Game system
Abstract
A configuration is disclosed in which processes and controls can be carried out that differ with respect to a plurality of game terminals connected to a server device. When, during execution of a game program specified by a game selection operation, information indicating that an event prize has been won is received in a server communication processing unit from a game terminal, a control unit of a server device will read from a setting information unit action-setting information associated with the terminal ID of the game terminal that was the transmission source for the game selection operation information. In accordance with the action-setting information that was read, either a jackpot game or a free game will progress. More specifically, game rules for whether a jackpot game or free game will progress when an event prize is won in a slot game can be made to differ on an individual each game terminal basis.
Claims
exact text as granted — not AI-modified1 . A game system in which a server device that executes at least one game program, and a plurality of game terminals that communicate with the server device and provide a player with game data of the game program, are connected in a manner enabling two-way communication, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations for a game in progress from a player; a terminal communication processing unit configured to receive game data provided by execution of a game program by the server device, and transmit to the server device game selection operation information that identifies the game program specified by the game selection operation, and game operation information that specifies the game operations; and a display unit configured to display a game image based on image information included in game data that the terminal communication processing unit has received; and the server device comprises: a storage unit configured to store at least one game program; a server communication processing unit configured to receive game selection operation information and game operation information sent from each game terminal; a setting information storage unit configured to associate terminal-specifying information for specifying each game terminal with action-setting information of each game terminal and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions accepted by the instruction input accepting unit; and a control unit configured to read, from the storage unit, a game program corresponding to the game selection operation information received from any given game terminal, execute the game program that was read, and control the game executed by the game program in accordance with the game operation information; wherein before or during execution of the game program, the control unit reads, from the setting information storage unit, the action-setting information based on the terminal-specifying information corresponding to the game terminal, and executes the game program according to the action-setting information that was read; and the server communication processing unit transmits to the game terminal game data based on the game program and control data in accordance with the game operation information.
2 . The game system according to claim 1 , wherein
the action-setting information corresponding to terminal-specifying information includes information indicating a rule for a game to progress on the game terminal specified by terminal-specifying information.
3 . The game system according to claim 1 , wherein
the at least one program is a program that runs a game that commences on the condition that a bet of at least a prescribed amount is accepted from a player, and the payout amount is determined according to the amount of the accepted bet; and each game terminal further comprises: a bet processing unit configured such that, when the operation accepting unit accepts bet operations from a player; bet processing for accepting a bet amount corresponding to such bet operations is performed thereby; and a payout processing unit configured to perform payout in accordance with the game results of the player; wherein the action-setting information corresponding to terminal-specifying information contains information on a prescribed bet amount set so as to differ for each game terminal as specified by terminal-specifying information; and a game rule contained in the action-setting information is a rule to commence a game when the prescribed bet amount, which is different for each game terminal, is accepted from a player.
4 . The game system according to claim 1 , wherein
each game terminal further comprises an explanatory information storage unit configured to store explanatory information contained in game images in a plurality of different languages; and the action-setting information corresponding to terminal-specifying information includes information that indicates the language of the explanatory information to be output at a game terminal specified by terminal-specifying information.
5 . The game system according to claim 1 , wherein
the server device further comprises an explanatory information storage unit that stores explanatory information contained in the game images in a plurality of different languages; and the action-setting information corresponding to terminal-specifying information includes information indicating the language in which explanatory information is to be output at a game terminal specified by terminal-specifying information.
6 . The game system according to claim 1 , wherein
the at least one game program is a program for progressing a game where rules switch from among a plurality of different rules; and the action-setting information corresponding to terminal-specifying information includes information indicating timing for rule switch for a game to progress on a game terminal specified by terminal-specifying information.
7 . A game system enabling two-way communication between a server device on which at least one game program is stored and a game terminal, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations from a player for a game in progress; a terminal communications processing unit configured to transmit, to the server device, game selection operation information identifying a game program specified by the game selection operation, and receive a game program corresponding to the game selection operation information from the server device; a control unit configured to execute a game program received by the terminal communications processing unit, and control game data of a game being executed by the game program in accordance with the game operation information; and a display unit configured to display a game image based on image information included in the game data; and the server device comprises: a storage unit that stores at least one game program; a setting information storage unit configured to associate terminal-specifying information for specifying a number of game terminals with action-setting information of game terminals and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change action-setting information stored in the setting information storage unit in accordance with change instructions received by the instruction input accepting unit; and a server communication processing unit configured to read, from the storage unit, the game program corresponding to the game selection operation information transmitted from any game terminal, read the corresponding action-setting information from the setting information storage unit based on terminal-specifying information corresponding to the game terminal, and transmit the game program and action-setting information that were read to the game terminal; wherein when the terminal communication processing unit receives the game program and the action-setting information, the control unit of the game terminal executes the game program in accordance with the action-setting information before or during execution of the game program.
