US2007194528A1PendingUtilityA1

Training Board Game and Method

Assignee: MONTOCCHIO LAURAPriority: Mar 28, 2005Filed: Apr 27, 2007Published: Aug 23, 2007
Est. expiryMar 28, 2025(expired)· nominal 20-yr term from priority
A63F 9/04A63F 2003/00022A63F 3/00063A63F 3/00A63F 2001/0408
31
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Claims

Abstract

A board game adapted for simulating with one player of the game the role of a representative making a sales call on a doctor and for simulating with another opposing player of the game the role of a doctor being called on by a sales representative and for utilizing the game play as a means for training the game's players as sales representatives to doctors, comprising: a pair of game pieces, one of the game pieces corresponding during play of the game to a player of the game acting in the role of a sales representative calling on a doctor and the other of the game pieces corresponding during play of the game to an opposing player of the game acting in the role of a doctor being called on by the sales representative; a game board bearing a track divided into a plurality of separate sequential spaces having certain of the spaces labeled in such a manner as to either reward or penalize a player landing on such space; a random number generator for regulating motion of the game pieces along said track; a timer; a plurality of scenario cards containing on one side of each card a role play for a sales representative and a hidden skill by which the performance of a sales representative is to be judged; and a set of rules making play for each turn dependent on use of the hidden skill and governing play of the game.

Claims

exact text as granted — not AI-modified
1 . A game, comprising: 
 (a) a game board;    (b) a plurality of game pieces;    (c) a random number generator;    (d) a plurality of cards, each of said cards having a scenario and a Hidden Skill contained thereon; and    (e) a set of rules governing play of the game, wherein said rules require successful demonstration of said Hidden Skill in order to advance and ultimately win the game.    
   
   
       2 . The game of  claim 1 , further comprising a timer.  
   
   
       3 . The game of  claim 1 , wherein said Hidden Skill comprises a sales skill that a player must successfully demonstrate during play of the game, as judged by opposing players of an opposing team.  
   
   
       4 . The game of  claim 1 , wherein said scenario details a role-play that must be acted out by players.  
   
   
       5 . The game of  claim 1 , wherein said card further comprises a time length for the scenario.  
   
   
       6 . The game of  claim 1 , wherein said card further comprises one or more products pertaining to the scenario.  
   
   
       7 . The game of  claim 1 , wherein said random number generator is selected from the group consisting of a dice, a spinner and an electronic random number operator.  
   
   
       8 . The game of  claim 2 , wherein said timer is selected from the group consisting of an hourglass, a mechanical timer and an electronic timer.  
   
   
       9 . A game, comprising: 
 (a) a set of scenarios; and    (b) a set of rules governing play of the game, wherein said rules require successful demonstration of a Hidden Skill during performance of a scenario in order to advance and ultimately win the game.    
   
   
       10 . The game of  claim 9 , further comprising a timer.  
   
   
       11 . The game of  claim 9 , wherein said Hidden Skill comprises a sales skill that a player must successfully demonstrate during play of the game, as judged by opposing players of an opposing team.  
   
   
       12 . The game of  claim 9 , wherein said scenario details a role-play that must be acted out by players.  
   
   
       13 . The game of  claim 9 , wherein said scenario further comprises a time length for said scenario.  
   
   
       14 . The game of  claim 9 , wherein said scenario further comprises one or more products pertaining to said scenario.  
   
   
       15 . The game of  claim 9 , wherein the game is played through use of a computer.  
   
   
       16 . The game of  claim 10 , wherein said timer is selected from the group consisting of an hourglass, a mechanical timer and an electronic timer.  
   
   
       17 . A method of playing a game, comprising: 
 (a) role-playing a scenario between a plurality of players on two or more teams, wherein one player must demonstrate a Hidden Skill during his role-play;    (b) wherein the Hidden Skill is unknown to the player that must demonstrate said Hidden Skill; and    (c) wherein said player is judged by opposing players as to whether he effectively demonstrated said Hidden Skill.    
   
   
       18 . The method of  claim 16 , wherein said scenario simulates a sales call being made by a sales representative to a prospective purchaser.  
   
   
       19 . The method of  claim 16 , wherein said scenario is printed on a card.  
   
   
       20 . The method of  claim 16 , wherein the game is played through use of a computer

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