US2007219000A1PendingUtilityA1

Gaming system recommending specific games

Assignee: KONAMI GAMING INCPriority: Mar 16, 2006Filed: Feb 5, 2007Published: Sep 20, 2007
Est. expiryMar 16, 2026(expired)· nominal 20-yr term from priority
Inventors:Eiji Aida
G07F 17/32
52
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

A gaming system of the present invention comprises a server and a gaming terminal that can communicate with each other. A player operates a console unit of the gaming terminal to select a game program stored in a memory unit of the server, and play a game conducted by a selected game program that is executed by a controller unit installed in the server or the gaming terminal. An input receiver unit of the server receives game recommendation data that identifies one or more types of the game programs stored in the memory unit. A display unit of the gaming terminal displays a game recommendation screen including an image for urging the player to select a type of game program identified by the game recommendation data, before the console unit of the gaming terminal receives data showing the type of game program selected by the player.

Claims

exact text as granted — not AI-modified
1 . A gaming system comprising a server and a gaming terminal configured to perform two-way communication with each other, wherein
 the server comprises:
 a memory unit configured to store a plurality of game programs; 
 an input receiver unit configured to receive game recommendation data that identifies one or more types of the game programs; and 
 a server communications unit configured to transmit the game recommendation data that the input receiver unit has received to the gaming terminal, and receive a request for one of the game programs from the gaming terminal; 
   the gaming terminal comprises:
 a console unit configured to allow a player to select one of the game programs stored in the memory unit, and change the status of the game conducted by a selected game program; 
 a display unit configured to display a game screen in accordance with game status; 
 a terminal communications unit configured to receive the game recommendation data from the server, and transmit a request for a game program selected through the console unit to the server when the console unit has received data indicating the type of game program selected; and 
 a selection urging unit configured to cause the display unit or another display unit to display an image for urging the player to select a type of game program identified by the game recommendation data that the terminal communications unit has received, before the console unit receives data indicating the type of game program selected; and 
   one of the server and the gaming terminal comprises a controller unit configured to execute a game program indicated by the request.   
   
   
       2 . The gaming system according to  claim 1 , wherein the gaming terminal comprises a selection screen control unit configured to cause the display unit or another display unit to display a selection screen for use in the selection of the game program, after the selection urging unit causes the display unit or another display unit to display the image. 
   
   
       3 . A gaming system comprising a server and a gaming terminal configured to perform two-way communication with each other, wherein
 the server comprises:
 a memory unit configured to store a plurality of game programs; 
 an input receiver unit configured to receive game recommendation data that identifies one type of the game programs; and 
 a server communications unit configured to receive a request for one of the game programs from the gaming terminal; 
   the gaming terminal comprises:
 a console unit configured to allow a player to select one of the game programs stored in the memory unit, and change the status of the game conducted by a selected game program; 
 a display unit configured to display a game screen in accordance with game status; and 
 a terminal communications unit configured to transmit a request for a game program selected through the console unit to the server, when the console unit has received data showing the type of game program selected; and 
   one of the server and the gaming terminal comprises
 a controller unit configured to execute a game program indicated by the request; and 
 a play monitor unit configured to detect that the player has stopped playing the game conducted by the game program that the controller unit executes; 
   wherein the controller unit is configured to execute the game program identified by the game recommendation data that the input receiver unit has received, when the play monitor unit has detected that the player has stopped playing the game.   
   
   
       4 . A gaming terminal configured to perform two-way communication with a server comprising a memory unit configured to store a plurality of game programs, the gaming terminal comprising:
 a console unit configured to allow a player to select one of the game programs stored in the memory unit, and change the status of the game conducted by a selected game program;   a display unit configured to display a game screen in accordance with game status;   a terminal communications unit configured to receive game recommendation data from the server, and transmit a request for a game program selected through the console unit to the server, when the console unit has received data showing the type of the selected game program; and   a selection urging unit configured to cause the display unit or another display unit to display an image for urging the player to select one type of game program identified by the game recommendation data that the terminal communications unit has received, before the console unit receives data showing the type of game program selected.   
   
   
       5 . A server configured to perform two-way communication with a gaming terminal comprising a console unit and a display unit, the server comprising:
 a memory unit configured to store a plurality of game programs;   a server communications unit configured to receive a request for one of the game programs selected and operation data entered through the console unit from the gaming terminal, and transmit game screen data in accordance with the status of the game conducted by the selected game program;   a controller unit configured to execute the selected game program identified by the request that the server communications unit has received, change the game status based on the operation data that the server communications unit has received, and cause the server communications unit to transmit the game screen to the gaming terminal;   an input receiver unit configured to receive game recommendation data that identifies one type of the game programs; and   a play monitor unit configured to detect that the player has stopped playing the game conducted by the game program that the controller unit executes;   wherein the controller unit is configured to execute the game program identified by the game recommendation data that the input receiver unit has received, when the play monitor unit has detected that the player has stopped playing the game.   
   
   
       6 . A gaming terminal configured to perform two-way communication with a server comprising a memory unit configured to store a plurality of game programs, the gaming terminal comprising:
 a console unit configured to allow a player to select one of the game programs stored in the memory unit, and change the status of the game conducted by a selected game program;   a display unit configured to display a game screen in accordance with game status;   a terminal communications unit configured to transmit a request for a game program selected through the console unit to the server when the console unit has received data showing the type of game program selected, and receive the selected game program and game recommendation data from the server;   a controller unit configured to execute the selected game program received from the server; and   a play monitor unit configured to detect that the player has stopped playing the game conducted by the game program that the controller unit executes;   wherein the controller unit is configured to execute the game program identified by the game recommendation data that the terminal communications unit has received, when the play monitor unit has detected that the player has stopped playing the game.   
   
   
       7 . A gaming machine comprising:
 a memory unit configured to store a plurality of game programs;   a console unit configured to allow a player to select one of the game programs stored in the memory unit, and change the status of the game conducted by a selected game program;   a display unit configured to display a game screen in accordance with game status;   a controller unit configured to execute the game program selected through the console unit;   an input receiver unit configured to receive game recommendation data that identifies one or more types of the game programs stored in the memory unit; and   a selection urging unit configured to cause the display unit or another display unit to display an image for urging the player to select a type of game program identified by the game recommendation data that the input receiver unit has received, before the console unit receives data showing the type of the game program selected.   
   
   
       8 . The gaming machine according to  claim 7 , comprising a selection screen control unit configured to cause the display unit or another display unit to display a selection screen for use in the selection of the game programs, after the selection urging unit causes the display unit or another display unit to display the image. 
   
   
       9 . A gaming machine comprising:
 a memory unit configured to store a plurality of game programs;   a console unit configured to allow a player to select one of the game programs stored in the memory unit, and change the status of the game conducted by a selected game program;   a display unit configured to display a game screen in accordance with game status;   a controller unit configured to execute the game program selected through the console unit;   an input receiver unit configured to receive game recommendation data that identifies one type of the game programs stored in the memory unit; and   a play monitor unit configured to detect that the player has stopped playing the game conducted by the game program that the controller unit executes;   wherein the controller unit is configured to execute the game program identified by the game recommendation data that the input receiver unit has received, when the play monitor unit has detected that the player has stopped playing the game.

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