US2007216102A1PendingUtilityA1
Board games with projectiles and methods of playing the same
Est. expiryJun 3, 2025(expired)· nominal 20-yr term from priority
A63F 9/0247A63F 7/249A63F 3/00075
46
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Claims
Abstract
Board games include one or more of a game board with a pathway, a plurality of playing pieces, a target, one or more projectiles for launching at the target, a plurality of cards, and a movement indication device. Movement of the playing pieces around the pathway is determined by where a projectile lands on the target upon being launched by a player, by indicia on a card drawn from the plurality of cards, and/or by a movement indication device. Targets may be integral to or separate from the game board.
Claims
exact text as granted — not AI-modified1 . A method of playing a board game, comprising:
providing a game board having a pathway defined by a plurality of spaces, the plurality of spaces including a first set of spaces and a second set of spaces; providing a plurality of playing pieces for moving around the pathway in turns; providing a target having a first subtarget and a second subtarget; providing a projectile for launching toward the target; launching the projectile toward the target; moving a playing piece in a predetermined direction to a space of the first set of spaces if the projectile lands on the first subtarget; and moving a playing piece in the predetermined direction to a space of the second set of spaces if the projectile lands on the second subtarget.
2 . The method of claim 1 , wherein:
the space of the first set of spaces is a nearest space of the first set of spaces in the predetermined direction; and the space of the second set of spaces is a nearest space of the second set of spaces in the predetermined direction.
3 . The method of claim 1 , wherein:
the target further has a third subtarget; and the method further comprises moving a playing piece in the predetermined direction to a second nearest space of the first set of spaces in the predetermined direction if the projectile lands on the third subtarget.
4 . The method of claim 1 , wherein:
the first set of spaces includes a subset of spaces; and the method further comprises:
providing a plurality of cards with instructions to move the playing pieces;
drawing a card from the plurality of cards if a playing piece lands on a space of the subset of spaces; and
moving a playing piece according to the instructions when a card is drawn.
5 . The method of claim 4 , wherein the plurality of cards includes:
a first set of cards with instructions to move a playing piece in the predetermined direction; and a second set of cards with instructions to move a playing piece in a direction opposite the predetermined direction.
6 . The method of claim 4 , wherein the first set of cards includes:
a subset of cards with instructions to move a playing piece to a nearest space of the first set of spaces; and a second subset of cards with instructions to move a playing piece to a second nearest space of the first set of spaces.
7 . The method of claim 1 , wherein the target is integral to the game board.
8 . The method of claim 1 , wherein the target is separate from the game board.
9 . The method of claim 8 , further comprising providing a target support member for supporting the target at an angle relative to a horizontal surface.
10 . The method of claim 1 , wherein the projectile launches by compressing the projectile against a surface and releasing the projectile.
11 . A method of playing a board game, comprising:
providing a game board having a pathway defined by a plurality of spaces; providing a plurality of playing pieces for movement around the pathway in a predetermined direction; providing a movement indication device for determining movement of the playing pieces around the pathway; providing a target; providing a projectile for launching toward the target; taking turns moving the playing pieces in accordance with the movement indication device; if a playing piece lands on a space with a first designation, launching the projectile at the target; and if the projectile lands on the target, moving a playing piece in accordance with the movement indication device again before the next turn.
12 . The method of claim 11 , wherein:
each space of the plurality of spaces includes at least one designation from a plurality of designations; and the movement indication device is adapted to output a plurality of instructions instructing movement of a playing piece to a nearest space with a given designation.
13 . The method of claim 12 , wherein the movement indication device is a die with sides corresponding to at least a subset of the plurality of designations.
14 . The method of claim 11 , wherein the target is integral to the game board.
15 . The method of claim 11 , wherein the target is separate from the game board.
16 . The method of claim 15 , further comprising providing a target support member for supporting the target at an angle relative to a horizontal surface.
17 . The method of claim 11 , wherein the projectile launches by compressing the projectile against a surface and releasing the projectile.
18 . A board game comprising:
a game board including a pathway defined by a plurality of spaces; a plurality of playing pieces to be moved around the pathway; a target with a plurality of subtargets; a projectile for launching toward the target for determination of movement of the playing pieces; and a plurality of cards with instructions for further determining movement of the playing pieces.
19 . The board game of claim 18 , wherein:
the plurality of spaces includes at least a first set of spaces and a second set of spaces; the plurality of subtargets includes at least a first subtarget and a second subtarget; the first subtarget includes instructions for movement of a playing piece to a space of the first set of spaces if the projectile lands on the first subtarget; and the second subtarget includes instructions for movement of a playing piece to a space of the second set of spaces if the projectile lands on the second subtarget.
20 . The board game of claim 19 , wherein:
the space of the first set of spaces is a nearest space of the first set of spaces in the predetermined direction; and the space of the second set of spaces is a nearest space of the second set of spaces in the predetermined direction.
21 . The board game of claim 19 , wherein the plurality of subtargets further includes a third subtarget including instructions for movement of a playing piece to a second nearest space of the first set of spaces if the projectile lands on the third subtarget.
22 . The board game of claim 19 , wherein the first set of spaces includes a subset of spaces with instructions to draw one of the plurality of cards.
23 . The board game of claim 22 , wherein the plurality of cards includes:
a first set of cards with instructions for movement of the playing pieces in the predetermined direction; and a second set of cards with instructions for movement of the playing pieces in a direction opposite the predetermined direction.
24 . The board game of claim 23 , wherein the first set of cards includes:
a first subset of cards with instructions for movement of the playing pieces to a nearest space of the first set of spaces; and a second subset of cards with instructions for movement of the playing pieces to a second nearest space of the first set of spaces.
25 . The board game of claim 18 , wherein the target is integral to the game board.
26 . The board game of claim 18 , wherein the target is separate from the game board.
27 . The board game of claim 26 , further comprising a target support member configured to support the target at an angle relative to a horizontal surface.
28 . The board game of claim 18 , wherein the projectile includes a compressible element configured to be compressed and released by a player so that the projectile launches from a surface.
29 . A board game comprising:
a game board including a pathway defined by a plurality of spaces, each space including a designation from a plurality of designations; a plurality of playing pieces to be moved around the pathway; a target; a projectile for launching toward the target if a playing piece lands on a space with a first designation; and a movement indication device configured to output instructions for moving the playing pieces around the pathway in turns and when the projectile lands on the target.
30 . The board game of claim 29 , wherein the instructions instruct movement of a playing piece to a nearest space with a given designation.
31 . The board game of claim 30 , wherein the movement indication device is a die with sides corresponding to at least a subset of the plurality of designations.
32 . The board game of claim 29 , wherein the target is integral to the game board.
33 . The board game of claim 29 , wherein the target is separate from the game board.
34 . The board game of claim 33 , further comprising a target support member configured to support the target at an angle relative to a horizontal surface.
35 . The board game of claim 29 , wherein the projectile includes a compressible element configured to be compressed and released by a player so that the projectile launches from a surface.Join the waitlist — get patent alerts
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