8 . The game system according to claim 7 , wherein
the action-setting information corresponding to terminal-specifying information includes information indicating a rule for a game to progress on the game terminal specified by terminal-specifying information.
9 . The game system according to claim 7 , wherein
the at least one program is a program that runs a game that commences on the condition that a bet of at least a prescribed amount is accepted from a player, and the payout amount is determined according to the amount of the accepted bet; and each game terminal further comprises: a bet processing unit configured such that, when the operation accepting unit accepts bet operations from a player, bet processing for accepting a bet amount corresponding to such bet operations will be performed thereby; and a payout processing unit configured to perform payout in accordance with the game results of the player; wherein the action-setting information corresponding to terminal-specifying information contains information on a prescribed bet amount set so as to differ for each game terminal as specified by terminal-specifying information; and a game rule contained in the action-setting information is a rule to commence a game when the prescribed bet amount, which is different for each game terminal, is accepted from a player.
10 . The game system according to claim 7 , wherein
each game terminal further comprises an explanatory information storage unit configured to store explanatory information contained in game images in a plurality of different languages; and the action-setting information corresponding to terminal-specifying information includes information that indicates the language of the explanatory information to be output at a game terminal specified by terminal-specifying information.
11 . The game system according to claim 7 , wherein
the server device further comprises an explanatory information storage unit configured to store explanatory information contained in the game images in a plurality of different languages; and the action-setting information corresponding to terminal-specifying information includes information indicating the language in which explanatory information is to be output at a game terminal specified by terminal-specifying information.
12 . The game system according to claim 7 , wherein
the at least one game program is a program for progressing a game in which rules switch from among a plurality of different rules; and the action-setting information corresponding to terminal-specifying information includes information indicating the timing of a rule switch in order for a game to progress on a game terminal specified by terminal-specifying information.
13 . A game system in which a server device that executes at least one game program, and a plurality of game terminals that communicate with the server device and provide a player with game data of the game program, are connected in a manner enabling two-way communication, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations for a game in progress from a player; a terminal communication processing unit configured to receive game data provided by execution of a game program by the server device, and transmit to the server device game selection operation information that identifies the game program specified by the game selection operation and game operation information that specifies the game operations; and a display unit configured to display a game image based on image information included in game data that the terminal communication processing unit has received; and a play detection unit configured to detect that a player is not playing at a game terminal and transmit such information to the server device; and the server device comprises: a storage unit configured to store at least one game program; a server communication processing unit configured to receive game selection operation information and game operation information sent from each game terminal; a setting information storage unit configured to associate terminal-specifying information for specifying each game terminal with action-setting information of each game terminal and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions accepted by the instruction input accepting unit; and a control unit configured to read, from the storage unit, a game program corresponding to the game selection operation information received from any given game terminal, execute the game program that was read, and control the game program executed by the game program in accordance with the game operation information; wherein the action-setting information corresponding to terminal-specifying information is information indicating a prescribed game program that the control unit of the server device can execute on a game terminal specified by terminal-specifying information; when the control unit has been notified by the play detection unit that a player is not playing at the game terminal, the control unit will read the action-setting information associated with terminal-specifying information corresponding to the game terminal from the setting information storage unit, and execute the prescribed game program indicated by the action-setting information that was read; and the server communication processing unit transmits to the game terminal game data based on a game program the control unit is executing and control data in accordance with the game operation information.
14 . A game system in which a server device that executes at least one game program, and a plurality of game terminals that communicate with the server device and provide a player with game data of the game program are connected in a manner enabling two-way communication, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations for a game in progress from a player; a terminal communication processing unit configured to receive game data provided by execution of a game program by the server device, and transmit to the server device game selection operation information that identifies the game program specified by the game selection operation and game operation information that specifies the game operations; and a display unit configured to display a game image based on image information included in game data that the terminal communication processing unit has received; and the server device comprises: a storage unit configured to store at least one game program; a server communication processing unit configured to receive game selection operation information and game operation information sent from each game terminal; a setting information storage unit configured to associate terminal-specifying information for specifying each game terminal with action-setting information of each game terminal and store the same; an instruction input accepting unit configured to accept input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions accepted by the instruction input accepting unit; a control unit configured to read, from the storage unit, a game program corresponding to the game selection operation information received from any given game terminal, execute the game program that was read, and control the game program executed by the game program in accordance with the game operation information; and a play detection unit configured to detect that a player is not playing at a game terminal; wherein the action-setting information corresponding to terminal-specifying information is information indicating a prescribed game program that the control unit of the server device can execute on a game terminal specified by terminal-specifying information; when the control unit has been notified by the play detection unit that a player is not playing at the game terminal, the control unit reads the action-setting information associated with terminal-specifying information corresponding to the game terminal from the setting information storage unit, and executes the prescribed game program indicated by the action-setting information that was read; and the server communication processing unit transmits to the game terminal game data based on a game program the control unit is executing and control data in accordance with the game operation information.
