Training Board Game and Method
Abstract
A board game adapted for simulating with one player of the game the role of a representative making a sales call on a doctor and for simulating with another opposing player of the game the role of a doctor being called on by a sales representative and for utilizing the game play as a means for training the game's players as sales representatives to doctors, comprising: a pair of game pieces, one of the game pieces corresponding during play of the game to a player of the game acting in the role of a sales representative calling on a doctor and the other of the game pieces corresponding during play of the game to an opposing player of the game acting in the role of a doctor being called on by the sales representative; a game board bearing a track divided into a plurality of separate sequential spaces having certain of the spaces labeled in such a manner as to either reward or penalize a player landing on such space; a random number generator for regulating motion of the game pieces along said track; a timer; a plurality of scenario cards containing on one side of each card a role play for a sales representative and a hidden skill by which the performance of a sales representative is to be judged; and a set of rules making play for each turn dependent on use of the hidden skill and governing play of the game.
Claims
exact text as granted — not AI-modified1 . A game, comprising:
(a) a game board; (b) a plurality of game pieces; (c) a random number generator; (d) a plurality of cards, each of said cards having a scenario and a Hidden Skill contained thereon; and (e) a set of rules governing play of the game, wherein said rules require successful demonstration of said Hidden Skill in order to advance and ultimately win the game.
2 . The game of claim 1 , further comprising a timer.
3 . The game of claim 1 , wherein said Hidden Skill comprises a sales skill that a player must successfully demonstrate during play of the game, as judged by opposing players of an opposing team.
4 . The game of claim 1 , wherein said scenario details a role-play that must be acted out by players.
5 . The game of claim 1 , wherein said card further comprises a time length for the scenario.
6 . The game of claim 1 , wherein said card further comprises one or more products pertaining to the scenario.
7 . The game of claim 1 , wherein said random number generator is selected from the group consisting of a dice, a spinner and an electronic random number operator.
8 . The game of claim 2 , wherein said timer is selected from the group consisting of an hourglass, a mechanical timer and an electronic timer.
9 . A game, comprising:
(a) a set of scenarios; and (b) a set of rules governing play of the game, wherein said rules require successful demonstration of a Hidden Skill during performance of a scenario in order to advance and ultimately win the game.
10 . The game of claim 9 , further comprising a timer.
11 . The game of claim 9 , wherein said Hidden Skill comprises a sales skill that a player must successfully demonstrate during play of the game, as judged by opposing players of an opposing team.
12 . The game of claim 9 , wherein said scenario details a role-play that must be acted out by players.
13 . The game of claim 9 , wherein said scenario further comprises a time length for said scenario.
14 . The game of claim 9 , wherein said scenario further comprises one or more products pertaining to said scenario.
15 . The game of claim 9 , wherein the game is played through use of a computer.
16 . The game of claim 10 , wherein said timer is selected from the group consisting of an hourglass, a mechanical timer and an electronic timer.
17 . A method of playing a game, comprising:
(a) role-playing a scenario between a plurality of players on two or more teams, wherein one player must demonstrate a Hidden Skill during his role-play; (b) wherein the Hidden Skill is unknown to the player that must demonstrate said Hidden Skill; and (c) wherein said player is judged by opposing players as to whether he effectively demonstrated said Hidden Skill.
18 . The method of claim 16 , wherein said scenario simulates a sales call being made by a sales representative to a prospective purchaser.
19 . The method of claim 16 , wherein said scenario is printed on a card.
20 . The method of claim 16 , wherein the game is played through use of a computerJoin the waitlist — get patent alerts
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