a card dispensing device;   a card reader to sense information from each of a plurality of cards dispensed from the card dispensing device;   a player identification reader to sense information regarding a player; and   a processor coupled to the card reader and the player identification reader, the processor having instructions which, when executed by the processor, cause the processor to:
 determine, from the information sensed by the card reader, an identity of each of the plurality of cards dispensed from the card dispensing device and dealt to the player; 
 resolve the composition of each of a plurality of hands of cards formed from the plurality of cards dealt to the player; 
 determine, from the information sensed by the player identification reader, an identity of the player; 
 associate each of the plurality of hands of cards with the identity of the player; and 
 reward the player if the plurality of hands of cards associated with the player include a predefined plurality of qualifying hands. 
   
     
     
         23 . The table game reward system of  claim 22 , further comprising a live table game including a table at which the cards are dealt. 
     
     
         24 . The table game reward system of  claim 22 , wherein the card dispensing device dispenses cards individually. 
     
     
         25 . A computer readable medium having instructions to provide a reward for a table game stored thereon which, when executed by a processor, cause the processor to:
 determine whether each of a plurality of hands of cards dealt to a player includes one of a plurality of qualifying hands;   associate each of the plurality of hands of cards that includes one of the qualifying hands with the receiving player; and   provide a reward to the player if the player has a predefined plurality of qualifying hands associated with the player.   
     
     
         26 . The device of  claim 25 , wherein the computer readable medium is located within a card shuffler.

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