15 . A game system enabling two-way communication between a server device on which at least one game program is stored, and a game terminal, wherein each game terminal comprises:
an operation accepting unit configured to accept game selection operations and game operations from a player for a game in progress; a terminal communications processing unit configured to transmit to the server device game selection operation information identifying a game program specified by the game selection operation, and receive a game program corresponding to the game selection operation information from the server device; a control unit configured to execute a game program received by the terminal communications processing unit, and control game data being executed by the game program in accordance with the game operation information; a display unit configured to display game images based on image information included in the game data; a play detection unit that detects that a player is not playing at a game terminal; and a prescribed program processing unit configured such that, once notification that a player is not playing at the game terminal is received from the play detection unit, a prescribed program for controlling the control unit based on action-setting information associated with the terminal-specifying information corresponding to the game terminal will be executed thereby; and the server device comprises: a storage unit configured to store at least one game program; a setting information storage unit configured to associate terminal-specifying information for specifying a number of game terminals with action-setting information of game terminals and store the same; an instruction input accepting unit configured to accept input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change action-setting information stored in the setting information storage unit in accordance with change instructions received by the instruction input accepting unit; and a server communication processing unit configured to read, from the storage unit, the game program corresponding to the game selection operation information transmitted from any given game terminal, and transmit the game program that was read to the game terminal; wherein the action-setting information corresponding to terminal-specifying information is information indicating a prescribed game program that the control unit can execute on the game terminal specified by the terminal-specifying information; and when the prescribed program processing unit executes the prescribed program, the control unit executes the prescribed game program indicated by the action-setting information.
16 . A game system enabling two-way communication between a server device on which at least one game program is stored, and a game terminal, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations from the player for a game in progress; a terminal communications processing unit configured to transmit to the server device game selection operation information identifying a game program specified by the game selection operation, and receive a game program corresponding to the game selection operation information from the server device; a control unit configured to execute a game program received by the terminal communications processing unit, and control game data of a game being executed by the game program in accordance with the game operation information; and a display unit configured to display game images based on image information included in the game data; and the server device comprises: a storage unit configured to store at least one game program; a setting information storage unit configured to associate terminal-specifying information for specifying a number of game terminals with action-setting information of game terminals, and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions received by the instruction input accepting unit; and a server communication processing unit configured to read, from the storage unit, the game program corresponding to the game selection operation information transmitted from any given game terminal, and transmit the game program that was read to the game terminal; a play detection unit configured to detect that a player is not playing at a game terminal; and a prescribed program processing unit configured such that, once notification that a player is not playing at the game terminal is received from the play detection unit, a prescribed program for controlling the control unit based on action-setting information associated with the terminal-specifying information corresponding to the game terminal is executed thereby; wherein the action-setting information corresponding to terminal-specifying information is information indicating a prescribed game program that the control unit can execute on the game terminal specified by the terminal-specifying information; and when the prescribed program processing unit executes the prescribed program, the control unit executes the prescribed game program indicated by the action-setting information.
17 . A game system in which a server device that executes at least one game program, and a plurality of game terminals that communicate with the server device and provide a player with game data of the game program, are connected in a manner enabling two-way communication, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations for a game in progress from a player; a terminal communication processing unit configured to receive game data provided by execution of a game program by the server device, and transmit to the server device game selection operation information that identifies the game program specified by the game selection operation and game operation information that specifies the game operations; and a display unit configured to display a game image based on image information included in game data that the terminal communication processing unit has received; and the server device comprises: a storage unit configured to store at least one game program; a server communication processing unit configured to receive game selection operation information and game operation information sent from each game terminal; a setting information storage unit configured to associate terminal-specifying information for specifying each game terminal with action-setting information of each game terminal, and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions accepted by the instruction input accepting unit; and a control unit configured to read, from the storage unit, a game program corresponding to the game selection operation information received from any given game terminal, execute the game program that was read, and controls the game executed by the game program in accordance with the game operation information; wherein the server communication processing unit transmits to the game terminal game data based on the game program and control data in accordance with the game operation information; the action-setting information corresponding to terminal-specifying information is information that indicates a game program for which execution by the control unit of the server device is prohibited on a game terminal specified by terminal-specifying information; each game terminal further comprises an execution program restriction unit configured to carry out prohibition processing for prohibiting the control unit of the server device from executing the game program indicated by the action-setting information at the game terminal; and when the execution program restriction unit carries out prohibition processing, the control unit stops execution of the game program indicated by the action-setting information.
18 . A game system in which a server device that executes at least one game program, and a plurality of game terminals that communicate with the server device and provide a player with game data of the game program, are connected in a manner enabling two-way communication, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations for a game in progress from a player; a terminal communication processing unit configured to receive game data provided by execution of a game program by the server device, and transmit to the server device game selection operation information that identifies the game program specified by the game selection operation and game operation information that specifies the game operations; and a display unit configured to display a game image based on image information included in game data that the terminal communication processing unit has received; and the server device comprises: a storage unit configured to store at least one game program; a server communication processing unit configured to receive game selection operation information and game operation information sent from each game terminal; a setting information storage unit configured to associate terminal-specifying information for specifying each game terminal with action-setting information of each game terminal, and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions accepted by the instruction input accepting unit; and a control unit configured to read, from the storage unit, a game program corresponding to the game selection operation information received from any given game terminal, execute the game program that was read, and control the game program executed by the game program in accordance with the game operation information; and the server communication processing unit transmits to the game terminal game data based on the game program and control data in accordance with the game operation information; the action-setting information corresponding to terminal-specifying information is information that indicates a game program for which execution by the control unit of the server device is prohibited on a game terminal specified by terminal-specifying information; the server device further comprises an execution program restriction unit configured to carry out prohibition processing for prohibiting the control unit of the server device from executing the game program indicated by the action-setting information at the game terminal; and when the execution program restriction unit carries out prohibition processing, the control unit stops execution of the game program indicated by the action-setting information.
19 . A game system enabling two-way communication between a server device on which at least one game program is stored, and a game terminal, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations from the player for a game in progress; a terminal communications processing unit configured to transmit, to the server device, game selection operation information identifying a game program specified by the game selection operation, and receive a game program corresponding to the game selection operation information from the server device; a control unit configured to execute a game program received by the terminal communications processing unit, and control game data being executed by the game program in accordance with the game operation information; and a display unit configured to display game images based on image information included in the game data; and the server device comprises: a storage unit configured to store at least one game program; a setting information storage unit configured to associate terminal-specifying information for specifying a number of game terminals with action-setting information of game terminals, and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions received by the instruction input accepting unit; and a server communication processing unit configured to read, from the storage unit, a game program corresponding to the game selection operation information transmitted by any given game terminal, and transmit the game program that was read to the game terminal; wherein the action-setting information corresponding to terminal-specifying information is information that indicates a game program for which execution by the control unit for the game terminal specified by terminal-specifying information is prohibited; each game terminal further comprises an execution program restriction unit configured to carry out prohibition processing to prohibit the control unit from executing the game program indicated by the action-setting information of the game terminal; and when the execution program restriction unit carries out the prohibition processing, the control unit stops execution of a game program indicated by the action-setting information.
20 . A game system enabling two-way communication between a server device on which at least one game program is stored, and a game terminal, wherein
each game terminal comprises: an operation accepting unit configured to accept game selection operations and game operations from the player for a game in progress; a terminal communications processing unit configured to transmit, to the server device, game selection operation information identifying a game program specified by the game selection operation, and receive a game program corresponding to the game selection operation information from the server device; a control unit configured to execute a game program received by the terminal communications processing unit, and control game data being executed by the game program in accordance with the game operation information; and a display unit configured to display game images based on image information included in the game data; and the server device comprises: a storage unit configured to store at least one game program; a setting information storage unit configured to associate terminal-specifying information for specifying a number of game terminals with action-setting information of game terminals, and store the same; an instruction input accepting unit configured to accept the input of change instructions for the action-setting information stored in the setting information storage unit; a setting change unit configured to change the action-setting information stored in the setting information storage unit in accordance with change instructions received by the instruction input accepting unit; and a server communication processing unit configured to read, from the storage unit, a game program corresponding to the game selection operation information transmitted by any given game terminal, and transmit the game program read to the game terminal; wherein the action-setting information corresponding to terminal-specifying information is information that indicates a game program for which execution by the control unit for the game terminal specified by terminal-specifying information is prohibited; the server device further comprises an execution program restriction unit configured to carry out prohibition processing to prohibit the control unit from executing on the game terminal the game program indicated by the action-setting information; and when the execution program restriction unit performs the prohibition processing, the control unit stops execution of the game program indicated by the action-setting information.Join the waitlist — get patent alerts
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